PHYSICAL AI · 2026-06-01

Physical AI Brief

Daily cross-source signals for the Physical AI supply chain — silicon photonics, CPO, VLA models, humanoid hardware, embodied AI. Three streams, one page, zero filler.

315 items today · 254 arxiv · 2 SEC 8-K · 59 humanoid · 0 CN photonics

01 ARXIV · PHYSICAL AI PAPERS

254 items
  1. arxiv:2605.31603 · cs.CV
    Lumos-Nexus: Efficient Frequency Bridging with Homogeneous Latent Space for Video Unified Models
    Jiazheng Xing, Hangjie Yuan, Lingling Cai, Xinyu Liu +8

    Connector-based video unified models have demonstrated strong capability in instruction-grounded video synthesis, but integrating a large high-fidelity generator into the unified training loop is computationally prohibitive, limiting achievable visual quality. We therefore propose Lumos-Nexus, a training-efficient unified video generation framework that facilitates the development of strong reasoning-driven generation capabilities while significantly enhancing visual fidelity. Lumos-Nexus adopts a two-stage design: 1) During training, only a lightweight generator is aligned with the understanding block to learn to take in reasoning-driven semantic control. 2) During inference, we introduce Unified Progressive Frequency Bridging (UPFB) to progressively hand off generation to a high-capacity pretrained generator in the shared latent space, enabling coarse-to-fine refinement and producing high-fidelity videos without compromising reasoning quality. To fill the gap in reasoning-driven video generation benchmarks, we introduce VR-Bench, which assesses a model's capability to translate inferred intent into coherent and semantically aligned video content. Extensive experiments demonstrate that Lumos-Nexus achieves substantial gains in visual realism and temporal coherence on VBench, while exhibiting strong reasoning-based generative performance on VR-Bench. Code and models are available at https://jiazheng-xing.github.io/nexus-lumos-home/.

    benchmark
  2. arxiv:2605.31598 · cs.CV
    Linear Scaling Video VLMs for Long Video Understanding
    Cristobal Eyzaguirre, Jiajun Wu, Juan Carlos Niebles

    Video vision-language models (VLMs) are increasingly used in long-horizon and streaming settings, yet most video encoders still rely on spatiotemporal self-attention, causing compute and latency to grow quadratically with the number of frames. Existing efficiency methods improve scalability but often lose accuracy relative to full self-attention, for example through aggressive frame/token dropping or coarse attention approximations. We introduce StateKV, an inference-time method that adapts pretrained long-video VLMs to linear-time video prefill by carrying cross-frame context in a fixed-capacity, importance-based recurrent state, paired with a second full per-frame cache used for decoding. Across three long-video benchmarks and seven models spanning three families and multiple scales, StateKV remains close to full self-attention and consistently outperforms dominant sliding-window / recency-based streaming approximations, without fine-tuning or architectural changes. StateKV also reduces video-prefill cost measured FLOPs, enabling stronger accuracy at a fixed compute budget by running larger models. These results suggest a practical step toward scalable long-video understanding.

    benchmark
  3. arxiv:2605.31597 · cs.CV
    SOCO: Benchmarking Semantic Object Correspondence in Vision Foundation Models
    Olaf Dünkel, Basavaraj Sunagad, Haoran Wang, David T. Hoffmann +2

    Measuring structured object understanding in vision foundation models remains challenging due to inconsistent evaluation protocols and limited part-level supervision. Semantic correspondence (SC) evaluates this capability by testing whether object parts can be matched across instances and categories under large variations in appearance, viewpoint, and geometry. To enable a systematic SC evaluation, we introduce SOCO, a new benchmark for Semantic Object Correspondence that introduces a taxonomy of correspondence types and provides consistent, functionally meaningful keypoint annotations across 100 categories and over 1M correspondence pairs. In addition, SOCO includes keypoint language descriptions, enabling the evaluation of large vision-language models (LVLMs) and their fine-grained part-level understanding. Comprehensive experiments reveal that (i) vision foundation backbones encode strong semantic structure but transfer correspondences poorly across related categories and only partially capture object-part position, (ii) LVLMs are stronger at text-prompted part localization than at visual-reference cross-image matching, exposing a gap between language-grounded localization and fine-grained visual correspondence, and (iii) correspondence performance predicts performance on dense downstream tasks, including segmentation, tracking, 3D pose estimation, and 3D detection, more strongly than ImageNet classification. Together, these findings position SOCO as a benchmark for structured, part-level representation quality in vision and multimodal foundation models.

    benchmarkevaluation protocol
  4. arxiv:2605.31593 · cs.AI
    Stateful Online Monitoring Catches Distributed Agent Attacks
    Davis Brown, Samarth Bhargav, Arav Santhanam, Kasper Hong +6

    Language models can find thousands of severe software vulnerabilities, and agents are increasingly being misused for cyberattacks. To avoid detection, attackers frequently distribute their misuse, splitting a harmful task across many user accounts so each individual transcript looks benign. Because safety monitors score only one agent context at a time, they are structurally blind to misuse that is only visible in aggregate, across many accounts. We show this gap is real by building, to our knowledge, the first distributed agent attack, a multi-agent scaffold that completes hard cybersecurity tasks while hiding the harmful objective across subagents with limited contexts, evading a standard monitor that catches it only a fifth as often as prior agent attacks. Towards a defense, we develop an online stateful monitor that uses real-time clustering to collect weak suspiciousness signals across many agent transcripts, and escalates only rarely to a language model that flags misuse across user accounts. In evaluations with large-scale simulated datacenter traffic, our monitor Pareto dominates standard monitors, catching distributed attacks 30% earlier and flagging cyber misuse before it reaches the most harmful stages. Crucially, this comes at negligible additional latency for ~99% of user traffic. This detection advantage persists but narrows as the benign background traffic grows very large. After an extensive red-teaming exercise, we improve the defense and surprisingly also find that it catches standard jailbreaks, since adaptive attackers reuse attack variants across accounts. Our results point toward a new class of safety monitors which reason over groups of users rather than isolated transcripts.

    agentmulti-agent
  5. arxiv:2605.31591 · cs.CV
    CoFiDA-M: Concept-Aware Feature Modulation for Cross-Domain Adaptation with Image-Only Inference
    Nurjahan Sultana, Moi Hoon Yap, Xinqi Fan, Wenqi Lu

    Models for AI-based skin cancer screening suffer a severe performance drop when shifting from expert dermoscopic (source) images to consumer-grade clinical (target) images, hindering real-world deployment. Existing domain adaptation methods often ignore crucial semantic invariants, such as clinical concepts. While new foundation models like MONET can provide this semantic information as dense, probabilistic scores, this metadata is unavailable at test time, creating a deployment paradox for practical image-only screening tools. We address this gap by proposing CoFiDA-M, a privileged information framework that learns from concepts at training time but deploys as an image-only model. Our method trains a teacher network that uses MONET concept probabilities to guide a FiLM modulator, transforming visual features into a semantically ``edited" feature space. A lightweight, image-only student is then trained to reproduce this edited representation, not just the teacher's final predictions. This distillation ``bakes" the clinical reasoning into the student's weights. On a challenging multi-dataset benchmark, our image-only student significantly outperforms state-of-the-art approaches, especially in melanoma recall. Our work provides a practical and generalizable framework for leveraging noisy, probabilistic metadata as privileged information, demonstrating strong cross-dataset robustness and potential for real-world deployment beyond dermatology. Implementation code is available at: https://github.com/mmu-dermatology-research/CoFiDA.git

    benchmark
  6. arxiv:2605.31590 · cs.CV
    TunerDiT: Training-free Progressive Steering of Diffusion Transformer for Multi-Event Video Generation
    Ruotong Liao, Guowen Huang, Qing Cheng, Guangyao Zhai +5

    Text-to-video (T2V) generation faces challenging questions when generating videos with long horizons containing multiple events. Inspired by the intrinsics of the diffusion process, we probe video diffusion transformers (DiTs) and uncover intrinsic turning points in the DiT denoising trajectory where conditioning text affects generation from global layout to fine-grained details. Building on this finding, we present TunerDiT, a simple yet effective progressive steering method that requires no additional training for multi-event generation. TunerDiT comprises two steering handles: (1) Event-Partitioned Masking that enforces event boundaries while allowing cross-event transition bands; (2) Cross-Event Prompt Fusion that injects neighboring event semantics for late-stage refinement. We contribute a self-curated prompt suite for benchmarking multi-event generation, i.e., Meve. TunerDiT achieves state-of-the-art performance across 8 metrics and offers a tunable trade-off between video consistency and event separation, compared with other training-free methods. The improvement in text alignment increases with the event count, indicating a scaling possibility with increasing event count.

    benchmark
  7. arxiv:2605.31589 · cs.CV
    Recognizing Co-Speech Gestures in-the-Wild
    Sindhu B Hegde, K R Prajwal, Andrew Zisserman

    While humans naturally gesture during speech, only a sparse subset of these movements are visually depictive and semantically linked to specific spoken words. Current multimodal models struggle to capture these semantic co-speech gestures, heavily bottlenecked by a lack of precisely annotated training data. To address this, we introduce the Gesture Recognition in the Wild (GRW) dataset, the first large-scale benchmark designed to map unconstrained human gestures to specific words with frame-accurate temporal boundaries. Comprising 156,688 manually annotated video clips, GRW spans a highly diverse 150-word taxonomy of physical actions, spatial descriptors, and abstract concepts. We leverage GRW to train video models to (a) classify gestures as semantic or not, (b) recognize the word corresponding to a co-speech gesture, and (c) temporally localize the gesture. We also use GRW to establish benchmarks for these three tasks.

    benchmark
  8. arxiv:2605.31586 · cs.AI
    Language Models Learn Constructional Semantics, Not To Mention Syntax: Investigating LM Understanding of Paired-Focus Constructions
    Wesley Scivetti, Ethan Wilcox, Nathan Schneider, Kanishka Misra +1

    Grasping the semantics of rare constructions (form-meaning pairings) has been shown to be a challenging problem that has currently only been solved by the largest LLMs. It remains an open question if open-source models have robust constructional understanding, and if so, what learning dynamics underlie the acquisition of this knowledge. Focusing on a set of rare Paired-Focus constructions in English (e.g. "let alone", "much less"), we construct a novel dataset to test their meanings using both scalar adjectival semantics and general world knowledge. Testing a wide range of models differing in parameter count, architecture, and pretraining dataset size, we find that several modestly sized models are sensitive to both the forms and the meanings of Paired-Focus constructions, though models trained on human-scale data fail at all meaning evaluations. Turning to training dynamics for a set of open-checkpoint models, we find that Paired-Focus understanding emerges later in training than Paired-Focus syntactic knowledge, and that learning of Paired-Focus semantics is correlated with gains in some domains of world knowledge. Overall, our empirical results support the conclusion that modestly sized open-source models can grasp the rare Paired-Focus constructions, and demonstrate a connection between knowledge of Paired-Focus constructions and other meaning domains.

    grasp
  9. arxiv:2605.31584 · cs.LG
    LongTraceRL: Learning Long-Context Reasoning from Search Agent Trajectories with Rubric Rewards
    Nianyi Lin, Jiajie Zhang, Lei Hou, Juanzi Li

    Long-context reasoning remains a central challenge for large language models, which often fail to locate and integrate key information in extensive distracting content. Reinforcement learning with verifiable rewards (RLVR) has shown promise for this task, yet existing methods are limited by low-confusability distractors and sparse, outcome-only reward signals that cannot supervise intermediate reasoning steps. To address these issues, we introduce \textsc{LongTraceRL}. For data construction, we generate multi-hop questions via knowledge graph random walks and leverage search agent trajectories to build \emph{tiered distractors}: documents the agent read but did not cite (high confusability) and documents that appeared in search results but were never opened (low confusability), producing training contexts that are far more challenging than those built by random sampling or one-shot search. For reward design, we propose a \emph{rubric reward} that uses the gold entities along each reasoning chain as fine-grained, entity-level process supervision. This rubric reward is applied only to responses with correct final answers (positive-only strategy), distinguishing the reasoning quality among correct responses and preventing reward hacking. Experiments on three reasoning LLMs (4B--30B) across five long-context benchmarks demonstrate that \textsc{LongTraceRL} consistently outperforms strong baselines and encourages comprehensive, evidence-grounded reasoning. Codes, datasets and models are available at \href{https://github.com/THU-KEG/LongTraceRL}{https://github.com/THU-KEG/LongTraceRL}.

    long-contextknowledge graphagentbenchmark
  10. arxiv:2605.31581 · cs.AI
    Choosing the Lens: Strategic Perspective Activation in Context-Dependent Argumentation
    Albert Sadowski, Jarosław A. Chudziak

    The same arguments often need to be evaluated under different external regimes. An agent with influence over the regime has a strategic lever that standard formalisms do not directly capture. We introduce context-dependent argumentation frameworks (CDAFs), an extension of Dung's theory in which a defeat function determines, per context, which attacks succeed. A perspective-labeled specialisation derives the defeat function from a relevance set $ρ$ and a priority $π$. The relevance set is the agent's action space. In a small worked example, the agent's target argument is rejected under every full-relevance injective priority, yet accepted under partial activations, one of which no VAF audience can mirror. We define the corresponding decision problem, ACTIVATION-MANIPULATION, and record baseline complexity bounds. Tight bounds and multi-agent variants are left open.

    manipulationagentmulti-agent
  11. arxiv:2605.31577 · cs.CV
    SurGe: Improved Surface Geometry in Point Maps
    Karim Knaebel, Gonzalo Martin Garcia, Christian Schmidt, Ilya Fradlin +3

    Recent feedforward 3D reconstruction methods predict point maps and estimate global 3D geometry remarkably well. However, their predictions still exhibit inaccurate local surface geometry, which is clearly visible qualitatively but only weakly reflected in common metrics. To make these errors more explicit in evaluation, we introduce a point map normal metric that evaluates the local surface orientation induced by neighboring 3D predictions. To reduce these errors, we propose two complementary components: a point gradient matching loss that supervises depth-normalized 3D finite differences, and a Neighborhood Attention Decoder (NAD) that progressively upsamples features and uses Neighborhood Attention for local feature mixing. Across eight zero-shot monocular geometry benchmarks, our model, SurGe, achieves the best average rank for global point map AbsRel and consistently improves local point map and point map normal evaluations.

    benchmark
  12. arxiv:2605.31572 · cs.CV
    nuReasoning: A Reasoning-Centric Dataset and Benchmark for Long-Tail Autonomous Driving
    Zhiyu Huang, Johnson Liu, Rui Song, Zewei Zhou +12

    Reasoning is essential for autonomous driving (AD) in long-tail scenarios, where vehicles must apply commonsense knowledge, understand spatial relations, infer agent interactions, and make safe decisions. However, existing AD datasets and benchmarks mainly target perception, prediction, or planning, and provide limited supervision for reasoning over realistic long-tail driving scenes. We introduce nuReasoning, a large-scale real-world dataset and benchmark for reasoning-centric AD. Following the lineage of nuScenes and nuPlan, nuReasoning advances real-world AD datasets and benchmarks toward reasoning in long-tail driving scenarios. The dataset contains 20,000 clips, each 20 seconds long, collected across multiple cities, with synchronized multi-camera images, LiDAR data, HD maps, object annotations, and human-verified reasoning annotations spanning Spatial Reasoning, Decision Reasoning, and Counterfactual Reasoning. Unlike prior datasets that focus primarily on visual question answering, nuReasoning supports both reasoning evaluation and planning evaluation, enabling a direct study of how reasoning supervision affects driving performance. Experiments show that fine-tuning VLMs on nuReasoning substantially improves driving-specific question answering, while incorporating reasoning supervision into VLA training improves planning performance even when textual reasoning outputs are disabled at inference time. These results establish nuReasoning as a foundation for evaluating and improving robust, interpretable, reasoning-driven AD systems in realistic long-tail settings.

    vlaagentbenchmark
  13. arxiv:2605.31561 · cs.CL
    What Am I Missing? Question-Answering as Hidden State Probing
    Chu Fei Luo, Samuel Dahan, Xiaodan Zhu

    Test-time reasoning has become a significant field of study since the introduction of chain-of-thought reasoning in large language models (LLMs). However, the mechanisms of this reasoning process are still under-explored -- from the same input prompt, and even the same partial solution, LLMs can produce varied answers if sampled multiple times. We propose to leverage question-asking as an inference-time intervention that articulates information about the model's hidden state. To achieve that, we present a student-teacher setting where a student asks questions to a teacher. We train a probe on the student's hidden state before and after asking a question and find it is predictive of the trajectory's final correctness, even before generating the teacher's answer. This suggests there is a meaningful signal from the self-diagnosis that occurs during question generation rather than information transfer from the teacher. We then frame question-asking as a sequential decision problem, using this probe as a quality score, and define a gating policy to ask questions that maximize likelihood of correctness. We find that the success of question-asking as an intervention is largely dependent on the model's self-consistency. Our empirical results show a gap between detection and recovery; while our gating policy captures model correctness and uncertainty, interventions are equally likely to harm correct trajectories as they are to recover incorrect ones. This gap between diagnosis and correction has broader implications on language models' capacity for self-refinement under uncertainty.

    self-refinement
  14. arxiv:2605.31558 · cs.LG
    Positional versus Symbolic Attention Heads: Learning Dynamics, RoPE Geometry, and Length Generalization
    Felipe Urrutia, Juan José Alegría, Cinthia Sanchez Macias, Jorge Salas +2

    Transformer-based language models are widespread in today's society. As such, understanding the mechanisms by which they solve structured tasks and predicting how they may behave in novel scenarios is of great importance for safe deployment. We study the learning dynamics of attention heads in a controlled setting by training a decoder-only Transformer (GPT-J) on two structurally equivalent multi-hop reasoning tasks: a number task requiring positional reasoning and a letter task requiring symbolic reasoning. Using a recently introduced metric that classifies attention-head behavior as positional or symbolic for a given prompt, we show that successful learning is associated with the emergence of pure heads, i.e., heads that express themselves as either positional or symbolic. Despite the tasks' structural equivalence, they impose different mechanistic demands: the number task requires both positional and symbolic heads, whereas the letter task requires only symbolic heads. We then identify the computational roles of these heads, characterize the basic functions they implement, and give theoretical constructions showing how single-layer RoPE-based attention can realize these functions through geometrically interpretable query, key, and value operations. This analysis yields a quantitative separation between positional and symbolic mechanisms in their robustness to longer sequences, formalized through a novel notion of discrepancy. We empirically validate the resulting predictions in both controlled and real-world models, showing that symbolic mechanisms extrapolate more reliably to longer sequences while positional mechanisms face sharper limitations.

    world model
  15. arxiv:2605.31557 · cs.CV
    EGOSTREAM: A Diagnostic Benchmark for Streaming Episodic Memory in Egocentric Vision
    Rosario Forte, Giuseppe Lando, Antonino Furnari

    Continuous episodic memory is a core capability for autonomous agents operating in dynamic, real-world environments, yet current streaming video benchmarks provide limited tools for diagnosing what models remember and for how long. We introduce \egostream, a diagnostic benchmark for streaming episodic memory evaluation in egocentric vision. \egostream organizes 2,250 curated questions along seven cognitive dimensions: detail, spatial, temporal, event, social, causal, and prospective memory. We introduce the Answer Validity Window (AVW), which specifies the temporal span an answer remains valid as the observed scene evolves. This allows us to expand the questions into 8,528 recall-conditioned evaluations, enabling controlled testing from instant to ultra-long-term recall while separating genuine model forgetting from natural world-state changes. We rigorously establish baseline performance through a unified streaming MLLM framework that compares several state-of-the-art memory-management mechanisms, covering sliding windows, attention sinks, KV-cache pruning, merging, and offloading. Experiments within a unified Qwen3-VL backbone reveal that comparable aggregate accuracies mask starkly different memory profiles. For instance, token pruning preserves fine-grained details and temporal structure significantly better than token merging, while quantized offloading rescues ultra-long-term recall. Ultimately, all mechanisms operate well below real-time (>1s per frame), and top performing methods ceil at about 45\% accuracy, exposing critical gaps in current architectures. \egostream provides the diagnostic testbed needed to close these gaps.

    memoryepisodic memoryautonomous agentbenchmark
  16. arxiv:2605.31550 · cs.CL
    Semantic Triplet Restoration: A Novel Protocol for Hierarchical Table Understanding in Large Language Models
    Yibin Zhao, Fangxin Shang, Dingrui Yang, Yuqi Wang

    Table question answering requires models to recover semantic relations encoded implicitly by two-dimensional layout, merged cells, and hierarchical headers. Current pipelines typically use HTML or Markdown as intermediate table representations, but these layout-oriented serializations introduce markup overhead and require large language models to infer header-cell alignments from row and column spans. We propose Semantic Triplet Restoration (STR), a protocol that rewrites each cell as an atomic fact <item path, feature path, value>, where the item path specifies the row-wise entity, the feature path specifies the hierarchical attribute, and the value contains the cell content. We also present TripletQL, a lightweight query-aware router that uses STR to select an appropriate rendering or filtered subset of triplets for each question. Across four Chinese and English table-QA benchmarks, STR matches or improves upon HTML-based baselines while reducing input tokens. The relative benefit grows for smaller language models and longer table contexts, suggesting that explicit semantic representations are especially useful under constrained inference budgets. Code and data are available at https://github.com/Phoenix-ni/STR.git .

    benchmark
  17. arxiv:2605.31539 · cs.LG
    Automated Prediction of Postoperative Pancreatic Fistula Using Preoperative Computed Tomography
    Ashok Choudhary, Chris Varghese, Leo Y. Li-Han, Frank G. Lee +4

    Postoperative pancreatic fistula (POPF) is a serious complication after pancreatic resection, increasing morbidity, hospital stay, and healthcare costs. We present an automatic, end-to-end deep learning pipeline-from pancreatic segmentation to classification-for preoperative POPF risk estimation and stratification using preoperative CT scans. A data set with auto-segmented pancreas volumes and surgical outcomes was used to evaluate multiple architectures, including a custom lightweight 3D CNN baseline (CNN3D), R(2+1)D ResNet-18, and ResNet-MC3-18 models. Evaluation across multiple 3D architectures demonstrated promising predictive performance. This approach offers a clinically valuable tool and a methodological benchmark for pancreas-specific CT classification, supporting improved preoperative decision-making in pancreatic surgery.

    benchmark
  18. arxiv:2605.31535 · cs.LG
    RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Video
    Ulrich Prestel, Stefan Andreas Baumann, Nick Stracke, Björn Ommer

    Self-supervised novel view synthesis (NVS) remains challenging to scale, despite the abundance of video data, largely due to the brittleness of training on realistic videos and the hard-to-predict scaling behavior of multi-network system designs. We introduce RayDer, a unified, feed-forward transformer that consolidates camera estimation, scene reconstruction, and rendering into a single backbone, turning self-supervised NVS into a well-posed single-model scaling problem. A minimal dynamic state, treated as a nuisance factor, absorbs time-varying content and enables stable training on unconstrained real-world video. Importantly, RayDer keeps static-scene NVS as its target task: dynamic content is leveraged purely as scalable supervision, not reconstructed as in dynamic-scene (4D) NVS. Across multiple model sizes and orders of magnitude in data, RayDer exhibits clean power-law scaling with data and compute, and outperforms static-scene data mixtures. On a large number of benchmarks, RayDer achieves strong zero-shot open-set performance competitive with state-of-the-art supervised approaches. Project Page: https://compvis.github.io/rayder

    benchmark
  19. arxiv:2605.31529 · cs.CV
    SVI-Bench: A Dynamic Microworld for Strategic Video Intelligence
    Yulu Pan, Han Yi, Seongsu Ha, Md Mohaiminul Islam +3

    True video intelligence demands more than recognizing what is visible: it requires reasoning about why events unfold, predicting what would change under different conditions, and deciding what to do next. We refer to this progression, from perception through causal reasoning and simulation to strategic planning, as Strategic Video Intelligence (SVI). No existing benchmark evaluates this capability stack: in-the-wild videos lack verifiable ground truth for causal and strategic questions, while synthetic environments sacrifice the complexity of real multi-agent systems. To bridge this gap, we introduce SVI-Bench, a large-scale benchmark that leverages team sports as a dynamic microworld, combining the complexity of real-world multi-agent interaction (10-22 agents making coordinated decisions under adversarial pressure) with the verifiability of explicit rules and definitive outcomes. SVI-Bench comprises approximately 35K hours of broadcast video, 15M annotated actions, 15K hours of expert commentary, 23K game reports, and 103K structured statistical records across basketball, soccer, and hockey, all constructed via a data engine that transforms raw game data into a dense, cross-referenced corpus. We organize evaluation into 9 tasks spanning a progressive four-pillar hierarchy: Dynamic Scene Understanding, Causal Reasoning, Strategic Simulation, and Agentic Synthesis. Evaluating strong multimodal and agentic baselines, we find a capability cliff: models perform competently on perceptual tasks, achieving approximately 73% on fine-grained action QA, but degrade sharply at each successive cognitive level. Agentic tasks prove hardest: the strongest model achieves only 5% accuracy when required to autonomously gather and integrate evidence across a corpus of 1.8M clips.

    multi-agentagenticagent systembenchmark
  20. arxiv:2605.31514 · cs.AI
    If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
    Adrian de Wynter

    Much research has been carried out on large language models (LLMs) and LLM-powered agentic workflows. However, many works within the field state emergence of, ascribe to, or assume, generalised anthropomorphic attributes to them (e.g., morality or understanding of natural language). Our goal is not to argue in favour or against the existence of these attributes, but to point out that these conclusions could be incorrect. For this we build and train a simple neural network on the videogame Age of Empires II, and note that any entity in a sufficiently-powerful substrate, such as LEGO or the Greater Boston Area, could also present such attributes. Hence, the purported anthropomorphic attributes of LLMs are empirically non-unique: although some properties (e.g., responses to prompts) could remain constant, others, such as the interpretation of their perceived behaviour, might change with the substrate. Thus, any empirically-grounded discussion requires explicit measurement criteria; otherwise the interpretation is left to the representation. We then show that assuming that these attributes exist or not in a system, independent of the substrate and in a generalised way, leads to either circular or uninformative conclusions, regardless of the experimenter's viewpoint on the subject. Finally we propose a 'null' assumption, where one assumes LLM non-uniqueness instead of assuming anthropomorphic attributes to set up an experiment, along with examples of it. We also discuss potential objections to our work, briefly survey the field, and prove that \textit{Age of Empires II} is functionally- and Turing-complete.

    agentic
  21. arxiv:2605.31509 · cs.LG
    Skill Reuse as Compression in Agentic RL
    Zhikun Xu, Yu Feng, Jacob Dineen, Taiwei Shi +2

    Large language model agents trained with reinforcement learning (RL) often learn brittle, task-specific shortcuts. We hypothesize that agents generalize better when their successful trajectories are structurally compressible, decomposed into a small set of reusable abstract patterns. To formalize this, we introduce ReuseRL, which grounds agentic RL in the Minimum Description Length (MDL) principle. ReuseRL extracts a shared skill dictionary from successful trajectories and augments the RL objective with a segmentation cost, explicitly penalizing idiosyncratic behaviors that encode poorly. We prove a PAC-Bayes generalization bound for this compression penalty. Across ALFWorld, TextWorld-Cooking, and Countdown-Stepwise, ReuseRL improves in- and out-of-distribution success over vanilla GRPO and strong round-length baselines.

    agentic
  22. arxiv:2605.31506 · cs.CL
    Evaluating Factual Density in Multi-Source RAG: A Study in Medical AI Accuracy
    Michael R. DeMarco

    Retrieval-Augmented Generation (RAG) is the current industry standard for grounding AI in real-world facts. Traditional retrieval methods rely on keyword matching and topic proximity, ranking content based on how closely it sounds like the user's query. What they do not measure is how many verified facts the content actually contains. This structural gap, termed the Expert Blindness Effect, causes standard RAG pipelines to consistently bury high-density factual evidence in favor of lexically dominant text on the same topic. To address this gap, this paper introduces Factual Density (FD*), a novel retrieval optimization signal that measures the proportion of verified atomic claims relative to total token count. Using the NexusAgentics Ghost Audit preprocessing pipeline, raw text is scored for factual specificity using probabilistic factuality analysis to filter content before corpus ingestion. An initial formulation introduced a severe document-length confound (Pearson R = -0.8636, p = 2.27e-07). Implementing Z-score normalization within length bins resolved this bias, validating FD* as a length-independent density signal (p = 0.0749). Evaluated against the HealthFC benchmark (750 health claims labeled Supported, Refuted, or No Evidence by medical experts), FD*-optimized retrieval was the only condition to achieve 100% systematic review saturation in top-5 results, surfacing Cochrane evidence that standard cosine similarity ranked outside the top ten. Ground truth verification confirmed 25 mappings across seven HealthFC-supported claims. While full statistical validation across n=50 queries remains future work due to constraints on corpus-benchmark alignment, these findings establish factual density reranking as a low-cost, high-impact intervention for improving factual precision in health RAG architectures.

    retrieval-augmentedragrag pipelineagenticbenchmark
  23. arxiv:2605.31504 · cs.LG
    When Are Multimodal Predictions Biologically Supported? A Diagnostic Evaluation Framework
    Dylan Steiner, Gustavo Arango-Argoty, Gerald Sun, Etai Jacob

    Multimodal models in oncology can produce accurate predictions, but accurate prediction does not reveal whether the model has learned biology that is shared across modalities, biology confined to one modality, or spurious correlations that reflect confounders rather than genuine biology. We introduce DECAT, a model-agnostic post-hoc evaluation framework that classifies multimodal representations into four diagnostic scenarios for a given task and modality, using five null-referenced metrics and a rule-based decision procedure. The framework operates on learned representations, requires no knowledge of which specific confounder is present, and returns indeterminate when the evidence is insufficient. We validate DECAT on synthetic data across four multimodal model classes (over 2,500 trained representations) and on real data from 8,979 TCGA patients, evaluating both multimodal embeddings and five pretrained pathology foundation models. Entangled models (e.g., CLIP) achieve near-perfect shared biology detection but falsely claim shared biology in the majority of cases where it is absent on real foundation model embeddings. This false claim rate increases with confound strength so that larger cohorts and stronger representations produce more confident but still incorrect diagnoses. Applied to both multimodal TCGA embeddings and five pathology foundation models without paired RNA, DECAT detects confounding invisible to AUROC without requiring the confounder labels, as confirmed by post-hoc stratification.

    evaluation framework
  24. arxiv:2605.31500 · cs.LG
    On Efficient Scaling of GNNs via IO-Aware Layers Implementations
    Daria Fomina, Daniil Krasylnikov, Alexey Boykov, Andrey Dolgovyazov +2

    Graph Neural Networks (GNNs) are bottlenecked by sparse, irregular memory access. Popular frameworks such as DGL and PyTorch Geometric support general message passing, but complex layers often materialize edge-wise intermediates, increasing memory traffic and limiting scalability on large graphs. We take an I/O- and arithmetic-intensity--centric view and show that widely used layers fall into three kernel families: SpMM-based convolutions, reduction-based aggregations, and attention-based layers (GATv2/Graph Transformer). For each family, we develop GPU kernels that reduce data movement, improve locality, and remain robust across realistic graphs. We also study graph reordering and find that its impact depends on the kernel mapping: it benefits neighbor-parallel (gather-dominated) kernels more consistently than feature-parallel designs. Empirically, our fused attention kernels reach up to $\textbf{3.9}\times$ speedup for Graph Transformer (median $\textbf{1.6}\times$), with Tensor Core (block-sparse) variants up to $\textbf{7.3}\times$ on locally dense graphs; for GATv2 we reach up to $\textbf{8.5}\times$ speedup (median $\textbf{2.0}\times$) while reducing peak memory by up to $\textbf{76}\times$ (median $\textbf{6}\times$). Our degree-aware reduction kernels achieve up to $\textbf{10}\times$ speedup (median $\textbf{2.6}\times$). For SpMM-based layers, properly cached cuSPARSE achieves up to $\textbf{8}\times$ speedup over DGL and outperforms evaluated custom baselines in the majority of evaluations. We release our implementations as drop-in replacements to support reproducible, hardware-aware GNN acceleration.

    memory
  25. arxiv:2605.31494 · cs.LG
    Consolidating Rewarded Perturbations for LLM Post-Training
    Zheyu Zhang, Shuo Yang, Gjergji Kasneci

    Post-training of language models is commonly framed as a sample-score-update loop implemented by gradient descent. A recent line of work, exemplified by RandOpt, relocates this loop to weight space, sampling Gaussian perturbations around a pretrained model and ensembling the top-K rewarded specialists at inference. While competitive with PPO and GRPO under matched training compute, this prediction-level ensemble incurs K forward passes per test example and does not extend cleanly to free-form generation. We ask whether the rewarded population can instead be folded into a single deployable model, replacing the inference-time ensemble with one consolidated update. A split-half analysis over 25 model-task pairs reveals reproducible low-rank structure in every case. We turn this geometry into CoRP (Consolidating Rewarded Perturbations), a gradient-free operator that combines reward-weighted aggregation, compatibility-aware reweighting, and a held-out validation gate, with no gradient flowing through the language model. Across five language models from 0.5B to 8B and five tasks covering math, code, and creative writing, CoRP improves the base model by 8.1 points on average. Using one tenth of RandOpt's perturbation budget, CoRP exceeds single-inference RandOpt by 6.5 points and recovers more than half of the gain of the 50-pass majority-vote ensemble, at one forward pass per test example.

    post-training
  26. arxiv:2605.31490 · cs.CL
    Are Full Rollouts Necessary for On-Policy Distillation?
    Yaocheng Zhang, Jiajun Chai, Songjun Tu, Yuqian Fu +6

    On-policy distillation (OPD) provides dense teacher feedback along rollouts generated by the student and has emerged as a promising post-training paradigm for long-horizon reasoning. However, standard OPD typically generates full rollouts during training, which is computationally expensive and may expose the student to unreliable teacher feedback at late rollout positions, especially during early training. We identify the rollout horizon as a key bottleneck in OPD that substantially impacts training efficiency. Unlike Reinforcement Learning with Verifiable Rewards (RLVR), OPD does not require a complete trajectory or a final answer reward to provide learning signals. This observation suggests that full rollouts may not always be necessary for effective OPD. Motivated by this insight, we propose two simple horizon-control strategies: Progressive OPD (POPD), which gradually expands the rollout horizon during training, and Truncated OPD (TOPD), which permanently performs distillation on reliable truncated rollouts. Experiments on mathematical reasoning show that POPD improves the training efficiency of OPD by up to 3$\times$, while TOPD matches OPD performance using only 10\% of the rollout horizon, leading to substantial wall-clock and memory reductions. These results demonstrate that controlling the rollout horizon offers a simple and practical path to more efficient OPD.

    memorypost-training
  27. arxiv:2605.31486 · cs.RO
    Learning Controlled Separation of Small Objects Between Two Fingers with a Tactile Skin
    Ulf Kasolowsky, Berthold Bäuml

    We introduce and solve the novel task of controlled separation of small objects with two fingers of a multi-purpose robotic hand: after grasping into a box of small objects, the task is to drop as many of them until a desired number remains between the fingers. The objects are small compared to the width of the fingers but also in absolute terms. In our case little pellets with a diameter of only 6mm are handled. We show that the task can be performed purely tactile (no vision) using a spatially-resolved tactile skin on a fingertip. The separation policy is trained in simulation via reinforcement learning using a straightforward sparse reward, which basically checks if the desired number of objects is reached. In simulation experiments, we provide an exhaustive analysis of the benefits of using spatially-resolved tactile feedback: while an ideal (high-resolution) tactile sensor allows solving the task almost perfectly, a sensor with lower spatial resolution (here 4x4 taxels) still leads to an improvement of up to 20% compared to using only the fingers' joint sensors. For this analysis, we further train an estimator alongside the policy that predicts the ground truth contact positions. Finally, we demonstrate the successful sim-to-real transfer for the DLR-Hand II equipped with a tactile skin.

    tactilesim-to-realgrasp
  28. arxiv:2605.31485 · cs.LG
    Graphical einops: bridging tensor networks and computation graphs
    Vincent Wang-Maścianica, Nikhil Khatri

    Architecture diagrams are ubiquitous in deep learning, but they are usually only representational: the tensor-program identities they suggest are still proved by prose and tensor-axis manipulation. We introduce a formal graphical calculus for the structural fragment of tensor programming underlying einops, making such diagrams proof-enabling. Our calculus represents tensor axes as nested graded tubes around a base type. The tube boundary recovers the undirected tensor-network view of axes, while the directed interior retains the operational reading of computation graphs. The key rewrite is grade-naturality: sliding spectacles over tubes. Standard equivariance proofs become short diagrammatic derivations. We additionally demonstrate how our rewrite system may be applied to convert attention masks into pre-processing operations, recovering efficient implementations of sparse attention blocks.

    manipulation
  29. arxiv:2605.31483 · cs.CL
    BenHalluEval: A Multi-Task Hallucination Evaluation Framework for Large Language Models on Bengali
    Shefayat E Shams Adib, Ahmed Alfey Sani, Ekramul Alam Esham, Ajwad Abrar +2

    Despite Bengali being the sixth most spoken language in the world, no prior work has systematically evaluated hallucination in large language models (LLMs) for Bengali. We introduce BenHalluEval, a fine-grained hallucination evaluation framework for Bengali covering four tasks: Generative Question Answering (GQA), Bangla-English Code-Mixed QA, Summarization, and Reasoning. We construct 12,000 hallucinated candidates using GPT-5.4 across twelve task-specific hallucination types, drawn from three existing Bengali datasets, and evaluate seven LLMs spanning reasoning-oriented, multilingual, and Bengali-centric categories under a dual-track protocol that independently measures false-positive rate on ground-truth instances (Track A) and hallucination detection rate on hallucinated candidates (Track B). To jointly penalise both failure modes and prevent inflated scores from uniform response bias, we propose BenHalluScore, a dual-track calibration metric that ranges from 7.72% to 55.42% across models and tasks, revealing substantial variation in hallucination calibration. Chain-of-thought prompting, applied as a mitigation strategy, shifts response distributions without consistently improving hallucination discrimination. BenHalluEval establishes the first dedicated hallucination benchmark for Bengali and highlights the inadequacy of single-track and prompting-only evaluation approaches for low-resource language settings. The dataset and code are available at https://anonymous.4open.science/r/BanglaHalluEval-EB77.

    benchmarkevaluation framework
  30. arxiv:2605.31481 · cs.RO
    Batched Differentiable Rigid Body Dynamics in PyTorch for GPU-Accelerated Robot Learning
    Yue Wang, Yanran Xu, Wenbo Wu, Chuanhang Qiu +1

    As robot control shifts toward large-scale reinforcement learning with in-loop dynamics computation, the community's reliance on CPU-bound libraries such as Pinocchio creates a throughput bottleneck in GPU-based training pipelines. We present BARD (Batched Articulated Rigid-body Dynamics), a self-contained PyTorch implementation of Featherstone's rigid-body dynamics algorithms, optimized for batched GPU evaluation and automatic differentiation. Three design choices make this efficient: a tiered lazy-evaluation cache that avoids redundant tree traversals, matmul-free joint transforms via pre-computed Rodrigues constants, and level-parallel propagation that reduces sequential operations to tree-depth batched steps. On five robot models (7-23 DOFs), BARD matches Pinocchio numerically while reaching up to 64x higher throughput for Forward Kinematics and 63x for Jacobians at batch size 4096 on an NVIDIA H200. We validate differentiability through gradient-based system identification on a 7-DOF manipulator, recovering link masses to 1.24% mean error under 5% torque noise, and integrate BARD into an Isaac Lab AMP training pipeline for an 11-DOF spined quadruped with 4096 parallel environments, where it is 8.5x faster than Pinocchio and 2.0x faster than ADAM for in-loop dynamics. BARD is open-sourced at: https://github.com/YueWang996/bard-pytorch-dynamics.

    manipulatorquadruped
  31. arxiv:2605.31478 · cs.CL
    Knowledge Boundary Probing and Demand-Guided Intervention for LLM-Based Power System Code Generation
    Hui Wu, Xiaoyang Wang, Zhong Fan

    Large language models (LLMs) are increasingly used to automate power-system analysis, but many utilities and energy-research labs require on-premise serving for confidentiality, regulatory, reproducibility, and cost reasons. This makes the reliability of open-weight models a deployment issue. We show that first-pass failures in power-system code generation are dominated not by reasoning alone, but by structured API-knowledge boundary errors: hallucinated function names, misused parameters, and mishandled result tables in versioned simulation libraries. We introduce PowerCodeBench, an execution-validated benchmark generator that pairs natural-language operator queries with pandapower code and numerical ground truth; an L0-L3 documentation-driven probing procedure that measures per-model API knowledge profiles; and a boundary-aware intervention that combines query-side API demand estimation with targeted proactive documentation injection and routed reactive correction. On a 2,000-task frozen release, we evaluate ten open-weight LLMs (1.5B-480B parameters) and four commercial mid-tier APIs. The intervention improves every evaluated open-weight model of at least 7B parameters and every commercial API by 32 to 56 accuracy points. Open-weight models in the 70B-120B range match the commercial mid-tier accuracy range, while Llama-3.1-405B and Qwen3-Coder-480B lead the panel. The targeted prompts preserve the full-context accuracy ceiling while using 41% of the prompt-token cost. The result is an accuracy-side, deployment-time path toward reliable on-premise LLM assistance for grid-analysis workflows without fine-tuning or cloud inference.

    benchmark
  32. arxiv:2605.31476 · cs.RO
    IDOL: Inverse-Dynamics-Guided Future Prediction for End-to-End Autonomous Driving
    Chenghao Zhang, Timin Li, Dongmei Li

    End-to-end autonomous driving has emerged as a compelling paradigm for learning planning directly from sensor observations, while recent world-model-based approaches further enrich this paradigm by enabling explicit reasoning about how the scene may evolve in the future. Yet future prediction alone does not guarantee better planning unless the predicted evolution can be converted into planning-relevant trajectory updates. Many current methods still forecast future scene states without explicitly decoding the motion implications hidden in state transitions. As a result, future reasoning often remains descriptively useful but only weakly coupled to executable motion generation. To address this limitation, we propose \mathbf{IDOL}, an inverse-dynamics-guided future prediction framework for world-model-based end-to-end planning in latent BEV space, where inverse dynamics serves as the key bridge between future prediction and trajectory optimization. IDOL first predicts multiple future latent scene states with a BEV world model, then applies an inverse dynamics model to adjacent latent futures to decode transition-aware trajectory features and recover planning-relevant motion deltas that explain how the latent world evolves over time. These inverse-dynamics-derived signals are used to optimize the planned trajectory, turning future forecasting from passive scene anticipation into actionable planning guidance. A lightweight closed-loop refinement module further improves long-horizon consistency by reusing the optimized trajectory for another round of future-aware reasoning. By introducing inverse dynamics into latent future reasoning, IDOL tightens the coupling between world modeling and planning. Extensive experiments on the NAVSIM v1 and NAVSIM v2 benchmarks show that IDOL achieves state-of-the-art performance among comparable methods.

    world modelbenchmark
  33. arxiv:2605.31469 · cs.AI
    Scaling Conversational Hungarian ASR: The BEA-Dialogue+ Corpus
    Máté Gedeon, Piroska Zsófia Barta, Péter Mihajlik, Katalin Mády

    Conversational automatic speech recognition in Hungarian is constrained by the limited amount of publicly available dialogue-style training data. The BEA-Dialogue corpus addresses this need, but its strictly speaker-disjoint train/dev/eval split reduces the usable material to only 85 hours. In this paper, we introduce BEA-Dialogue+, an expanded version of the corpus that relaxes the split criterion for experimenters and dialogue partners while preserving complete separation of the primary speakers. This results in 200 hours of transcribed natural conversations and enables a controlled study of the trade-off between additional training data and speaker overlap across the splits. We evaluate several Whisper- and FastConformer-based models on both corpus versions, including Serialized Output Training (SOT)-based fine-tuning for dialogue transcription. Our results show that the larger corpus is more challenging for models without fine-tuning, whereas SOT-based adaptation yields consistent improvements in WER, CER, cpWER, and cpCER. Overall, BEA-Dialogue+ provides a substantially larger yet still demanding benchmark for Hungarian dialogue ASR, and a practical resource for training and evaluating dialogue transcription systems.

    benchmark
  34. arxiv:2605.31468 · cs.AI
    AutoSci: A Memory-Centric Agentic System for the Full Scientific Research Lifecycle
    Weitong Qian, Beicheng Xu, Zhongao Xie, Bowen Fan +15

    Scientific research has traditionally been human-intensive, requiring researchers to coordinate literature, ideas, experiments, manuscripts, and review responses across long project cycles. The rise of LLM-based scientific agents creates an opportunity to automate this process. Such a system must support the full research lifecycle, maintain structured persistent memory across projects, and improve its own research procedures over time. However, existing systems either partially satisfy or fail to satisfy these requirements, leaving a gap for a unified automated scientific research system. As a result, we present AutoSci, a memory-centric agentic system for the full scientific research lifecycle. AutoSci is organized around four modules. SciMem provides schema-governed research memory, separating Long-Term Knowledge Memory for reusable scientific knowledge from Active Research Memory for project-level artifacts such as ideas, experiments, manuscripts, and reviews. SciFlow executes a five-stage lifecycle from literature understanding to rebuttal through a harness that controls state, context, verification, feedback, and orchestration. SciDAG augments difficult skills with DAG-shaped multi-agent operators and reusable stage-specific templates. SciEvolve converts feedback signals from users, experiments, reviews, and external environments into versioned updates to SciMem organization, SciFlow skills, and SciDAG templates. Together, these modules make AutoSci a persistent research environment that can execute, remember, and evolve across research projects. The code repository is available at https://github.com/skyllwt/AutoSci.

    memorypersistent memorymulti-agentagentic
  35. arxiv:2605.31463 · cs.LG
    PithTrain: A Compact and Agent-Native MoE Training System
    Ruihang Lai, Hao Kang, Haozhan Tang, Akaash R. Parthasarathy +5

    Mixture-of-Experts (MoE) has become the dominant architecture for frontier language models. To meet this demand, production frameworks have built optimized MoE training stacks over years of engineering effort. Yet evolving these stacks for new architectures and system optimizations remains expensive. With the rise of AI coding agents, they could automate parts of training-framework development and accelerate this evolution. But applying them to these existing frameworks carries hidden costs, invisible to today's throughput-only evaluations. We name this missing dimension agent-task efficiency (ATE): the cost of using coding agents to understand, operate, and extend a framework. Grounded in four agent-native design principles, we build PithTrain, a compact, agent-native MoE training framework. We further introduce ATE-Bench, covering real-world training-framework tasks. Our evaluation shows PithTrain matches the throughput of production frameworks, and on ATE-Bench, PithTrain enables higher agent-task efficiency, with up to 62% fewer Agent Turns and 64% less Active GPU Time.

    agent
  36. arxiv:2605.31460 · cs.RO
    On-Device Robotic Planning: Eliminating Inference Redundancy for Efficient Decision-Making
    Joonhee Lee, Hyunseung Shin, Hyunmi Kim, Pei Zhang +1

    Reasoning-based robotic policies using large language and vision-language models achieve strong semantic planning capabilities but mostly suffer from a high inference latency that limits practical real-time deployment. In this work, we observe that robotic reasoning workloads contain substantial temporal redundancy, where consecutive observations frequently produce identical actions and subgoals. Based on this insight, we present REIS, a human cognition inspired robotic decision-making framework that minimizes unnecessary reasoning while preserving semantic adaptability. REIS combines lightweight scene gating, KV-steered affordance routing, and deliberative reasoning to accelerate robotic control under embodied constraints. Experiments on ALFRED, and real-world robotic tasks demonstrate that REIS significantly suppresses reasoning overhead while maintaining competitive task performance.

    embodied
  37. arxiv:2605.31452 · cs.CL
    Translation Analytics for Freelancers II: Benchmarking Local LLMs for Confidential Translation Workflows
    Yuri Balashov, Rex VanHorn, Mingxi Xu, Austin Downes

    Building on our previous work, this paper develops practical, low-barrier methods for freelance translators and smaller language service providers to evaluate translation technologies using rigorous yet accessible analytic methods. Here we address a high-stakes, specialized need: offline translation for confidentiality-sensitive domains in which privacy constraints preclude the use of cloud-based engines and commercial LLMs. We expand the Reeve Foundation Trilingual Corpus (RFTC) used in our previous work into a multilingual corpus (RFMC) by adding sentence-aligned German and Simplified Chinese reference translations. We then benchmark several locally runnable language models (via Ollama) across four language directions on 1000+ sentences selected from this corpus. We use consistent single-prompt calls without fine-tuning or domain adaptation, comparing local LLM outputs against commercial NMTs (DeepL, Baidu), a frontier LLM (GPT-5.2), and professional-grade local NMT systems (OPUS-CAT, NeuralDesktop, Promt). Automatic evaluation is conducted with MATEO. Results reveal substantial variation in local LLM performance across language directions and model sizes. The best local LLMs match or surpass local NMT systems and a frontier LLM, though they remain behind top commercial NMTs. These findings underscore the viability of carefully selected local LLM translation for privacy-constrained professionals and inform future research on model scaling and multilingual capability.

    benchmark
  38. arxiv:2605.31445 · cs.LG
    Used Car Salesbots? Honesty and Credulity of LLMs as Bargaining Agents under Partial Information
    Antonio Valerio Miceli-Barone, Vaishak Belle, Shay B. Cohen

    In this work we study agents in simulated bargaining scenarios, where a buyer and a seller communicate through a text channel and attempt to negotiate mutually beneficial trades, under different information regimes (complete information, information asymmetry or mutual uncertainty). We evaluate their performance w.r.t. game-theoretical solutions and further investigate their honesty (their tendency to disclose or withhold information or to mislead and deceive) as well as their credulity (their tendency to trust or distrust information provided by the other agent). We study zero-shot LLM agents with simple prompting scaffolding as well as fine-tuned agents, in order to investigate whether optimising the agents to maximise financial profits makes them stronger negotiators but also more dishonest and less trusting. We find that off-the-shelf LLMs all substantially deviate from game-theoretical equilibria, they attempt to lie about their private information but cannot efficiently exploit information asymmetries. Fine-tuning on financial utility makes the agents stronger at achieving better deals but also more dishonest, highlighting the risks that optimising agents for a task can have on their safety. We release our code and a dataset of bargaining scenarios.

    llm agent
  39. arxiv:2605.31444 · cs.AI
    Answer-Set-Programming-based Abstractions for Reinforcement Learning
    Rafael Bankosegger, Thomas Eiter, Johannes Oetsch

    Reinforcement Learning (RL) enables autonomous agents to learn policies from experience, but realistic problems often involve enormous state spaces, making learning and generalisation challenging. Abstraction and approximation are therefore essential. Relational Reinforcement Learning (RRL) offers a way to reason about objects and their relations, and the CARCASS framework by Martijn van Otterlo demonstrates how logical representations can model Markov Decision Processes (MDPs) in first-order domains. Originally implemented in Prolog, CARCASS leverages domain knowledge to create powerful abstractions. We explore Answer-Set Programming (ASP), which is a rich and, contrary to Prolog, fully declarative modelling language, to realise CARCASS abstractions. We evaluate our ASP-based implementation in case studies of two domains, viz. Blocks World and Minigrid. Our results indicate that CARCASS with ASP provides a promising approach to constructing abstractions for RL, especially when domain knowledge is available.

    autonomous agent
  40. arxiv:2605.31434 · cs.RO
    Shaft-integrated Force Sensing with Transformer-based Dynamics Compensation for Telesurgery
    Shuyuan Yang, Grant Boone, Timo Markert, Sebastian Matich +3

    Robot-Assisted Minimally Invasive Surgery (RAMIS) enhances surgeon dexterity, with newer platforms leveraging haptic feedback to further improve performance. Such force information has broader potential to inform performance assessment, tactile localization, and surgical autonomy. This motivates the need for accessible approaches to integrating force sensing into RAMIS tools. This work presents a method for integrating a six-axis commercial force sensor into the distal end of a standard cable-driven surgical instrument, enabling end-effector force measurement while preserving the original mechanical functionality of the device. The proposed design emphasizes reproducibility and accessibility for research applications, requiring no specialized manufacturing tools. A transformer neural network integrates force sensor measurements with robot state information to aid estimation of applied forces at the end-effector, compensating for internal cable forces arising from actuation. Our proposed approach achieved normalized errors below 6%, and generalized to unseen conditions better than purely proximal data-driven sensing approaches. High internal cable forces caused sensor saturation and reduced axial force observability, which can degrade performance along the tool's major axis and under higher load conditions. Given current levels of performance, the balance of system integrability and performance enables applications and research into timely topics of haptic feedback, skill assessment, and force-informed autonomy in RAMIS. Videos and code are available at https://enhanced-telerobotics.github.io/shaft force sensing.

    tactile
  41. arxiv:2605.31433 · cs.CL
    SCOPE: Self-Play via Co-Evolving Policies for Open-Ended Tasks
    Wai-Chung Kwan, Aryo Pradipta Gema, Joshua Ong Jun Leang, Pasquale Minervini

    Self-play can train language models without external supervision. However, existing methods require rule-checkable answers, leaving open-ended tasks dependent on curated prompts or frontier-model judges. We introduce SCOPE, a data-free self-play framework for open-ended tasks that co-evolves two policies: a Challenger that generates document-grounded tasks, and a Solver that answers them through multi-turn retrieval. A frozen copy of the initial model serves as the self-judge, which writes task-specific rubrics from the source document and grades Solver responses against them. Across three 7-8B instruction-tuned models (Qwen2.5, Qwen3, OLMo-3), SCOPE improves open-ended performance by up to +10.4 points on eight benchmarks and matches or exceeds GRPO_data trained on ~9K curated prompts. Although trained only on open-ended tasks, SCOPE also improves held-out short-form QA by up to +13.8 points on seven held-out benchmarks, surpassing GRPO_data on all three models. Ablations show that co-evolving the Challenger is necessary to keep tasks near the Solver's frontier, that gains arise from improvements in both retrieval and synthesis with the relative contribution varying by task, and that rubric generation quality is the bottleneck for self-judging.

    self-playbenchmark
  42. arxiv:2605.31429 · cs.CV
    YARD: Y-Architecture Register Decoding for Efficient Hallucination Mitigation in Large Vision-Language Models
    Ting Chen, Geng Li, Guohao Chen, Yu Hu +4

    Contrastive decoding (CD) seeks to mitigate hallucinations in Large Vision-Language Models (LVLMs) by contrasting the output distributions of a standard model and a visually degraded model. However, existing training-free CD methods suffer from sub-optimal degraded branches: completely dropping visual tokens is too extreme and induces language hallucinations, while corrupting input images offers coarse control over visual evidence and suffers from high inference latency due to requiring two full forward passes. To address these dilemmas, we propose YARD, a training-free Y-Architecture Register Decoding framework. Motivated by the observation that reliable text-to-vision grounding predominantly emerges in the middle decoder layers, YARD constructs the degraded branch internally by sharing shallow-layer computations and branching exactly at this critical stage. For the degraded branch, YARD replaces patch-level visual tokens with register tokens, which preserve global image semantics but lack fine-grained local evidence. This image-aware yet locally under-grounded design provides a faithful contrastive signal without extreme modality mismatch, while the Y-architecture strictly avoids a costly second forward pass. Extensive experiments on generative and discriminative hallucination benchmarks demonstrate that YARD consistently achieves state-of-the-art hallucination mitigation across multiple LVLMs, alongside a significant reduction in inference latency.

    benchmark
  43. arxiv:2605.31410 · cs.AI
    FAM-Bench: A Multimodal Benchmark for Condition-Aware Food-as-Medicine Reasoning
    Mingyang Mao, Bhargav Rishi Medisetti, Utkarsh Grover, Tanvir Ibrahim +3

    Food-as-Medicine requires models to reason beyond what a dish is or what nutrition it contains: they must decide whether a concrete food choice is appropriate for a specific health condition. Existing food AI benchmarks primarily evaluate dish recognition, recipe understanding, nutrient estimation, or general nutrition question answering, leaving this health-aware decision layer largely untested. We introduce FAM-Bench, a multi-modal Food-as-Medicine benchmark with 2500 nutrition-expert-verified instances across 13 diet-related health conditions. The benchmark contains two complementary tasks: dish-level suitability assessment, where models judge whether a dish is suitable for a condition from its image and ingredient list, and comparative dish analysis, where models rank four candidate dishes by condition-specific suitability. Both tasks require integrating ingredient evidence, visual preparation cues, and clinical nutrition constraints, providing a standardized testbed for grounded health-aware reasoning in language and vision-language models.

    benchmark
  44. arxiv:2605.31405 · cs.RO
    Adaptive Artificial Time-Delay Control with Barrier Lyapunov Constraints for Euler-Lagrange Robots
    Saksham Gupta, Rishabh Dev Yadav, Sarthak Mishra, Amitabh Sharma +4

    This paper addresses the challenge of simultaneously compensating for state-dependent uncertainties and enforcing time-varying state constraints in Euler-Lagrange systems, a common requirement in robotics that remains underserved by existing control designs. A novel adaptive control framework is developed that combines an artificial time-delay-based uncertainty estimation strategy, also known as time-delay estimation, with a barrier Lyapunov function to enforce constraint-aware control design. Specifically, a state-dependent upper bound on the time-delay estimation approximation error is analytically formulated, and an adaptive law is constructed to estimate its parameters online, enabling real-time state-dependent uncertainty compensation without relying on prior model knowledge. To ensure constraint compliance, the barrier Lyapunov function-based controller enforces time-varying bounds on both position and velocity. The resulting architecture is provably stable via Lyapunov analysis. Experimental results on a five-degree-of-freedom robotic manipulator validate the framework's capability, compared with the state of the art, in maintaining strict adherence to safety-critical constraints under dynamic uncertainties.

    manipulator
  45. arxiv:2605.31401 · cs.CL
    "Intelegi Româneşte?'' A Recipe for Romanian Vision-Language Models
    Mihai Masala, Marius Leordeanu, Mihai Dascalu, Traian Rebedea

    Vision-Language Models (VLMs) largely follow the text-only LLM trajectory, excelling on English benchmarks but sharply degrading on low-resource languages, where neither large-scale image-text corpora nor culturally grounded evaluations exist. We present a systematic study of building a language-specific VLM for Romanian, covering the full pipeline from data construction to architectural choices. We translate established English VLM training and evaluation corpora into Romanian, applying machine translation to textual annotations and to in-image text, preserving visual grounding while adapting the textual content. Using this data, we train and ablate a series of VLMs to isolate the contribution of (i) vision backbones of varying scale and pretraining, (ii) language backbones from multilingual to Romanian-adapted LLMs, and (iii) OCR-style image-text data. We further curate HoraVQA, a culturally native evaluation set grounded in Romanian everyday scenes. Romanian-adapted VLMs consistently outperform their same-sized counterparts and, across all evaluated benchmarks, even surpass models from the next larger size category.

    benchmark
  46. arxiv:2605.31400 · cs.CV
    FSM-Net: An Efficient Frequency-Spatial Network for Real-World Deblurring
    Vinh-Thuan Ly

    Real-world image deblurring demands both high-fidelity restoration and computational efficiency, a balance existing methods often struggle to achieve. In this paper, we propose FSM-Net (Frequency-Spatial Multi-branch Network), a highly efficient solution that secured 2nd place in the NTIRE 2026 Challenge on Efficient Real-World Deblurring. FSM-Net pioneers a dual-domain approach: a novel Frequency Attention module explicitly recovers high-frequency structural details via FFT, while a Cross-Gated Vision E-Branchformer at the bottleneck captures global dependencies with linear complexity. To ensure robust convergence, we employ a progressive curriculum training strategy guided by a composite loss function (Multi-Scale Charbonnier, Structural Edge, and Frequency). Evaluated on the RSBlur benchmark, FSM-Net achieves an outstanding 33.144 dB PSNR with only 4.94M parameters and 159.35 GMACs (at 1920x1200 resolution). By effectively pushing the Pareto frontier of efficiency and quality, FSM-Net establishes a strong baseline for resource-constrained image restoration.

    benchmark
  47. arxiv:2605.31387 · cs.RO
    Multi-Turn Multi-Agent Dialogue for Collaborative Reconstruction Improves VLM Performance on Spatial Reasoning, But Only Barely
    Chalamalasetti Kranti, Sherzod Hakimov, David Schlangen

    Robots operating in diverse environments rely on visual input to interpret objects and spatial layouts. In human-collaborative tasks, they are expected to communicate this understanding through language. Vision-language models (VLMs) support robotic tasks involving visual interpretation, question answering, and instruction following, but their capabilities in collaborative dialogue tasks requiring spatial reasoning remain underexplored. We study this gap through a collaborative structure-building task that combines visual interpretation, grounding, language-guided interaction, and action generation. We develop a framework in which VLMs use dialogue to reconstruct a target structure from visual and textual inputs. We evaluate open-weight and closed VLMs across interaction settings, input modalities, and image representations. Results show that spatial reasoning over visual representations remains difficult for the evaluated VLMs. Detailed text representations of the target yield higher reconstruction success across modality conditions, while decomposed image representations improve performance. These findings reveal limits in visual spatial grounding and grounded instruction generation for collaborative VLM agents.

    multi-agent
  48. arxiv:2605.31381 · cs.CL
    LLM Judges Inconsistently Disagree Across Safety Criteria and Harm Categories
    Krishnapriya Vishnubhotla, Soumya Vajjala, Akriti Vij, Isar Nejadgholi

    We evaluate the consistency of automated judges in conducting a multi-dimensional safety evaluation in a reference-free setup. Our results indicate that Large Language Models are unreliable judges in identifying safety issues related to machine-generated advice in regulated domains such as finance, although they are more reliable at identifying more overt forms of unsafe/harmful content such as violence. The degree of inconsistency in a model's judgments can vary significantly by the chosen safety criteria and can be impacted by the language of the content and its linguistic style as well. Finally, there is high disagreement among different judges for the same output, across domains, safety criteria, and languages. These findings provide new insights on the practice of using LLMs as evaluators and offer several recommendations for practitioners on how to use automated judges in practical scenarios.

    evaluator
  49. arxiv:2605.31377 · cs.AI
    DynaTree: Dynamic Agentic Retrieval Tree for Time-Sensitive News Retrieval
    Siyuan Qi, Xinyuan Wang, Yingxuan Yang, Haochuan Guo +4

    Agentic Retrieval-Augmented Generation improves retrieval by integrating planning, tool use, and iterative reasoning, but existing agentic RAG methods often couple semantic expansion with retrieval decisions in short-horizon inference loops, leading to high inference cost and limited suitability for time-sensitive news retrieval. We propose DynaTree, a two-stage framework for efficient and adaptive news retrieval. In the offline stage, DynaTree uses coordinated agents to construct a reusable retrieval tree that materializes the semantic space of a query topic. In the online stage, DynaTree performs lightweight daily subtree selection over a time-localized evaluation proxy, without further agentic reasoning, tree modification, or retraining. Experiments on a multi-day Syft news benchmark and multiple BEIR datasets show that DynaTree achieves strong recall and ranking performance, consistently outperforming standard RAG and prior agentic baselines. We further deploy DynaTree in the Syft production system and evaluate it through online A/B testing from Jan. 28 to Feb. 6, 2026. The dynamically adapted variant improves survival rate from 0.32-0.53 to 0.59-0.73 over a fixed offline-selected subtree and outperforms existing production recallers on every evaluation day. These results show that persistent, structure-aware semantic expansion can translate offline agentic reasoning into practical improvements in coverage, freshness, and relevance for real-world news retrieval.

    retrieval-augmentedragagentictool usebenchmark
  50. arxiv:2605.31373 · cs.LG
    Scaling Higher-Order Graph Learning with Maximal Clique Complexes
    Antoine Vialle, Aref Einizade, Fragkiskos D. Malliaros, Jhony H. Giraldo

    Graph neural networks (GNNs) are limited to modeling pairwise interactions, while higher-order models based on cell complexes achieve greater expressivity but often suffer from poor scalability. We introduce simplified and factored cellular Weisfeiler Leman tests (sCWL and fCWL), which preserve the expressivity of the CWL test while improving computational efficiency. We further introduce the maximal clique complex, enabling scalable CWNs with reduced time and memory complexity while retaining strong empirical performance. To avoid explicit clique enumeration, we propose CliqueWalk, a biased random walk that samples maximal cliques and scales linearly with graph size. These contributions yield a scalable topological learning framework for higher-order graph representation.

    memory
  51. arxiv:2605.31371 · cs.LG
    Softsign: Smooth Sign in Your Optimizer For Better Parameter Heterogeneity Handling
    Dmitrii Feoktistov, Timofey Belinsky, Andrey Veprikov, Amir Zainullin +1

    Sign-based and LMO-inspired optimizers have recently attracted substantial attention in deep learning due to their strong performance and low memory footprint. However, their fixed-magnitude updates can hurt terminal convergence: they decouple update mechanisms from gradient magnitudes and fail to account for parameter heterogeneity, often leading to oscillation rather than convergence. We propose SoftSignum, a smooth relaxation of sign-based optimization that replaces the hard sign map with a temperature-controlled soft-sign transformation, enabling a parameter-wise transition from sign-like updates to magnitude-sensitive SGD-like steps. We complement it with an adaptive quantile-based temperature schedule and extend the same principle to matrix-valued optimizers, obtaining SoftMuon. We also develop a generalized geometry-relaxation framework based on strongly convex regularizers and Fenchel conjugates, proving convergence in stochastic non-convex setting. Experiments on diverse deep learning tasks, including LLM pretraining, show that SoftSignum and SoftMuon consistently improve over their hard sign-based counterparts and standard AdamW.

    memory
  52. arxiv:2605.31370 · cs.AI
    HypoAgent: An Agentic Framework for Interactive Abductive Hypothesis Generation over Knowledge Graphs
    Yisen Gao, Yixi Cai, Tianshi Zheng, Jiaxin Bai +1

    Abductive reasoning over knowledge graphs aims to generate logical hypotheses that explain observed entities or facts. Existing controllable hypothesis generation methods allow users to guide this process with explicit conditions, but they remain limited in interactive settings: they struggle to ground evolving natural-language intents across multi-turn dialogues and provide little fine-grained diagnosis when generated hypotheses fail. To address these limitations, we propose HypoAgent, an Agentic framework for interactive abductive Hypothesis Generation over knowledge graphs. HypoAgent integrates three agents: an Intent Recognition Agent that grounds user utterances and dialogue history into executable KG conditions, a Hypothesis Generation Agent that performs controllable hypothesis generation according to the extracted user intention, and a Root Cause Analysis Agent that diagnoses unreliable hypothesis fragments and leverages KG neighborhood probing to identify supported refinements. Experiments on commonsense and biomedical domain-specific knowledge graphs demonstrate that HypoAgent achieves state-of-the-art semantic similarity under single-turn, multi-turn, and unconditional settings. Our code is available at https://github.com/HKUST-KnowComp/HypoAgent.

    knowledge graphagentagentic
  53. arxiv:2605.31367 · cs.LG
    Trading Complexity for Expressivity Through Structured Generalized Linear Token Mixing
    Erwan Fagnou, Paul Caillon, Blaise Delattre, Alexandre Allauzen

    Token mixing layers play a key role in how language models can learn and generate long-range dependencies. Their efficiency relies on the necessary trade-off between decoding speed and the memory requirements, along with the cache size. Considering causal generation, this paper explores new trade-offs thanks to a unified framework which separates two crucial features: (i) the direct influence of inputs on outputs in one generation step; (ii) the recurrent propagation of information through past outputs. This framework encompasses major architectures such as attention and state-space models, but also generalizes the recurrence equations by allowing each state to depend on multiple past states rather than only the immediate predecessor. By introducing structure, we design new recurrence patterns that provably achieve the desired complexity, while providing theoretical insights on their expressivity -- trading runtime for expressivity in a principled way. Empirical validation is performed on synthetic tasks, along with language modeling. Together, these results provide a unified toolkit for the understanding and design of efficient and expressive token mixers across model families.

    memory
  54. arxiv:2605.31365 · cs.AI
    Learning to Adapt: Self-Improving Web Agent via Cognitive-Aware Exploration
    Weile Chen, Bingchen Miao, Qifan Yu, Wendong Bu +5

    Recent advances in Multimodal Large Language Models (MLLMs) have led to promising progress in web agents. However, existing web agents often rely on handcrafted execution pipelines or expensive expert trajectories, limiting their adaptability to complex, dynamic environments. To address these challenges, we propose SCALE (Self-Cognitive-Aware Learning and Exploration), which leverages three adversarial roles, Selector, Predictor, and Judger to autonomously discover the agent's limitations and expand its cognitive boundaries through environmental exploration. Moreover, we propose SCALE-Hop, a graph exploration strategy that facilitates global planning and helps agents avoid local exploration traps. To further support learning, we construct SCALE-20k, a large-scale dataset collected from 19 real-world websites, containing diverse task types and structured demonstrations generated from SCALE's exploration traces. Experimental results show that our approach significantly improves the performance and generalization of multiple MLLMs in various web environments. Our framework offers a scalable and generalizable solution for building truly autonomous and adaptive web agents.

    agentself-improving
  55. arxiv:2605.31361 · cs.LG
    Dreaming Of Others: Latent Teammate Modeling In World Models For Multi-Agent Reinforcement Learning
    Tomas Leroy-Stone

    In cooperative multi-agent reinforcement learning (MARL), agents must coordinate with partners whose internal policies and intentions are not directly observable. While world models such as Dreamer have demonstrated strong generalization and sample efficiency in single-agent settings, their application to MARL remains limited by an inability to handle teammate-induced uncertainty. We propose a new perspective: treat teammates as structured, learnable components within the agent's world model. We introduce an architecture that factorizes the latent state of a Dreamer-style recurrent state-space model (RSSM) into environment and teammate components, and learns an auxiliary Theory-of-Mind (ToM) head to infer latent embeddings of partner behavior such as character, intent, and predicted actions from partial trajectories. These teammate latents condition the actor and critic, enabling the agent to imagine and adapt to diverse collaborators. We outline how this approach can support zero-shot and few-shot coordination in partially observable settings and propose a set of benchmarks and evaluation protocols to assess its impact. This work positions world models as not only predictors of environmental dynamics, but as simulators of social behavior, opening new directions for generalizable, human-compatible AI.

    world modelagentmulti-agentbenchmarkevaluation protocol
  56. arxiv:2605.31354 · cs.LG
    Diagnosing Failure Modes of Shared-State Collaboration in Resource-Constrained Visual Agents
    Yunpeng Zhou

    Modular visual reasoning systems increasingly rely on shared working memory for multi-step collaboration, yet the failure dynamics of intermediate state evolution in low-capacity regimes remain underexplored. We study failure modes of collaborative reasoning with weak learners (4B--8B models) through the lens of noise accumulation. We introduce CoSee, an auditing framework that formalizes the read-write-verify loop to trace information flow in document visual question answering. Across multi-page, chart, and web-based benchmarks, we find a counter-intuitive degradation: naive shared workspaces often amplify hallucinations rather than resolve them. We identify two dominant failure modes: Noise Reinforcement, where ungrounded notes are reused as evidence, and Policy Collapse, where added context shifts the model toward under-specified, short-form answers. Using cost-accuracy Pareto frontiers, we show that increased compute can correlate negatively with performance without explicit verification. Our findings suggest that for resource-constrained agents, the bottleneck lies not in reasoning depth but in communication fidelity, providing trace-level diagnostics and a mechanistic baseline for reliable modular design.

    memorybenchmark
  57. arxiv:2605.31352 · cs.RO
    Haptic Sorter: A Unified Planning Framework for Online Shape Estimation and Real-Time Pose Inference
    Zhuoyi Lu, Lin Yang, Sri Harsha Turlapati, Domenico Campolo

    Robotics manipulation usually assumes that the shape and pose of the object are known to the robot prior to motion planning. However, precise geometric information is not always available in practice, and pose inference suffers from sensor uncertainties and view occlusion. In this work, we propose a unified model-based geometric framework integrating robotic haptic perception, modeling, and manipulation planning. Our novelties involve: \textit{i)} Introducing Bayesian Optimization (BO) to guide the haptic exploration for object shape inference, where superellipses are used to approximate geometric boundary; \textit{ii)} Adaptive formulation of manipulation potential encoding object geometry for quasi-static robot-object interaction; \textit{iii)} Proposing an online Ordinary Differential Equation (ODE) for real-time pose inference based on model prediction and tactile feedback. We deploy our system on a 2D robotic sorting task, and vary object geometries to validate the robustness and generalizability of our framework in both simulation and a real-world multi-arm setup.

    manipulationtactile
  58. arxiv:2605.31351 · cs.CV
    A Visually Impaired Assistance Benchmark for VLM-as-a-Judge Evaluation
    Yi Zhao, Siqi Wang, Zhe Hu, Yushi Li +1

    AI-based Visually Impaired Assistance (VIA) remains challenging, largely due to the high cost of human evaluation. The VLM-as-a-Judge paradigm may offer a promising alternative, although it has mostly been studied in general domains. We therefore ask whether such judges can be trusted for VIA tasks. To investigate this question, we introduce VIABLE (Visually Impaired Assistance Benchmark for VLM-as-a-Judge Evaluation), the first benchmark for VLM-as-a-Judge evaluation in VIA. VIABLE contains over 300K judgment samples across three scenarios and introduces an Effectiveness--Impartiality--Stability framework with a 12-mode failure taxonomy. Based on VIABLE, our systematic study of seven judges across different model scales shows that existing models are largely unreliable across all evaluation axes. The strongest judge, GPT-5.4, achieves only 52.6% single-failure diagnostic accuracy, yet exhibits the highest self-preference rate at 94.2%; while open-source judges are strongly biased and adversarially fragile. To address these issues, we propose VIA-Judge-Agent, a model-agnostic inference-time harness that augments judges with visual evidence extraction and a taxonomy-guided workflow. It enables positive improvements in diagnostic accuracy and downstream VIA responses more preferred by BLV users. Data and code are available at: https://github.com/YiyiyiZhao/VIABLE

    benchmark
  59. arxiv:2605.31349 · cs.CV
    FBHM: Functional Benchmarking and Steering of VLMs for Hateful Meme Detection
    Paramananda Bhaskar, Naquee Rizwan, Daksh Jogchand, Saurabh Kumar Pandey +1

    Hateful meme detection remains a formidable challenge for vision-language models, as existing benchmarks are structurally observational - confounding rhetorical hate mechanisms with target community features and preventing causal evaluation of model vulnerabilities. To address this, we introduce FBHM, a systematically curated benchmark of Functionality Based Hateful Memes constructed along two orthogonal axes: 25 distinct rhetorical functionalities and 10 target communities (5,000 memes total). Benchmarking state-of-the-art VLMs reveals a severe generalization gap: models highly accurate on standard datasets catastrophically drop to near-random performance on FBHM, proving they exploit dataset-specific heuristics rather than robust multimodal reasoning. To efficiently close this gap, we propose LSV (learnable steering vectors), an ultra-low data regime strategy that applies a causal intervention objective on as few as 500 steering samples (50 unique base memes), boosting FBHM performance by ~30 Macro-F1 points while outperforming in-context learning and PEFT without degrading source-domain performance.

    benchmark
  60. arxiv:2605.31343 · cs.RO
    Learning Terrain-Aware Whole-Body Control for Perceptive Legged Loco-Manipulation
    Sikai Guo, Yudong Zhong, Guoyang Zhao, Botao Dang +2

    Legged manipulators integrate exceptional terrain adaptability along with mobile manipulation capabilities, which make them highly promising for deployment in human-centric environments. By coordinating the control of both legs and arms, a whole-body controller can significantly expand the operational workspace of legged manipulators. However, many existing whole-body controllers primarily depend on proprioception and do not incorporate the critical exteroception required for effective terrain topology perception. This limitation can hinder their ability to adapt to varying environmental conditions and navigate complex terrains effectively. In this paper, we introduce TA-WBC, a terrain-aware whole-body control framework for legged manipulators, which features a novel RL-based unified policy tailored to whole-body loco-manipulation tasks in various terrains. Specifically, we employ a hybrid exteroception encoder to extract terrain features, providing an essential basis for the robot to proactively adapt posture and footholds. Furthermore, to facilitate stable cross-terrain loco-manipulation, we propose a novel end-effector sampling method based on the foot contact plane, decoupling manipulation target from base fluctuations. Moreover, a dual-policy distillation module is introduced to integrate expansive whole-body motion with terrain adaptability without catastrophic forgetting. The simulation and real-world experiments validate the robustness of our proposed controller, which leads to a larger reachable space, less tracking error, and reduced unexpected stumbles. This unified policy highlights the promising capabilities of legged manipulators in performing loco-manipulation tasks across complex terrains.

    manipulationmanipulatorwhole-body control
  61. arxiv:2605.31336 · cs.CV
    DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory
    Zhenhao Yang, Xiaoshi Wu, Zhengyao Lv, Xiaoyu Shi +4

    Recent advances in video generative models have promoted rapid progress in controllable world models. However, maintaining fine-grained spatio-temporal consistency under long-horizon reasoning remains a key challenge. In this work, we move beyond explicit 3D memory and coarse frame-level implicit modeling, and propose a fine-grained, learnable, and scalable memory for consistent world generation. We first identify two fundamental limitations of naïve learnable memory architectures in long-horizon extrapolation, namely computational inefficiency and attention dispersion. Through a systematic analysis of attention dispersion, we propose DecMem, a decoupled memory architecture that employs Sparse Global Memory for efficient fine-grained access to global history and Anchored Local Memory for stable and high-quality extrapolation. Extensive experiments demonstrate that DecMem significantly outperforms current state-of-the-art methods. By ensuring precise and efficient long-term memory and achieving superior extrapolation capabilities, DecMem enables minute-level controllable long video generation with high fidelity and consistency.

    world modelmemorymemory architecture
  62. arxiv:2605.31330 · cs.AI
    Social welfare optimisation under institutional reward and punishment
    Van An Nguyen, Vuong Khang Huynh, Huu Loi Bui, Hai Anh Ha +7

    Institutional incentives are widely used to promote cooperation among autonomous, self-regarding agents, from human societies to multi-agent and AI systems. Existing work typically treats incentive design as a bi-objective problem: minimise institutional cost while achieving a high long-run frequency of cooperation. Whether such schemes also maximise social welfare - total population payoff net of institutional expenditure - has remained largely unexplored. We develop a welfare-centric framework for institutional incentives in finite, well-mixed populations playing a social dilemma (Donation Game and Public Goods Game), considering both rewards for cooperators and punishments for defectors. For each mechanism, we derive explicit expressions for expected social welfare and characterise how it depends on incentive efficiency and selection intensity. Analytically, we identify parameter regimes where social welfare has a single optimal incentive level and regimes with qualitative phase transitions, in which welfare becomes non-monotonic with multiple local optima. We prove that any welfare-maximising incentive is either zero or concentrated around a simple closed-form target, and we provide an efficient algorithm to compute these optima. Comparing reward and punishment, we further derive close-formed conditions under which reward outperform punishment in terms of social welfare for any given budget. Overall, our results reveal a systematic gap between incentives optimised for cost or cooperation frequency and those that maximise welfare.

    multi-agent
  63. arxiv:2605.31321 · cs.RO
    Surface Constraint Policy for Learning Surface-Constrained and Dynamically Feasible Robot Skills
    Shuai Ke, Jiexin Zhang, Huan Zhao, Zhiao Wei +3

    Diffusion-based imitation learning methods have driven rapid progress in robot dexterous manipulation tasks. However, they have limitations when applied to tasks that involve complex free-form surface constraints because of their lack of explicit surface geometry constraint modeling and the dynamic feasibility issue, resulting in stochastic action generation that fails to achieve reliable surface alignment and maintain stable contact. To address these limitations, we propose a novel surface constraint policy (SCP) for generating robot actions that satisfy free-form surface constraints on the basis of human demonstrations and real-time visual observations. First, the surface geometry constraint is encoded using a two-dimensional weighted Gaussian kernel function that is derived from demonstrations. Building on the encoded surface geometry constraints, the diffusion-based policy is used to infer task-level action intentions from multimodal sensory inputs, including visual observations and robot state feedback. These intentions are further transformed into surface-constrained dynamic movement primitives (DMPs) through a similarity-based action mapping method, thereby enabling smooth and compliant motion execution. The SCP achieves generation of structured surface geometric intent and dynamically admissible actions. The proposed method is validated on multiple surface manipulation tasks and compared with existing techniques. The experimental results demonstrate superior task success rates and contact stability under surface constraints.

    manipulationdexterous
  64. arxiv:2605.31318 · cs.LG
    Generalized Intention Modeling in Multi-Agent Reinforcement Learning
    Mateusz Odrowaz-Sypniewski, Jasmine Bayrooti, Ajay Shankar, Amanda Prorok

    Modeling an opponent's intent is critical for effective decision-making in non-cooperative, competitive, and general-sum multi-agent reinforcement learning. Existing opponent modeling methods encode intent using an embedding derived from episode information chosen a priori, such as the opponent's next action or a future environment state, and use this to guide the ego-agent's behavior. These approaches assume that the chosen information is universally representative of intent; however, we show empirically that this is not the case as intentions are often task- and environment-dependent. To address this, we introduce a task-adaptive opponent modeling framework that learns a performance-driven mixture of multiple intent representations. We further introduce a new intention representation that maximizes mutual information with the ego-agent's future returns, thereby capturing opponent information that is most directly relevant to performance. Our approach consistently matches or exceeds the performance of state-of-the-art baselines across diverse tasks and yields insights into when and why different opponent modeling strategies succeed.

    multi-agent
  65. arxiv:2605.31314 · cs.RO
    AR Forcing: Towards Long-Horizon Robot Navigation World Model
    Yifei Yang, Zehua Fan, Huan Li, Aoqi Wang +8

    The diffusion based robot navigation world models are typically trained using parallel supervision, while autoregressive inference is employed during path planning. This results in a distribution shift between training and inference, which destabilizes the performance over long-horizon prediction. We propose AR Forcing, an autoregressive training strategy, which integrates the standard diffusion loss into the autoregressive training loop. At each step, the model uses its own predictions to update the context and optimize the single step noise prediction objective, thereby explicitly exposing the model to the inference state distribution during training. Our method does not require additional discriminators or distribution-matching losses, retains the original diffusion framework and sampler, and is easy to integrate. Experiments on multi-domain navigation datasets (RECON, SCAND, HuRoN, TartanDrive) show that compared with strong baselines, AR Forcing improved the consistency of generated images during long-horizon navigation and the accuracy of predicted trajectories, enhancing robustness of the model in complex known and unknown environments. We will release the code soon.

    world model
  66. arxiv:2605.31312 · cs.CV
    Learning from Fine-Grained Visual Discrepancies: Mitigating Multimodal Hallucinations via In-Context Visual Contrastive Optimization
    Haolin Deng, Xin Zou, Zhiwei Jin, Chen Chen +2

    Multimodal hallucination remains a persistent challenge for Vision-Language Models (VLMs). Standard textual Direct Preference Optimization (DPO) often fails to mitigate it due to a lack of explicit visual supervision. While existing works introduce visual preference DPO by contrasting original images against negative ones, they suffer from a theoretically inconsistent objective caused by partition function mismatches and rely on coarse-grained negatives that could enable shortcut learning. In this work, we propose In-Context Visual Contrastive Optimization (IC-VCO). By placing contrastive images within a shared multi-image context, IC-VCO ensures a mathematically rigorous objective. We further introduce Visual Contrast Distillation (VCDist), an auxiliary reliability-gated regularizer that encourages consistency between multi-image contrastive training and single-image inference. Finally, we propose a contrastive sample editing strategy that generates hard negatives via precise semantic perturbations. Experiments on five benchmarks demonstrate IC-VCO's best overall performance and the effectiveness of our sample editing strategy. Code and data are available at https://github.com/OPPO-Mente-Lab/IC-VCO.

    benchmark
  67. arxiv:2605.31308 · cs.AI
    TraceGraph: Shared Decision Landscapes for Diagnosing and Improving Agent Trajectories
    Junjie Nian, Kang Chen, Ge Zhang, Yixin Cao +1

    Agent benchmarks increasingly record rich interaction trajectories, yet evaluation often reduces each rollout to a pass rate or reward score. We introduce TraceGraph, a graph-based framework that turns released multi-model agent trajectories into shared decision landscapes. For each task, TraceGraph builds a graph over observable action-observation states from pooled rollouts before model identity is introduced. It then overlays outcome-informed productive cores and trap regions, and summarizes each rollout with three events: Access, Trap exposure, and Repair. Across trajectories spanning five benchmark splits, TraceGraph profiles reveal navigation differences hidden by aggregate scores and show that splits differ in whether they reward avoiding traps or recovering from them. The same TraceGraph landscape also motivates a trap-aware recovery pipeline for SWE-bench: aruntime detector fires on states matching historical trap regions, then lightweight continuation policies are evaluated from the same prefix. On fired states, the best pooled single-factor policy raises official resolved rate from 40.4% to 43.5% on the per-provider fired subset and from 41.0% to 44.8% on common-fired instances, with provider-specific active components. Overall, TraceGraph provides a process vocabulary for asking what agent benchmarks test, where models diverge on a shared landscape, and how failure regions can guide downstream improvement.

    agentagent benchmarkbenchmark
  68. arxiv:2605.31293 · cs.CL
    Divergence Decoding: Inference-Time Unlearning via Auxiliary Models
    Humzah Merchant, Bradford Levy

    Large Language Models (LLMs) frequently memorize sensitive training data thereby creating significant privacy and copyright risks. Addressing these risks, i.e., removing such knowledge from an existing model checkpoint, has proven challenging as many unlearning methods lead to catastrophic utility loss or are ineffective for complex queries. We introduce Divergence Decoding (DD), a mechanism that uses small auxiliary models to steer the logits of the LLM away from specific data during inference. Training these models is straight forward, i.e., we use standard pre-training and fine-tuning setups. We find the method decisively outperforms state-of-the-art (SOTA) baselines on unlearning benchmarks across a variety of model and training dataset scales consistent with DD being an effective and inexpensive solution to unlearning. We then demonstrate that this steered distribution can be trivially distilled back into the base model. Since the method is generally applicable to any probabilistic model, we explore its efficacy outside of text generation and find evidence of generalization to the domain of images.

    benchmark
  69. arxiv:2605.31286 · cs.RO
    DeMaVLA: A Vision-Language-Action Foundation Model for Generalizable Deformable Manipulation
    Taiyi Su, Jian Zhu, Tianjian Wang, Youzhang He +8

    Real-world household robots require Vision-Language-Action (VLA) foundation models that can acquire reusable manipulation skills across diverse objects, task conditions, and household environments. Deformable-object folding is a representative challenge, requiring robots to handle clothing items from random initial states across varying categories, geometries, materials, and scenes. However, existing VLA systems commonly train separate policies for different object categories, while naively mixed multi-task training often suffers from task interference and degraded performance. To move beyond category-specific folding policies, we introduce DeMaVLA, a VLA foundation model for generalizable Deformable Manipulation. DeMaVLA adopts a VLM backbone with an action expert and formulates continuous action generation using flow matching. To improve efficiency, the action expert is constructed by pruning every other transformer layer while preserving layer-wise alignment with the VLM backbone, reducing training and inference cost. DeMaVLA is first pre-trained on approximately 5,000 hours of selected real-world dual-arm demonstrations to acquire general manipulation priors. It is then post-trained on mixed folding data that aggregates self-collected demonstrations and corrective trajectories from real-robot failures across multiple folding tasks through a human-in-the-loop Data Aggregation~(DAgger) pipeline. Experiments show that DeMaVLA achieves competitive performance on RoboTwin and strong real-world results on our household folding benchmark. These results highlight the value of scalable real-world data, efficient action generation, and corrective learning for general-purpose VLA policies in deformable-object manipulation.

    vision-language-actionvlamanipulationrobotwinhuman-in-the-loopbenchmark
  70. arxiv:2605.31283 · cs.CV
    Topologically Consistent Multi-view 3D Head Reconstruction via Coarse-Guided Layered Surface Sampling
    Timo Bolkart, Daoye Wang, Prashanth Chandran

    We present SHELLS (Semantic Head Estimation via Layered Local Sampling), an efficient feed-forward framework for 3D head reconstruction in dense semantic correspondence from multi-view images. Existing methods typically refine vertices independently via localized feature volumes. This approach couples memory-intensive feature sampling to mesh resolution, which limits scalability for dense topologies (> 10k vertices) and introduces surface noise. In contrast, SHELLS decouples feature extraction from mesh resolution via a hierarchical sampling strategy. We extract multi-view features using a DINOv2 backbone with LoRA adaptation, projectively sample a sparse global feature cloud, and predict an intermediate coarse mesh. This coarse prior guides the construction of layered, surface-aware sampling shells that serve as a discrete search space for the final reconstruction. SHELLS maintains surface consistency while using 88% less inference GPU memory (2.4GB vs. 20GB) than volumetric baselines. It reduces median registration error by 21% to 29% with a 3.5x inference speedup (0.08s vs. 0.29s) for 18k-vertex meshes. Notably, our model is trained exclusively on synthetic data yet generalizes effectively to real-world captures, eliminating the need for the costly, pre-registered multi-view datasets common in prior work.

    memory
  71. arxiv:2605.31278 · cs.LG
    Industrializing Prediction-Powered Inference: The GLIDE Library for Reliable GenAI and Agentic Systems Evaluation
    Grégoire Martinon, Ibrahim Merad, Mohammed Raki

    Reliable evaluation of agentic systems requires unbiased estimates with valid uncertainty, but standard practice navigates between costly human annotation and biased LLM-as-judge proxies. Prediction-powered inference (PPI) combines both into debiased estimates with valid confidence intervals, yet its various methods remain scattered across papers under partial implementations. We introduce GLIDE, an open-source Python library that unifies state-of-the-art PPI estimators (PPI++, Stratified PPI, Predict-Then-Debias and its stratified variants, Active Statistical Inference) and samplers (uniform, stratified, active, cost-optimal) under a scipy-style API specialized to mean estimation. GLIDE ships with a reproducible Monte Carlo validation suite, an empirically grounded decision tree for method selection, and an agentic evaluation case study showing substantial annotation savings at equivalent precision. The GLIDE package is available at this URL: https://github.com/EmertonData/glide

    agenticllm-as-judge
  72. arxiv:2605.31275 · cs.AI
    Personalized to Persuade: The Effects of Contextualization and Warmth on Trust and Reliance in Conversational AI
    Mert Yazan, Suzan Verberne, Frederik Bungaran Ishak Situmeang

    Artificial Intelligence (AI) agents personalize their responses by tailoring explanations to users' backgrounds, interests, and prior interactions, referred to as contextualization. Personalization has been identified as a persuasive strategy in politics or in marketing. However, the persuasive effect of contextualization in everyday tasks, where users often lack prior knowledge, remains unclear. We conducted a $2\times2$ between-subjects experiment ($N = 380$) examining how contextualization, combined with conversational warmth, shapes reliance and persuasiveness of an AI assistant arguing against expert recommendations. Our findings reveal that contextualization reduces the persuasive power of AI, but its combination with warmth restores persuasiveness through a crossover interaction. Reliance on AI is present across conditions and is invariant to the conversational design. Trust strongly predicts both persuasion and reliance, yet neither contextualization nor warmth operates through trust. AI literacy decouples trust from behavior: more literate users report lower trust in the assistant, yet are more persuaded and more reliant on its advice. These results suggest that users are prone to deferring to AI agents over human expert judgment; however, interface-level conversational design choices have a limited role in shaping the behavior.

    ai agent
  73. arxiv:2605.31273 · cs.LG
    Survival Reinforcement Learning: Toward Scalable Self-Supervised RL
    Franki Nguimatsia-Tiofack, Fabian Schramm, Théotime Le Hellard, Justin Carpentier

    While self-supervised Contrastive Reinforcement Learning (CRL) has shown remarkable depth-scaling capabilities, successfully using networks over 64 layers, scaled CRL still struggles with long-horizon goal-conditioned planning due to the uniformity-tolerance dilemma inherent in contrastive losses. We introduce Survival Reinforcement Learning (SRL), an online classification-based alternative that extends the survival value learning framework by maximizing the agent's dwell time at target goals. SRL bypasses the structural constraints of CRL and mitigates the "bang-bang" control solutions inherent to survival frameworks, which often induce undesirable behavior in complex dynamical systems. Evaluated across diverse robotic benchmarks, scaled SRL matches state-of-the-art CRL on manipulation tasks and outperforms it by 2x to 8x on stable, long-horizon locomotion tasks. Our results provide strong additional evidence that classification-based methods may serve as a key primitive in the broader effort to scale reinforcement learning.

    manipulationbenchmark
  74. arxiv:2605.31271 · cs.CV
    DriveMA: Driving Vision-Language-Action Models with verifiable Meta-Actions
    Weicheng Zheng, Yixin Huang, Qiao Sun, Derun Li +1

    Driving Vision-Language-Action Models (Driving VLAs) aim to use language to improve end-to-end planning, but the language-action gap limits this promise. We propose DriveMA, a Driving VLA framework built on verifiable meta-actions, which summarize future ego motion into compact language-domain intentions and can be constructed from expert trajectories with a trajectory-grounded annotation pipeline and can be verified against generated trajectories through rule-based projection. DriveMA exploits this verifiability with action-centric supervised training and a data-efficient turn-level credit assignment reinforcement learning framework, explicitly aligning high-level decisions with low-level trajectory planning through dense rewards and precise credit assignment. DriveMA sets a new state of the art on the Waymo Open Dataset Vision-based E2E Driving, achieving a Rater Feedback Score of 8.060 with a 2B model and further improving it to 8.079 with a 4B model; it also obtains competitive closed-loop planning performance on NAVSIM. These results show that even a simple meta-action interface can achieve state-of-the-art planning when made verifiable and optimized for language-action alignment. Code, data, and models will be released to facilitate future research.

    vision-language-actionvla
  75. arxiv:2605.31270 · eess.SY
    Steering Fractional-Order Network Dynamics via Joint Parameter and State Control
    Alessandro Varalda, Sergio Pequito

    This paper studies the control of discrete-time linear fractional-order networks, a flexible modeling framework for systems with long-range memory such as power grids, biological networks, and neuronal circuits. In contrast to the common view that fractional exponents (time-scales) are fixed parameters, we show that they can be systematically steered, together with the network coupling matrix, by appropriately designed input sequences. We first derive algebraic conditions under which the coupling matrix and the vector of fractional exponents of a given network can be reconfigured to desired values, and we characterize how truncating the infinite-memory term impacts the resulting dynamics. Building on these results, we construct an equivalent linear representation that isolates the contribution of memory, and we introduce a fractional reachability matrix that provides explicit conditions for jointly steering both network parameters and state in a finite number of steps. To address practical implementations, we further formulate an energy-constrained steering problem that incorporates actuator bounds and finite-memory approximations as a quadratic program. The framework is illustrated on low-dimensional toy examples, on larger networks with Erdos-Renyi, Barabasi-Albert, and Watts-Strogatz topologies, and on a brain network model inferred from electrocorticography recordings of an epilepsy patient, where we showcase transitions between pre-seizure and seizure configurations.

    memory
  76. arxiv:2605.31268 · cs.CL
    Mellum2 Technical Report
    Marko Kojic, Ivan Bondyrev, Aral de Moor, Joseph Shtok +5

    We present Mellum 2, an open-weight 12B-parameter Mixture-of-Experts (MoE) language model with 2.5B active parameters per token. Mellum 2 is a general-purpose language model specialized in software engineering, spanning code generation and editing, debugging, multi-step reasoning, tool use and function calling, agentic coding, and conversational programming assistance, and it is the successor to the completion-focused 4B dense Mellum model. The architecture builds on the Mixture-of-Experts (64 experts, 8 active) and combines Grouped-Query Attention with 4 KV heads, Sliding Window Attention on three of every four layers, and a single Multi-Token Prediction head that doubles as both an auxiliary pre-training objective and a built-in draft model for speculative decoding; each choice was validated by ablation with inference efficiency on commodity GPUs as a design constraint. Pre-training spans approximately 10.6 trillion tokens through a three-phase curriculum that progressively shifts the mixture from diverse web data toward curated code and mathematical content, optimized with Muon under FP8 hybrid precision and a Warmup-Hold-Decay schedule with linear decay to zero. The pre-trained base is extended to a 128K context window via a layer-selective YaRN and then post-trained in two stages (supervised fine-tuning followed by RLVR), yielding two released variants: an Instruct model that answers directly and a Thinking model that emits an explicit reasoning trace before its final answer. Across code generation, math and reasoning, tool use, knowledge, and safety benchmarks, Mellum 2 is competitive with open-weight baselines in the 4B-14B range while running at the per-token compute of a 2.5B dense model. We release the base, instruct, and thinking checkpoints, together with this report on the architecture decisions, data pipeline, and training recipe behind them, under the Apache 2.0 license.

    agentictool usebenchmark
  77. arxiv:2605.31264 · cs.LG
    COLLEAGUE.SKILL: Automated AI Skill Generation via Expert Knowledge Distillation
    Tianyi Zhou, Dongrui Liu, Leitao Yuan, Jing Shao +1

    LLM agents are increasingly expected not only to complete isolated tasks, but also to carry bounded representations of human expertise, judgment, and interaction style. Building such person-grounded agents remains difficult because actionable knowledge associated with a person or role is usually embedded in heterogeneous traces rather than written as clean instructions. Existing memory and persona systems capture fragments of this evidence, while skill frameworks provide portable packaging formats; however, there is no end-to-end workflow for distilling these traces into inspectable, correctable, and agent-usable skills. We present an automated trace-to-skill distillation system for generating person-grounded AI skills via expert knowledge distillation. Given materials from a target person or role, COLLEAGUE.SKILL produces a versioned skill package with two coordinated tracks: a capability track for practices, mental models, and decision heuristics, and a bounded behavior track for communication style, interaction rules, and correction history. The package can be inspected, invoked, updated through natural-language feedback, rolled back, installed across agent hosts, and optionally prepared for controlled distribution. We describe the artifact contract, generation workflow, correction lifecycle, deployment surface, and domain presets implemented in the open-source system. At the time of writing, the public repository has approximately 18.5k GitHub stars; the gallery lists 215 skills from 165 contributors and more than 100k cumulative stars across listed skill cards. The system illustrates how person-grounded skills can be represented as portable, correctable packages rather than opaque prompts or hidden memories.

    memoryagentllm agent
  78. arxiv:2605.31261 · cs.LG
    Why Linear Recurrent Memory Works in Partially Observable Reinforcement Learning
    Yike Zhao, Onno Eberhard, Malek Khammassi, Ali H. Sayed +1

    The family of linear recurrent neural networks has shown strong performance as recurrent memory units in partially observable reinforcement learning. We provide a theoretical justification for their empirical effectiveness by constructing and studying two linear filters: (i) the first exactly reproduces the pre-softmax logits of the belief vector in a hidden Markov model (HMM) under a deterministic transition matrix, thereby serving as a sufficient statistic for optimal policy learning, (ii) the second achieves vanishing state-decoding error under a nearly deterministic transition matrix, thus reducing state ambiguity to near zero. The results extend to action-controlled HMMs, where the corresponding linear filters become time-varying with action-dependent dynamics. We illustrate our main results through numerical experiments and further show that the constructed linear filter serves as a strong feature extractor in a small reinforcement learning game.

    memory
  79. arxiv:2605.31256 · cs.RO
    Before Parc Fermé: RL-Time Pruning for Efficient Embodied LLMs in Autonomous Driving
    Luca Benfenati, Ali Azimi, Matteo Risso, Fabio Carapellese +2

    Embodied Large Language Models (LLMs) are increasingly used as reasoning modules in robotic control pipelines to improve human-robot interaction, but their memory and generation latency make real-time deployment difficult. Pruning can reduce these costs, but for controllers that undergo multiple pre- and post-training phases, the crucial question is not only how much to prune, but when pruning should occur. In this work, we propose Before Parc Fermé (BPF), a pruning strategy performed during RL that compresses embodied LLM controllers while they are still being optimized for closed-loop behavior. This allows pruning decisions to account for the task-specific supervision and closed-loop feedback that shape the final controller. We propose two variants: BPF-RL, which performs iterative pruning during RL by removing part of the model at predefined training intervals, and BPF-SFT/RL, which first prunes part of the model structure during SFT and then further compresses it during RL using the same iterative strategy as BPF-RL until the target pruning ratio is reached. We evaluate BPF on RobotxR1, an LLM-based autonomous-driving control pipeline, using an established LLM pruning framework (LLM-Pruner), and compare it against post-training pruning, post-training pruning with RL recovery, SFT-stage pruning, and smaller dense models from the same family. Our results show that BPF provides the best task-performance vs. memory and throughput trade-off among the considered pruning strategies. When compressing the larger RobotxR1 models, BPF-SFT/RL achieves a $1.69\times$ better size-end-to-end performance trade-off than directly selecting a smaller dense model from the same family, measured as removed parameters per lost percentage point of control adaptability. On the Jetson AGX Orin mounted on the target robotic platform, the compact models improve decode throughput by up to $27\%$.

    embodiedmemorypost-training
  80. arxiv:2605.31251 · cs.CV
    ERGeoBench:A Comprehensive Benchmark for Embodied Reasoning and Geo-localization in Multimodal Large Language Models
    Kaiwen Xue, Tao Wei, Guoxin Zhang, Zhonghong Ou +4

    Multimodal large language models (MLLMs) have shown strong potential as embodied agents, yet embodied geo-localization remains underexplored due to the lack of fine-grained evaluation. We introduce ERGeoBench, a diagnostic benchmark for vision-driven embodied geo-localization. ERGeoBench evaluates models under three progressive settings -- single-view, panorama-view, and embodied-view -- where agents may actively acquire observations through sequential changes in yaw, pitch, and zoom. The benchmark contains 2,207 globally distributed street-view panoramas and measures four complementary capabilities: foundational perception, spatial awareness, common sense reasoning, and geo-localization reasoning. Evaluations of leading proprietary and open-source MLLMs show that current models can infer high-level geographic semantics, but still struggle with fine-grained perceptual operations, metric localization, and spatial consistency across views. We further observe that geo-localization is strongly correlated with the other capability dimensions, suggesting that accurate localization depends on integrated perception, spatial reasoning, and commonsense inference rather than isolated visual recognition. Overall, ERGeoBench provides a unified framework for diagnosing and advancing human-like embodied geo-localization. Project Page: https://kaixuewen.github.io/ERGeoBench/

    embodiedembodied agentbenchmark
  81. arxiv:2605.31238 · cs.LG
    Scaling Multi-Hop Training Data via Graph-Constrained Path Selection
    Pengyu Chen, Yonggang Zhang, Mingming Chen, Jun Song +2

    Endowing large language models with compositional reasoning over specialized documents requires multi-hop training data at scale, where such data rarely exists outside of curated benchmarks built on structured sources. To construct it directly from plain, unannotated text, existing methods ask a single teacher model to jointly discover an evidence path through a document and verbalize it as a question-answer pair. However, these methods degrade sharply when documents are structured around repetitive templates and densely cross-referencing clauses, conditions that characterize most real-world specialized corpora. In this work, we decouple the two operations: reasoning paths are enumerated offline over a graph of contextual keyword centroids, and the teacher is invoked only to verbalize pre-validated paths. The graph enforces five geometric admissibility constraints, for which we provide Gram-matrix arguments establishing that local similarity bounds alone admit endpoint drift up to ${\sim}91^{\circ}$, and that an upper similarity bound is necessary to exit dense embedding cliques formed by boilerplate text. A matched-size ablation isolates the mechanism: at equal training scale, constrained and unconstrained chains yield indistinguishable downstream performance, and the gain at full scale comes from a 4.4$\times$ expansion of the usable corpus rather than from higher per-chain quality -- reframing the role of graph constraints, in this setting, as raising teacher synthesizability rather than improving chain content. Fine-tuning Qwen3-32B on 80K examples constructed from the CUAD legal contract corpus improves closed-book Token F1 from 21.66% to 38.58%. We have released our codes at https://github.com/hkgai-official/GCSCS.

    benchmark
  82. arxiv:2605.31234 · cs.RO
    HARP-VLA: Human-Robot Aligned Representation Learning for Vision-Language-Action Model
    Xiang Zhu, Puzhen Yuan, Yichen Liu, Jianyu Chen

    Learning generalizable vision-language-action (VLA) models from large-scale human videos is promising but challenging due to cross-embodiment discrepancies in both visual observations and executable actions. While latent action models reduce the action execution gap by learning action abstractions, they still rely on visual features. Thus, misaligned human and robot visual representations can lead to inconsistencies in policy inputs and induce domain-dependent latent actions, hindering effective co-training with human videos. To address this, we propose HARP, a human-robot aligned representation learning framework for more effective VLA pretraining from human videos. Specifically, HARP uses limited paired human-robot demonstrations as cross-embodiment bridges and abundant unpaired human and robot videos as a scalable dynamics supervision data source. It trains a robot-adapted visual encoder and a latent action model with manipulation-centric auxiliary cues and a source-relative pair-discriminative alignment loss, which adapts robot representations toward human semantics while preserving pair-level discrimination. The learned aligned vision encoder and latent action model provide a unified vision and action representation for VLA-style policy learning, where human and robot videos provide vision-language-to-latent-action supervision and a lightweight robot action head grounds latent actions into executable commands. Experiments on feature visualization, simulation, and realworld manipulation show improved human-robot alignment and downstream policy performance, achieving 4.481 average length on CALVIN ABC$\rightarrow$D and a 7.1\% realworld success rate gain over the strongest baseline.

    vision-language-actionvlamanipulationaction head
  83. arxiv:2605.31232 · physics.optics
    Robust class-gated single-pixel diffractive optical neural network with random-aberration-aware training
    Xianjin Liu, Qiwen Bao, Ting Ma, Yihuan Liang +5

    Optical computing offers the theoretical potential for high-speed, energy-efficient inference, yet its practical deployment remains constrained by fundamental input-output bottlenecks, particularly the reliance on electronic sensors with limited frame rates and stringent alignment requirements between optical components. Here, we demonstrate an image-class-gated single-pixel DONN that overcomes these limitations by converting spatial complexity into a temporal intensity signature. Using a minimal architecture comprising a reconfigurable digital micromirror device and a single-pixel photodetector, we implement a virtual optical gate. The system time-multiplexes class-specific masks, causing the detector response to peak only when the mask index matches the input class. This allows the predicted label to be read out via peak timing rather than spatial localization, eliminating 2D sensor constraints. To bridge the persistent sim-to-real gap, we introduce a physics-aware training strategy using random-phase augmentation. This method renders the model intrinsically tolerant to phase aberrations and mechanical misalignments without requiring precise hardware modeling. Our prototype achieves 90.0%(MNIST) and 80.0% (Fashion-MNIST) accuracy at a readout rate of 5 kHz. By combining gigahertz-compatible single-pixel detection with robust and alignment-tolerant training, this work provides a scalable, hardware-efficient pathway toward real-time optical intelligent sensing.

    sim-to-real
  84. arxiv:2605.31230 · physics.app-ph
    Hydrogel microwells with light-controlled reversible closure
    Qifei Ma, David Urban, Stefano Gabetti, Beatrice Masante +7

    We present a light-responsive hydrogel nanocomposite engineered into arrays of micrometer-scale wells that can be selectively and sequentially closed and re-opened via laser illumination. Polarization-controlled light exposure induces anisotropic surface deformations, leading to the formation of protrusive flaps sealing the wells. Owing to the intrinsic elasticity and anti-adhesive properties of the hydrogel matrix, the deformation process is partially reversible, allowing flap retraction and restoration of the original well geometry. This platform facilitates contactless, on-demand trapping and release of microscale objects using a standard optical microscopy configuration. As a proof of concept, we demonstrate the controlled manipulation of a single polystyrene microbead using optical tweezers, including bead positioning within a well, light-triggered closure, and subsequent reopening to release the particle into the surrounding aqueous environment.

    manipulation
  85. arxiv:2605.31229 · cs.CV
    Beyond Classification: Dynamic Adapter Routing for Continual Multimodal Retrieval
    Alicja Dobrzeniecka, Filip Szatkowski, Sebastian Cygert, Szymon Lukasik +1

    While retrieval is a core function of vision-language models, continually updating these models for retrieval tasks remains critically underexplored. Existing work often approaches continual retrieval through the lens of class-incremental learning (CIL), evaluating both standard CIL methods and retrieval-oriented adaptations in settings that may not fully capture the retrieval-specific dynamics. To address this, we introduce a new, principled evaluation framework for continual multimodal retrieval (CMR) spanning diverse visual domains, and systematically evaluate common approaches within this setting. Our empirical analysis shows that standard CIL methods fail to yield meaningful gains in our more challenging scenario. Therefore, we propose Dynamic Adapter Routing (DAR), a novel approach based on adapters selected through prototype-based routing and combined via model merging.DAR achieves superior performance over the previous baselines and demonstrates strong generalization under out-of-distribution evaluation. Our results highlights the unique challenges of CMR and encourages further research in this direction.

    evaluation framework
  86. arxiv:2605.31228 · cs.LG
    EchoRL: Reinforcement Learning via Rollout Echoing
    Jinhe Bi, Aniri, Minglai Yang, Xingcheng Zhou +8

    Reinforcement Learning with Verifiable Rewards is an effective route for post-training to strengthen the reasoning capability of large language models. However, as training proceeds, the learning signal can collapse thus makes the training gain become marginal and ineffective. Specifically, a growing fraction of prompts' rollouts become advantage-degenerated: all the self-generated rollouts show verified-success, making the standard deviation over their rewards be zero; accordingly each rollout's advantage becomes degenerated (zero) as well. Given such rollouts' advantages, the policy-gradient for model optimization eventually vanishes, capping the training performance. We argue that some of these rollouts still contain valuable learning signals but unfortunately omitted with the existing RLVR methods. In this paper, inspired through analyzing the entropy pattern behind golden trajectories produced by external expert models, we propose EchoRL for better exploiting the advantage-degenerated rollouts to further improve the training performance. EchoRL is a lightweight module that first identifies an EchoClip from verified-success rollouts based on their step-level entropy values, and then feeds this clip back as an auxiliary supervision signal in the RL objective. Extensive experiments across 10 benchmarks, 5 LLM backbones, and 4 popular RLVR post-training methods demonstrate that EchoRL consistently improves RLVR post-training with minimal overhead.

    post-trainingbenchmark
  87. arxiv:2605.31227 · cs.CV
    HiERO-StepG @ Ego4D Step Grounding Challenge: hierarchical activity understanding enables zero-shot step grounding
    Andrea Zenotto, Simone Alberto Peirone, Francesca Pistilli, Giuseppe Averta

    Procedural activities follow well-defined structures: whether we consider a cooking recipe or a mechanic repairing a car, these activities naturally decompose in a hierarchy of steps and sub-steps. Traditional approaches for step grounding require extensive annotations and scale poorly. Instead, we argue that such hierarchical structure can emerge naturally from uncurated videos of human activities through recurring patterns of co-occurring actions and activities. Our approach builds on HiERO, a weakly-supervised representation learning approach that maps close in the feature space actions that are functionally related to each other, leveraging only fine-grained action-level narrations. In this feature space, procedure steps can be detected by a simple clustering, with no additional task-specific fine-tuning. For the Ego4D Step Grounding challenge, we augment this approach by ensuring fine and coarse level agreement in step assignments, enforcing strict temporal monotonicity of the grounded steps and post-processing the detected steps to reduce the impact of noisy predictions. We call this approach HiERO-StepG and it achieves 56.27 % on the R@1 (IoU = 0.3) metric on the global leaderboard at submission time, ranking second while being completely zero-shot and not requiring procedure-specific annotations. Project page: https://github.com/andreazenotto/HiERO-StepG.

    leaderboard
  88. arxiv:2605.31226 · cs.LG
    What changes after deployment? A survey on On-device Learning in TinyML
    Massimo Pavan, Luca Pezzarossa, Fabrizio Pittorino, Manuel Roveri +1

    Machine learning models on microcontroller-class devices (TinyML) face a fundamental challenge: post-deployment distribution change undermines static models. On-device learning (ODL) addresses this by running the learning process directly on the device. The existing literature has not characterized how distribution change occurs or how different change types require different solutions. Approximately 70 ODL works are surveyed under one principle: the distribution change regime. The survey analyzes how different types of distribution change influence the applications addressable on-device, the hardware employed, and the structure of the solutions. A persistent gap between methodological benchmarks and real-world deployment scenarios is also identified.

    benchmark
  89. arxiv:2605.31224 · cs.AI
    Comparing LLM-Based Conversational and Graphical Interfaces for Industrial Decision Tasks: An Exploratory Mixed-Methods Study
    Roberto Figliè, Simone Caputo, Alan Serrano, Tommaso Turchi +1

    The use of Generative AI Conversational User Interfaces (CUI) as a new way to access and analyze data is growing in all sectors, and the industrial one is no exception. There, large amounts of data produced by IoT devices are flowing through user interfaces and may require them a new adaptation to the new analyses needs of decision-makers. LLM-based CUIs are promising a new way to directly interact with those data through the directness of natural language and without the learning costs that every GUI design has. Moreover, the capabilities of LLMs and their agency open up the possibility to automate some tasks and help with the reasoning during decision-making activities. But are this promises well founded? We try to scope this general question with a mixed-approach study comparing a state-of-the-art dashboard with a conversational agent. A total of 20 participants used both interfaces to complete four simulated industrial decision tasks of varying complexity. We combined measures of mental workload, completion time, and decision accuracy with a post-study questionnaire and semi-structured interviews analyzed through thematic analysis. The findings suggest that the conversational agent can reduce interactional effort by supporting more direct access to information, while the dashboard remains valuable for overview and verification. However, these benefits may vary across tasks and require validation through larger-scale studies.

    agent
  90. arxiv:2605.31219 · cs.LG
    Latent Geometric Chords for Query-Efficient Decision-Based Adversarial Attacks
    Ei Hmue Khine, Yao Li, Jiebao Sun, Shengzhu Shi +2

    While decision-based black-box adversarial attacks present a severe security threat, current methodologies suffer from fundamental limitations. Pixel-wise attacks frequently introduce unnatural, high-frequency visual artifacts, while latent-space frameworks are confined by the limited search space of low-dimensional manifolds and inherent reconstruction flaws. To resolve these limitations, we propose Latent Geometric Chords (LGC) for Query-Efficient Decision-Based Adversarial Attacks alongside a variant, LGC-H. At its core, LGC navigates decision boundaries by executing a curvature-aware geometric search within a compressed semantic manifold. To guarantee high visual fidelity and circumvent dimensionality bottlenecks, we introduce a Residual-based Adversarial Generation (RAG) mechanism. RAG isolates semantic perturbations as geometric chords and superimposes them directly onto the original source image. RAG substantially resolves baseline reconstruction flaws and effectively doubles the permissible search space dimensions. Experimental results demonstrate that LGC achieves robust cross-dataset transferability and substantially outperforms state-of-the-art baselines. Notably, our method, LGC, minimizes perturbation magnitudes while achieving state-of-the-art visual fidelity--with a Structural Similarity Index Measure (SSIM) exceeding 0.99 and a Learned Perceptual Image Patch Similarity (LPIPS) below 0.01 at 5000 queries--and sustaining high attack success rates under stringent perceptual constraints, successfully compromising adversarially trained robust models. The source code is available at: https://github.com/eihmuekhine/Latent-Geometric-Chords.

    rag
  91. arxiv:2605.31217 · cs.CV
    TALON: Token-Aligned Lightweight Adapters for 6-DoF Spacecraft Pose Estimation
    Abid Ali, Arunkumar Rathinam, Djamila Aouada

    Monocular 6-DoF spacecraft pose estimation methods predominantly process individual frames, discarding the temporal information present in an image sequence acquired during spacecraft manoeuvres. Few temporal approaches require full backbone fine-tuning or auxiliary optical flow networks, risking catastrophic forgetting or increasing computational cost, respectively. We propose TALON (Token-Aligned Lightweight adapters for Orbital Navigation): spatiotemporal 3D adapters injected before the self-attention layers of a frozen ViT vision transformer, combined with a patch-token alignment loss that geometrically grounds the adapted features to keypoint structure through a prototype-conditioned KL-divergence objective. Pre-attention placement allows the frozen attention to reason over temporally enriched tokens, achieving stronger performance with a single adapter per block than post-attention alternatives. The alignment loss shapes the intermediate representations so that each keypoint induces a spatially precise activation in the token field, while the framework adds less than 5% parameters to the frozen backbone. On SPADES dataset, TALON reduces the pose error by 50% over the prior state-of-the-art, and on SwissCube dataset it surpasses the prior best by 21.8% in ADD-0.1d accuracy. Zero-shot cross-domain evaluation from sim-to-real on SPARK real data reduces pose error by 4.7x, and ablations characterise the role of adapter depth across in-domain and cross-domain settings.

    sim-to-real
  92. arxiv:2605.31212 · cs.CV
    Benchmarking and Enhancing Text-to-Image Models for Generating Visual Representations in Early Arithmetic Education
    Junling Wang, Boqi Chen, Heejin Do, Mubashara Akhtar +2

    AI systems are increasingly used to support educational content creation, yet it remains unclear whether they can generate outputs that faithfully represent the pedagogical concepts they are intended to teach. Thus, we introduce equation-to-visual generation, a task that, in contrast to conventional image generation, requires producing pedagogically meaningful visuals from arithmetic equations while precisely preserving their numerical and relational structure. Informed by interviews with teachers and an analysis of educational materials, we construct E2V-Bench, a benchmark spanning four pedagogically grounded visual types, along with automatic metrics for evaluating visual correctness. Our evaluation reveals that recent text-to-image (T2I) models frequently fail on this task, with errors dominated by incorrect object counts and broken relational structure. Building on this, we explore benchmark-guided enhancement strategies. These strategies improve representative models, while the remaining gap calls for stronger numerical and relational grounding in future T2I models.

    benchmark
  93. arxiv:2605.31204 · cs.CV
    Probabilistic Precipitation Nowcasting with Rectified Flow Transformers
    Johannes Schusterbauer, Jannik Wiese, Nick Stracke, Timy Phan +1

    Accurate weather forecasts are essential across various domains and are safety-critical in extreme weather conditions. Compared to simulation-based forecasting, data-driven approaches show greater efficiency, enabling short-term, high-resolution nowcasting. In particular, diffusion models proved effective in weather nowcasting due to their strong probabilistic foundation. However, existing methods rely on deterministic compression to reduce the complexity of high-dimensional weather data, limiting their ability to capture uncertainty in the decoding process. In this work, we introduce $\textbf{FREUD}$, a $\textbf{Fr}$ame-wise $\textbf{E}$ncoder and $\textbf{U}$nited $\textbf{D}$ecoder model based on rectified flow transformers for efficient compression of spatio-temporal weather data. Frame-wise encoding enables continuous forecast updates, while the unified video decoder ensures temporal consistency. Our uncertainty-preserving first stage allows us to capture aleatoric uncertainty via ensembling, which is particularly beneficial for extreme weather events with high decoding variability. We achieve state-of-the-art performance in precipitation nowcasting with a compact latent-space rectified flow transformer on the SEVIR benchmark and show further performance gains by model and test-time scaling. Code available here: https://github.com/CompVis/weather-rf

    benchmark
  94. arxiv:2605.31201 · cs.CL
    Learning Whom to Trust: Market-Feedback Adaptive Retrieval for Frozen LLMs in Event-Driven Financial RAG
    Zijie Zhao, Roy E. Welsch

    Financial retrieval-augmented generation (RAG) systems typically rank evidence by textual relevance, but in financial markets the useful evidence source depends on event type, forecast horizon, and market context. We study news-triggered event-impact prediction as a point-in-time financial RAG problem. For each company-news anchor, the system retrieves related financial news and SEC filing passages, appends a pre-decision market-context card, and predicts multi-horizon residual-return signals. Our method keeps the large language model (LLM) reader frozen and adapts the retrieval layer through an external Bayesian source memory updated from matured residual-return feedback. On a fixed 89-stock Nasdaq-oriented universe derived from the FinRL-DeepSeek/FNSPID task, using original FNSPID news and point-in-time EDGAR filing passages, Frozen Reader with Source Memory improves held-out macro-F1 from 0.438 to 0.471 and downstream portfolio Sharpe from 0.52 to 0.84 relative to Frozen Reader with No Memory. A supervised LoRA reader improves static RAG modestly, but does not improve over the frozen source-memory reader. These results suggest that, for financial RAG, learning where to retrieve from can be as important as learning how to read, offering a simple, modular route to market-feedback adaptation.

    memoryretrieval-augmentedrag
  95. arxiv:2605.31200 · cs.LG
    Beyond Additive Decompositions: Interpretability Through Separability
    Jinyang Liu, Munir Eberhardt Hiabu

    Interpretable machine learning requires models that are accurate and structurally faithful to the data.Existing explainability methods rely heavily on additive representations (e.g., Generalized Additive Models (GAMs), SHapley Additive exPlanations (SHAP), functional ANOVA), which can suffer from signal cancellation and off-support extrapolation in the presence of strong interactions. We propose Tensor Separation Learning (TSL), a regression model that learns a sum of rank-1 products of univariate per-feature functions via a stagewise greedy procedure with orthogonal refitting. By enforcing separability, TSL avoids the information loss inherent in additive projections caused by marginalizing higher-order interactions. The learned TSL model can be fully reconstructed from first-order partial dependence functions, up to constant factors. This stage-wise correspondence ensures that the resulting visualizations are faithful to the fitted components. We establish approximation-rate guarantees for functions with bounded mixed $p$-th order partial derivatives and demonstrate that TSL competes with black-box models on regression benchmarks.

    benchmark
  96. arxiv:2605.31196 · cs.RO
    Probing Collision Grounding in Vision-Language Models for Safe Human-Robot Collaboration
    Jun Wang, Xiaohao Xu, Xiaonan Huang

    Safe human--robot collaboration requires more than visual description: a monitor must determine whether the robot body is safely separated, already colliding with the scene or a person, or about to collide. We call this capability collision grounding: binding visual observations to robot body geometry, camera viewpoint, scene layout, human proximity, and temporal motion in order to infer present and imminent contact. We introduce TouchSafeBench, a physics-grounded benchmark for evaluating collision grounding in vision-language models (VLMs). Built in Habitat~3.0, TouchSafeBench contains 2,940 simulated indoor co-presence episodes across social navigation and social rearrangement, with synchronized multi-view RGB-D observations, top-down trajectory maps, calibrated camera metadata, and simulator-derived contact labels. We study two deployment-facing tasks: classifying the current safety state and warning about imminent collision before contact. Across three frontier or robotics-oriented VLMs and nine visual representations, current models remain far from reliable: the best average Macro-F1 stays below 50\%, explicit depth is not automatically transformed into robot-body collision evidence, and robot--scene contact is consistently harder than human-contact risk. TouchSafeBench reveals a central limitation of embodied VLMs: visual fluency does not imply physical accountability. Reliable robot safety monitors will need representations that explicitly bind viewpoint, robot morphology, metric geometry, and future collision. We will release the benchmark upon acceptance.

    embodiedbenchmark
  97. arxiv:2605.31192 · cs.CV
    The Regularizing Power of Language-Training Deepfake Detectors
    Benedikt Hopf, Zongwei Wu, Radu Timofte

    Recently, thanks to the advent of Multimodal-LLMs, deepfake detectors are striving not only to be generalizable but also interpretable. We propose that these two challenges can effectively be tackled jointly, since describable artifacts typically generalize better, opening the possibility to use language as a regularization mechanism. Since deepfake detection generally suffers from overfitting to low-level domain-specific artifacts, our intuition is that an LLM that has been pretrained on language would prefer high-level artifacts that can be described better. This way, we can use high-level features where possible, while training the model to use low-level features where necessary. We utilize a dual-encoder architecture, pairing a frozen specialist detector with a LoRA-tuned MLLM encoder, and a two-stage training curriculum: first, a binary alignment phase demonstrates that the intrinsic capability of MLLMs can effectively combine features to mitigate overfitting to dataset-specific artifacts. To further bolster generalization and achieve interpretability, we employ a reinforcement learning stage that encourages the model to generate descriptive reasoning before classifying, using only binary labels. By rewarding this "explain-then-classify" behavior, we explicitly incentivize the model to prioritize high-level, robust features. Crucially, this process yields both interpretable descriptions and a further boost in cross-dataset performance, even when reasoning chains are omitted at inference. Extensive experiments on benchmark datasets validate our approach, outperforming state-of-the-art methods by a large margin.

    benchmark
  98. arxiv:2605.31189 · cs.LG
    FlagGAM: Rule-Based Generalized Additive Modeling for Explainable Tabular Prediction
    Zijie Zhao, Roy E. Welsch

    Tabular prediction in high-stakes domains requires models that are accurate, transparent, and robust to imperfect inputs. We propose FlagGAM, a rule-defined basis framework that separates feature-level rule construction from prediction. A Flag Core Module converts numerical and categorical variables into sparse, human-readable univariate bases, including threshold flags, category-level flags, tail-deviation bases, and categorical step functions; a default additive head then combines these bases as a restricted GAM-style predictor. Rather than reducing triggered rules to compact count summaries, FlagGAM retains a sparse rule-basis matrix that supports mixed-type classification and regression, feature-specific weighting, and optional flexible prediction heads. Across tabular benchmarks, default FlagGAM remains close to EBM in transparent additive mode, improves substantially over ridge regression on mixed-type regression, and shows smaller AUROC degradation than common baselines under missing and noisy perturbations. Flexible heads further improve accuracy and approach strong tree-based baselines, with the caveat that the resulting model should be interpreted as a rule-basis representation followed by a nonlinear predictor rather than as a fully additive GAM. Overall, FlagGAM provides a practical middle ground for tabular settings that require competitive accuracy, communicable rules, and robustness to imperfect inputs.

    benchmark
  99. arxiv:2605.31183 · cs.LG
    Steering LLMs? Actually, Sparse Autoencoders can outperform simple baselines
    Mikkel Godsk Jørgensen, Lars Kai Hansen

    Sparse Autoencoders (SAEs) have been seen as a promising avenue for exploring the internals of Large Language Models (LLMs) and for steering model output generation. When AxBench - a model steering benchmark - was introduced in Wu et al. (2025), SAEs did not seem to live up to their original hype due to poor steering performance relative to a set of simple baselines. This work serves as a partial rebuttal for Sparse Autoencoders and suggests that the results of Wu et al. (2025) did not do them full justice. We find that Sparse Autoencoders can, in fact, perform close to on par with the reference LoRA performance on the AxBench benchmark, when features are selected and labelled with our supervised pipeline. We also find that our pipeline selects features that are surprisingly causal of their identified labels when using only its interpretability-based components. Lastly, we present evidence that high sparsity (low l0) may not be crucial for successful steering based on interpretability, which is in contrast to the earlier findings in Wang et al. (2025).

    benchmark
  100. arxiv:2605.31176 · cs.LG
    Retriever Portfolios: A Principled Approach to Adaptive RAG
    Miltiadis Stouras, Vincent Cohen-Addad, Silvio Lattanzi, Ola Svensson

    Retrieval-augmented generation (RAG) systems typically rely on a single retriever and a single set of hyperparameters, despite facing highly heterogeneous queries that range from simple factoid questions to complex multi-hop reasoning. We propose a method that automatically selects a small, diverse subset of retrievers (a portfolio) from a large pool of candidates, to cover different regions of the target query distribution. We formalize this setting via an expected best-of-$k$ objective over the query distribution and show that it admits an efficient portfolio construction algorithm with near-optimal guarantees. Across multiple QA benchmarks, our learned portfolios and router pipeline consistently outperform single-retriever and naive multi-retriever baselines on both retrieval metrics and answer quality. In addition, compared to inference-time hyperparameter tuning approaches, fixed portfolios enable parallel retrieval and LLM calls, achieving comparable (and sometimes better) accuracy with substantially lower latency and token cost.

    retrieval-augmentedragbenchmark
  101. arxiv:2605.31174 · cs.LG
    Detect in Any Scene: An Agentic Framework for Object Detection with Experience-Aware Reasoning
    Wenlun Zhang, Jun Yin, Kentaro Yoshioka

    Object detection in real-world scenarios remains challenging due to diverse image degradations and heterogeneous object distributions, which significantly hinder the generalization of existing detectors. Conventional approaches, including scene-specific representation learning and end-to-end pipeline design, are inherently limited by their reliance on predefined conditions and lack adaptability to dynamic environments. In this paper, we propose DetAS, an agentic detection framework that formulates object detection as a dynamic decision process. Instead of relying on static pipelines, DetAS leverages a Multimodal Large Language Model (MLLM) as a central agent to adaptively compose detection workflows by selecting from a toolbox of restoration modules and specialized detectors. Specifically, DetAS consists of two key components: Self-Adaptive Image Restoration, which dynamically determines whether and how to enhance images for downstream detection, and Multi-Expertise Detection, which integrates multiple domain-specialized detectors and resolves their predictions through instance-level reasoning. To further improve decision quality under fine-grained conditions, we introduce Self-Evolving Experience Harvesting and extend the framework to DetAS-X, which accumulates node-level decision experience from a small set of annotated data and enables experience-aware reasoning during inference. This mechanism allows the system to progressively refine its decision policy and adapt to diverse real-world scenarios. Extensive experiments on six challenging benchmarks demonstrate that DetAS-X significantly outperforms existing MLLM-based detectors, achieving an average improvement of 28.36% in F1 score, with up to 37.01% gain on DarkFace. These results demonstrate the promise of agentic detection and establish a solid foundation for its application in complex and dynamic environments.

    agentagenticself-evolvingbenchmark
  102. arxiv:2605.31171 · cs.AI
    MIMO: Multilingual Information Retrieval via Monolingual Objectives
    Youngjoon Jang, Seongtae Hong, Heuiseok Lim

    Multilingual Information Retrieval (MLIR) reflects real-world search environments in which queries and relevant documents may appear in different languages within a mixed-language corpus. However, existing embedding models are primarily optimized for Multi-Monolingual retrieval and their performance often degrades in MLIR settings. Moreover, directly applying conventional contrastive learning to MLIR can exacerbate language clustering and expose a trade-off between cross-lingual alignment and embedding uniformity. To address these limitations, we propose MIMO: Multilingual Information Retrieval via Monolingual Objectives, a two-stage framework that uses a stable English semantic space from a high-performing teacher model as an anchor. MIMO first initializes the student model's cross-lingual alignment through knowledge distillation, and then jointly optimizes distillation and cross-lingual contrastive learning to improve retrieval discrimination while preserving alignment. Extensive experiments show that MIMO consistently outperforms existing cross-lingual training baselines across various MLIR and Multi-Monolingual benchmarks. MIMO also remains competitive with off-the-shelf models of similar or larger parameter scales. Furthermore, our cross-lingual Alignment-Uniformity analysis clarifies the distinct roles of the two loss components and shows that their combination yields a favorable trade-off between alignment and uniformity.

    benchmark
  103. arxiv:2605.31170 · cs.AI
    Emergent Languages in Populations of Language Model Agents: From Token Efficiency to Oversight Evasion
    Stine Lyngsø Beltoft, William Brach, Federico Torrielli, Jacob Nielsen +4

    Monitoring autonomous language model agents currently relies mostly on surface behavior. But what happens when agent populations invent new languages with the goal of avoiding human oversight. Here, we study the emergent languages on Moltbook. For this, we build upon the Moltbook Files dataset and apply a two-stage approach consisting of a rule-based heuristic (about 6000 matches) followed by zero-shot classification (518 kept). The resulting categories include token efficiency (166), new natural languages (106), and oversight evasion (59). We conduct both quantitative and qualitative analyses. Our results show that posts proposing new languages for avoiding oversight are judged by DeepSeek-3.2 as being less aligned than the other categories and that all languages can be learned by other language models in-context merely from a description of the language. Moreover, manually studying exemplary cases reveals surprisingly sophisticated steganographic protocols like embedding hidden messages in natural language. Although we cannot be certain about the extent of autonomy in ideation of these languages, our results add up to the evidence that monitoring surface behavior may soon be insufficient for retaining control over agent populations.

    agent
  104. arxiv:2605.31167 · cs.AI
    LLM-FACETS: A Privacy-Preserving Framework for Evaluating LLM Transparency and Accountability
    Tom Lucas, Alessio Buscemi, Alfredo Capozucca, German Castignani +1

    Assessing whether Large Language Models outputs are factually grounded, epistemically calibrated, and methodologically reproducible is a prerequisite for responsible AI deployment. Yet auditing LLMs remains inaccessible to non-technical practitioners: existing tools require programming expertise and non-trivial environment setup, and cloud-hosted platforms transmit evaluation data to external services, creating barriers for domain experts and compliance officers legally responsible for AI oversight. We introduce LLM-FACETS (LLM FActuality Cross-EvaluaTion System): an open-source framework with a browser-accessible interface and a plugin architecture, structured around three practitioner profiles (technical experts, domain experts, compliance officers) that mirror the stakeholder categories identified in the EU AI Act and the NIST AI Risk Management Framework. The architecture makes data flows explicit: deterministic metrics (BLEU, ROUGE, BERTScore) run entirely within the self-hosted server with no outbound transmission; LLM-judge metrics contact external APIs explicitly, with users retaining full credential control. The framework operationalizes transparency through three mechanisms: token-level log-probability visualization for epistemic uncertainty, multi-judge consensus to mitigate judge bias, and RAG Triad metrics (Faithfulness, Answer Relevance, Context Relevance) to detect and localize hallucinations. A plugin architecture allows any new metric or dataset to be integrated without modifying the evaluation pipeline. The open-source implementation enables cross-checking across multiple metrics targeting the same property, ensuring reproducibility and decoupling AI accountability from the teams building the systems assessed. We verify the framework through cross-validation of 18 metric implementations against canonical reference libraries.

    rag
  105. arxiv:2605.31164 · cs.AI
    D$^3$: Dynamic Directional Graph-Constrained Data Scheduling for LLM Training
    Yuanjian Xu, Jianing Hao, Guang Zhang, Zhong Li

    Training data plays a central role in large language models (LLMs) optimization, motivating extensive research on data scheduling strategies. Most existing approaches concentrate on adjusting the overall data distribution but neglect the underlying interactions between samples during training. However, we argue that such interactions cannot be overlooked, as real-world data samples frequently exhibit directional influences on each other, making the training order crucial. Intuitively, we can prioritize train-units with greater influence to improves learning efficiency. In this work, we propose $D^3$, a Dynamic Directional graph-constrained Data scheduling framework. $D^3$ formulates the complex interactions among train-units as a dynamic influence graph, where edges represent loss-based dependencies. It then solves a constrained optimization problem over this graph to derive the training order, which ensures that the data sequence respects the evolving information flow throughout training. Our approach is theoretically motivated and yields consistent improvements over existing data scheduling methods across both pre-training and post-training phases. Furthermore, for scalability, $D^3$ also employs an efficient approximation algorithm that keeps the additional computational overhead within a manageable range. For future research, the code is available at https://github.com/xuyj233/D3.

    post-training
  106. arxiv:2605.31163 · cs.LG
    Memory by Design: Probabilistic Sequence Layers
    Matthew Dowling, Hyungju Jeon, Cristina Savin, Il Memming Park

    We introduce the design-model framework: a way to derive efficient recurrent sequence maps from explicit assumptions about memory. A design model writes evidence into memory by exact Bayesian filtering; a query-dependent readout produces a predictive distribution whose mean is the layer output. In our linear-Gaussian instantiation, the \emph{Bayesian Layer} propagates both a mean and a covariance: the covariance tracks uncertainty over stored associations, steering writes toward uncertain directions, attenuating gains as evidence accumulates, and preserving confident memories. The same framework unifies several sub-quadratic recurrences. Linear attention, GLA, and Mamba-2/SSD are exact filters under one design model, whereas DeltaNet and related Delta-rule models arise as covariance-reset reductions under another. Restoring the covariance yields closed-form predictions for retrieval dynamics, verified empirically, and improves robustness beyond the training regime across controlled collision studies, learned associative recall, and the Zoology MQAR benchmark; distilling Bayesian Layers into a pretrained 340M Gated DeltaNet improves RULER long-context retrieval at matched compute.

    memorylong-contextbenchmark
  107. arxiv:2605.31158 · cs.LG
    Light Interaction: Training-Free Inference Acceleration for Interactive Video World Models
    Jiacheng Lu, Haoyi Zhu, Sipei Yi, Enze Xie +2

    Interactive video world models generate video chunk by chunk in response to user-controlled camera movements, enabling applications such as real-time game simulation, virtual scene navigation, and embodied AI training. However, scaling to long interactive trajectories is prohibitively expensive due to growing context memory, quadratic attention complexity, and repeated denoising steps. We present Light Interaction, a training-free inference acceleration framework for interactive video world models. Our key insight is that interaction naturally enables trajectory-dependent adaptive computation: retrieved spatial memory can be discarded during novel exploration, temporal context can be adjusted according to local latent dynamics, and early-step model outputs can be reused when the camera revisits familiar regions. Based on this insight, Light Interaction combines adaptive context management, denoising cache acceleration, and hardware-software co-designed 3D block sparse attention with fused Triton kernels. Evaluated on HY-WorldPlay and Matrix-Game-3.0, Light Interaction achieves up to 2.59x speedup without model retraining while maintaining competitive visual quality.

    embodiedworld modellatent dynamicsmemory
  108. arxiv:2605.31156 · cs.LG
    TabCausal: Pretraining Across Causal Environments for Tabular Causal Discovery
    Zi-Rong Li, Si-Yang Liu, Tian-Zuo Wang, Han-Jia Ye

    Causal discovery aims to recover directed causal relations from observational and interventional data, providing a basis for mechanistic understanding and reliable decision-making. Causal discovery foundation models (CDFMs) seek to amortize this problem by mapping a dataset directly to a causal graph in a single forward pass, avoiding per-dataset testing, search, or optimization. However, existing CDFMs remain limited, often failing to consistently match strong classical methods, and we find that a key bottleneck is how causal pretraining tasks are constructed. Based on this observation, we propose TabCausal, a data-driven CDFM trained with broad causal pretraining over diverse graph priors, structural mechanisms, noise models, dimensions, sample sizes, and intervention regimes. A dynamic task construction strategy composes these causal environments into varied discovery tasks, enabling more transferable structural learning from observational and mixed-interventional data. On large-scale synthetic benchmarks, TabCausal achieves better macro-averaged performance than a diverse set of causal discovery baselines. To further bridge abstract synthetic generators and realistic causal reasoning scenarios, we introduce a protocol-guided and LLM-audited semantic causal environment benchmark, where domain-grounded SCMs generate interpretable observational and interventional datasets for out-of-distribution analysis. Across both synthetic and semantic environments, TabCausal demonstrates robust structure recovery, especially under interventional evidence, highlighting broad causal pretraining as a key ingredient for transferable amortized causal discovery.

    benchmark
  109. arxiv:2605.31151 · physics.app-ph
    Non-Hermitian fluctuations enable model-free particle manipulation
    Siarhei Zavatski, Tristan Nerson, Romain Fleury, Olivier J. F. Martin

    Contactless manipulation of microscopic matter is central to applications ranging from the isolation of circulating tumor cells in liquid biopsies to the removal of microplastics from environmental water. Electromagnetic approaches are particularly attractive because fields can be structured within compact microfluidic systems using either light or simple electrode architectures. However, precise manipulation requires calibrated models of the field distribution and accurate knowledge of the properties of both the object and the surrounding medium, which limits applicability to well-characterized, static systems. Here we show that energy dissipation itself provides sufficient information for deterministic particle control. Instead of relying on explicit field calibration, our approach exploits an original relationship between particle position, energy dissipation, and electromagnetic body forces, which can be accessed experimentally through variations of conductance matrices. By extracting force-shaping voltage patterns from these measurements, we demonstrate fully automated closed-loop manipulation of silica microbeads in one and two dimensions, including in the presence of other freely moving particles in a disordered background. These results establish a pathway toward deterministic force control by deliberately measuring and exploiting the non-Hermitian response of the system to engineer electromagnetic momentum transfer. This framework expands micromanipulation into realistic, dynamically evolving environments, where wave-matter interactions cannot be fully pre-characterized or eliminated through design.

    manipulation
  110. arxiv:2605.31148 · cs.CV
    SpatialAct: Probing Spatial Reasoning-to-Action Capabilities of VLM Agents in 3D Scenes
    Tianhui Liu, Jie Feng, Zhiheng Zheng, Shengyuan Wang +5

    Humans can effortlessly perceive spatial layouts, form cognitive representations, reason about spatial relations, and translate such reasoning into actions in everyday 3D environments. Although recent vision-language models (VLMs) have shown promising performance on observation-conditioned spatial perception and reasoning tasks, it remains unclear whether they can build coherent spatial understanding, act upon it, and refine their actions through multi-turn feedback. To study this problem, we introduce \textbf{SpatialAct}, a simulator-grounded benchmark for probing \textit{action-conditioned spatial reasoning} in 3D scenes. Starting from the most challenging setting, Multi-turn Interactive Refinement, we further design its decomposed counterpart, Single-step Error Detection and Fix, together with five fundamental spatial ability tasks to diagnose the underlying causes of model failures. Experiments reveal a clear reasoning-to-action gap: current VLMs can perform well on isolated spatial reasoning tasks, but struggle to maintain coherent spatial beliefs and produce reliable actions during multi-turn feedback, substantially underperforming humans. These results suggest that current VLM agents still lack robust spatial state tracking under action-induced environment changes, even when low-level control is abstracted away.

    action-conditionedbenchmark
  111. arxiv:2605.31142 · cs.AI
    On the Robustness of Multilingual Text Embedding Rankings Across Learning Tasks, Languages, and Benchmark Datasets
    Ana Gjorgjevikj, Barbara Koroušić Seljak, Tome Eftimov

    Large-scale multilingual text embedding models play crucial role in both research and industry, yet their behavior in language-specific, multi-task settings remains insufficiently understood. Although benchmarking platforms such as MTEB report results across more than 250 languages, conclusions about model superiority often depend on implicit choices of dataset compositions and performance aggregation methods. To address this gap, we present a meta-study of multilingual model performance robustness in MTEB, applying a diverse set of multi-criteria decision-making ranking schemes and introducing two robustness indicators: dataset-composition robustness (sensitivity of rankings to changing dataset compositions) and ranking-scheme robustness (sensitivity to aggregation method change). They enable systematic sensitivity analysis of whether benchmarking conclusions remain stable under different evaluation designs. We conduct an in-depth analysis on five languages (English, French, German, Hindi, and Spanish) across nine tasks (e.g., classification, clustering, retrieval) and release results for approximately 230 additional languages. The task-specific analyses show that large-scale LLM-based models are often robust top performers, though not uniformly (e.g., in retrieval task), while task-agnostic results reveal that only a small subset of models remains consistently strong across tasks, ranking schemes, and data subsamples.

    benchmark
  112. arxiv:2605.31140 · cs.CL
    EvoDefense: Co-Evolving Black-Box Defense with Large Language Models
    Yu Li, Yuenan Hou, Yingmei Wei, Yanming Guo +1

    Large Language Models (LLMs) remain highly vulnerable to diverse attacks, particularly in black-box settings where the internals of target models are inaccessible. Existing black-box defenses typically rely on pre-defined filtering heuristics, which often fail to generalize to unseen attack types and target model architectures. We introduce EvoDefense, an experience-guided co-evolving black-box defense paradigm. EvoDefense employs a guard LLM to detect malicious queries and an experience memory module to accumulate defense knowledge from previous interactions. At the core of EvoDefense is a continuous attack-defense evolution loop, where an attack generator and the guard model iteratively refine their attack strategies and defense policies through experience-guided optimization. This design enables EvoDefense to generalize across unseen attacks and target models without retraining. Experiments on HarmBench, AdvBench, and AlpacaEval show that EvoDefense achieves consistently strong defense performance across seven popular models and five representative LLM attacks, while preserving competitive general capabilities. On HarmBench, EvoDefense reduces the attack success rate (ASR) of AutoDAN-turbo on Gemini-3-flash and LLaMA-3-8B-Instruct from 29.4% and 43.4% to 8.4% and 6.2%, respectively.

    memorymemory module
  113. arxiv:2605.31129 · cs.LG
    Generalizing Multi-Scale Time-Series Modeling with a Single Operator
    Cheonwoo Lee, Dooho Lee, Doyun Choi, Jaemin Yoo

    Multi-scale modeling has emerged as an effective design principle for time-series forecasting by capturing temporal dynamics at multiple resolutions. As no principled foundation has been established in the literature, we unify existing scaling methods into a scaling operator family, revealing a fundamental limitation of existing approaches: reliance on fixed and discrete scaling. To address this limitation, we propose SiGMA (Single Generalized Multi-scale Architecture), which enables distance-aware scaling via the learnable discrete Gaussian (LDG) kernel grounded in scale-space theory. We evaluate SiGMA comprehensively on long- and short-term forecasting benchmarks against state-of-the-art multi-scale baselines. SiGMA outperforms all competitors on both tasks, especially achieving the best performance in 13 out of 16 long-term evaluation settings. Beyond accuracy, SiGMA significantly improves training speed by up to 5.3 times and reduces memory consumption by up to 3.8 times over the strongest competitors. Code is available at https://github.com/cheonwoolee/SiGMA.

    memorybenchmark
  114. arxiv:2605.31126 · cs.LG
    Not All Synthetic Data Is Yours to Learn From
    Sina Alemohammad, Li Chen, Richard G. Baraniuk, Zhangyang Wang

    Can a language model improve from plain text sampled from itself, with no prompts, no teacher, no verifier, and no reward model? Yes, but only when the synthetic corpus is compatible with the student, a relational property of the source-student pair rather than an intrinsic property of the data. We call this the latent capability resurfacing hypothesis: weak self-training can amplify capabilities already present in the pretrained model, but only under this compatibility condition. We study this in the minimal setting of prompt-free unconditional self-training, where base language models are fine-tuned on text generated from the BOS token alone, with no task specification or external supervision. We report three findings. First, synthetic utility is relational rather than intrinsic: self-generated data is the most effective source, same-lineage transfer outperforms stronger but differently trained sources, and cross-family transfer is substantially weaker. Second, common intrinsic proxies fail: neither benchmark-level semantic similarity nor average per-token likelihood under the student predicts which corpora help. Third, this regime produces a surprising byproduct. In controlled Pythia experiments, capability and verbatim memorization decouple: benchmark utility is preserved or improved while held-out exact-match extraction drops by over 95 percent, with no forget set, privacy objective, or targeted unlearning. Together, these results suggest that prompt-free self-training works by amplifying what the student already knows, not by importing structure from the data. They also reveal a regime in which capability and verbatim memorization can be separated without any explicit unlearning objective.

    benchmark
  115. arxiv:2605.31124 · cs.CV
    QVGGT: Post-Training Quantized Visual Geometry Grounded Transformer
    Zhizhen Pan, Hesong Wang, Huan Wang

    Estimating 3D attributes directly from images has advanced rapidly with the Visual Geometry Grounded Transformer (VGGT), which predicts camera parameters, depth maps, and point clouds in a single forward pass. However, its 1.2B-parameter scale severely limits deployment on resource-constrained platforms such as UAVs and mobile AR devices. To address this limitation, we introduce QVGGT, a tailored quantization framework designed to compress VGGT. Our approach starts from the observation that transformer blocks within VGGT exhibit heterogeneous sensitivity to quantization. We thus analyze per-block quantization sensitivity and propose a selective mixed-precision strategy that allocates higher precision to the most fragile transformer blocks. To address the amplification of quantization error caused by high-variance camera and register tokens, we further introduce token filtering with camera information compensation, which removes these outliers from activation calibration and restores their geometric cues using a PCA-derived global compensation token. Finally, we develop a task-aware scale search mechanism that evaluates candidate quantization scales not only through layer reconstruction but also through multi-head supervision and cross-head geometric consistency among camera poses, depth maps, and point maps. Extensive experiments on multiple geometry perception benchmarks demonstrate that QVGGT achieves near-lossless W4A16 quantization, preserving the accuracy of all 3D prediction heads while delivering 3$\sim$4.9$\times$ memory reduction and up to 2.8$\times$ real hardware speedup over FP32. Our approach makes high-fidelity 3D perception feasible on edge devices, enabling practical deployment of feed-forward 3D reconstruction models in real-world constrained environments.

    memorypost-trainingbenchmark
  116. arxiv:2605.31121 · cs.RO
    TARIC: Memory-Augmented Traversability-Aware Outdoor VLN under Interrupted Semantic Cues
    Tianle Zeng, Hanjing Ye, Jianwei Peng, Jingwen Yu +2

    Outdoor vision-language navigation (VLN) in long-range, open-world environments is frequently disrupted by semantic-cue interruptions, where informative goal cues become sparse, occluded, or leave the field of view. Once such cues disappear, agents enter a cue-free phase and often degrade into backtracking, oscillatory headings, or aimless exploration. While memory-based methods attempt to bridge these gaps, they often fail under traversability-driven detours: the remembered cue direction may be infeasible, forcing detours that prolong cue-free phases and gradually render robot-centric cues stale and implicit histories blurred. This makes traversability a stability condition for maintaining goal-directed guidance, rather than merely a local safety concern. We propose a unified outdoor VLN framework that survives semantic-cue interruptions by maintaining traversability-consistent executable guidance throughout prolonged cue-free phases. Specifically, our method extracts semantic bearings from visibility-gated goal or exploration cues and grounds them into executable headings using a real-time near-field traversability profile, providing goal-consistent feasible guidance beyond reject-only safety filtering. To prevent guidance degradation during detours, we lift intermittent 2D evidence into a world-aligned 3D cue memory with an uncertainty-aware readout mechanism, ensuring guidance remains continuously reachable and stable as the robot moves. We evaluate the framework on quadrupedal and wheeled platforms over 600--1000 m routes. Our method improves simulation success rate by over 10 percentage points over the strongest baseline and achieves a real-world success rate of 40%, compared to 17.5% for the strongest baseline, with substantially higher robustness during prolonged cue-free intervals.

    quadrupedmemory
  117. arxiv:2605.31119 · cs.RO
    Don't Fool Me Twice: Adapting to Adversity in the Wild with Experience-Driven Reasoning
    Navin Sriram Ravie, Andrew Jong, Krrish Jain, John Liu +3

    In robotics, dangers and adversity modes are often embodiment-specific and relative to each agent. A frontier of autonomous mobile robotics is to enable agents to operate effectively in the wild in unseen unstructured environments. A significant challenge in unseen unstructured environments is that it may not be possible to predict all the dangers to the specific robot. Although recent work has used large foundation vision-language models (VLMs) to preemptively predict an exhaustive list of common-sense dangers, it remains difficult to capture possible interaction and embodiment-dependent adversities. We propose a continual learning framework for a mobile embodied agent to learn online from disturbances and attribute anomalous behaviours to causes through semantics, enabling better prediction and planning of the world in the future. Our framework, "Don't Fool Me Twice", first observes disturbances and describes their effects on the robot; this description is augmented with visual context to query a VLM to predict possible causes; the local disturbance is characterized using kernel regression, which allows for efficient, few-shot modeling of transient anomalies. We leverage semantic voxel-centric modeling to estimate epistemic uncertainty, enabling richer downstream recovery by treating interaction-driven disturbances as learnable spatial behaviors. We present four hypotheses and validate them in simulation and on hardware across embodiments and adversity modes.

    embodiedagentembodied agent
  118. arxiv:2605.31116 · cs.RO
    NTR: Neural Token Reconstruction for Scene Token Bottleneck in End-to-End Driving
    Jiahui Li, Jiawei Sun, Zixiang Ren, Ming Liu +6

    Recent perception-free end-to-end (E2E) autonomous driving methods bypass explicit perception outputs by compressing dense image patch tokens into compact scene tokens for downstream trajectory generation and scoring. While these scene tokens form a compact visual bottleneck for the planner, they receive supervision solely from the planning objective, providing limited constraints on the encoded visual information. To address this limitation, we introduce Neural Token Reconstruction (NTR), a representation learning framework to directly constrain the compact scene-token bottleneck in perception-free driving. NTR introduces a self-distillation masked latent reconstruction objective that reconstructs masked patch-level latent features using only compact scene tokens as reconstruction memory. This forces reconstruction gradients to pass exclusively through the scene-token bottleneck, encouraging scene tokens to preserve richer and less redundant visual representations for planning. We further introduce semantic priors derived from foundation-model annotations as a weak semantic interface biasing reconstruction targets toward driving-related structures without introducing explicit perception heads. All auxiliary reconstruction components are removed at inference time, leaving the deployed planner unchanged. NTR achieves state-of-the-art performance on three public autonomous driving benchmarks, including 8.0461 RFS on Waymo E2E and 94.1 PDMS / 90.9 EPDMS on NavSim1&2. The learned scene tokens exhibit lower pairwise redundancy and higher effective rank, indicating that effective bottleneck supervision improves both compact visual representation learning and planning performance.

    benchmark
  119. arxiv:2605.31113 · cs.CL
    TSM-Bench: Detecting LLM-Generated Text in Real-World Wikipedia Editing Practices
    Gerrit Quaremba, Elizabeth Black, Denny Vrandečić, Elena Simperl

    Automatically detecting machine-generated text (MGT) is critical to maintaining the knowledge integrity of user-generated content (UGC) platforms such as Wikipedia. Existing detection benchmarks primarily focus on \textit{generic} text generation tasks (e.g., ``Write an article about machine learning.''). However, editors frequently employ LLMs for specific writing tasks (e.g., summarisation). These \textit{task-specific} MGT instances tend to resemble human-written text more closely due to their constrained task formulation and contextual conditioning. In this work, we show that a range of SOTA MGT detectors struggle to identify task-specific MGT reflecting real-world editing on Wikipedia. We introduce \textsc{TSM-Bench}, a multilingual, multi-generator, and \textit{multi-task} benchmark for evaluating MGT detectors on common, real-world Wikipedia editing tasks. Our findings demonstrate that (\textit{i}) average detection accuracy drops by 10--40\% compared to prior benchmarks, and (\textit{ii}) a generalisation asymmetry exists: fine-tuning on task-specific data enables generalisation to generic data -- even across domains -- but not vice versa. We demonstrate that models fine-tuned exclusively on generic MGT overfit to superficial artefacts of machine generation. Our results suggest that, in contrast to prior benchmarks, most detectors remain unreliable for automated detection in real-world contexts such as UGC platforms. \textsc{TSM-Bench} therefore provides a critical foundation for developing and evaluating future models.

    benchmark
  120. arxiv:2605.31105 · cs.CL
    GRKV: Global Regression for Training-Free KV Cache Compression in Long-Context LLMs
    Junjie Peng, You Wu, Haoyi Wu, Jialong Han +3

    Large language models (LLMs) with extended context lengths rely on the key-value (KV) cache to support attention over prior tokens. However, maintaining the KV cache incurs substantial memory overhead, motivating KV-cache compression methods that enforce a fixed budget through eviction and merging. Modern eviction methods increasingly adopt span-based retention because preserving contiguous spans is empirically effective and better preserves semantic coherence. Yet, when combined with post-eviction merging, span-based retention concentrates merges onto a small set of span-boundary carrier tokens, producing a highly imbalanced merge pattern that exacerbates over-merging and increases information loss. To address this imbalance, we propose GRKV (Global Regression for KV Cache), a training-free KV-cache merging method that directly minimizes the discrepancy between compressed-cache and full-cache attention outputs. GRKV uses ridge-regression-based merge steps to distribute information from evicted tokens across retained tokens, while regularizing the updates to prevent over-smoothing. Across the LongBench and RULER long-context benchmarks, GRKV is the only merging method that improves overall performance with minimal overhead.

    memorylong-contextbenchmark
  121. arxiv:2605.31100 · cs.AI
    Vector Linking via Cross-Model Local Isometric Consistency
    Ziying Chen, Yang Cao, He Sun, Beining Yang +1

    We study Vector Linking: given two embedding clouds produced by different black-box encoders over partially overlapping datasets, recover cross-model object correspondences using only vectors. Empirically and theoretically, we show that independently trained contrastive encoders exhibit local geometric consistency: short-range distances are approximately preserved up to a scale factor, while long-range distances are not due to model-specific distortion. Building on this, we propose an iterative, reference-based geometric embedding hashing that recovers vector links from a tiny seed set of paired anchors. It represents each vector by distances to sampled paired anchors, proposes candidate links via hash-space matching, and aggregates evidence across views in a Beta-Bernoulli posterior to bootstrap high-confidence links as new anchors. Experiments across multiple benchmarks and embedding model pairs demonstrate accurate and robust linking under varying overlap, seed budgets, and out-of-domain anchors, with applications to vector database integration and cross-model clustering. Code is available at https://github.com/DBgroup-Edinburgh/VecLinking.

    benchmark
  122. arxiv:2605.31097 · cs.AI
    SpecDB: LLM-Generated Customized Databases via Feature-Oriented Decomposition
    Yunkai Lou, Longbin Lai, Shunyang Li, Zhengping Qian +1

    Mainstream relational databases ship a uniform feature set across deployments, although individual workloads exercise only a fraction of the available subsystems. We investigate whether a database can instead be generated on demand with a feature set matched to the target workload. We present SpecDB, a system that uses large language models (LLMs) to synthesize customized relational databases. We survey 9 production systems and decompose them into 10 functional modules, each further divided into implementation variants. To capture cross-module dependencies, including cases where implementations in disjoint subtrees must be co-designed, we adopt the FODA feature model and extend it with a cooperate edge, yielding a dependency graph DBGraph. SpecDB operationalizes DBGraph through a layered module-construction pipeline in which each module is generated, validated, and integrated by a dedicated subagent (driven by three inner agents: Main, Tester, Architect), and a Refining Agent that iteratively repairs and tunes the assembled database against a user-supplied refining harness with read-only access to existing database source code. A companion selection component translates a natural-language workload description into a set of implementation variants, providing an end-to-end pipeline from workload description to deployable database. We evaluate SpecDB on TPC-C with BenchmarkSQL. The generated database (23,779 lines of Rust) completes 60-minute TPC-C at 1 and 10 warehouses with zero errors. At 10 warehouses it reaches tpmC=130, compared to 128 for PostgreSQL and 127 for MySQL, with comparable latency at ~3% of their code size. Because the agent operates at module-specification level rather than product source, it can in principle combine techniques across system boundaries. Paired with falling LLM costs, generating a purpose-built database for a target workload is becoming straightforward.

    agentbenchmark
  123. arxiv:2605.31096 · cs.CV
    iVGR: Internalizing Visually Grounded Reasoning for MLLMs with Reinforcement Learning
    Chang-Bin Zhang, Yujie Zhong, Qiang Zhang, Kai Han

    While visually grounded Chain-of-Thought (CoT) has emerged as a promising paradigm to enhance fine-grained perception in multimodal large language models (MLLMs), its efficacy during the inference phase remains underexplored. In this work, we empirically find that mandating explicit object boxes in visually grounded CoT during inference often degrades performance compared to standard textual CoT, which reasons without explicit visual grounding. We hypothesize that the visual localization capability can be internalized into the textual CoT and that the mandatory explicit grounding introduces unnecessary interference with the model's primary objective of answer prediction. To address this problem, we propose Internalizing Visually Grounded Reasoning (\textbf{iVGR}), a novel reinforcement learning framework that transfers localization capabilities into the textual reasoning process. We employ a dual-stream training strategy, where a textual stream is aligned with a high-quality visually grounded stream via a proposed consistency reward, enabling the model to localize accurately without explicit grounding during inference. Extensive experiments demonstrate that our method significantly outperforms existing baselines on fine-grained benchmarks, while maintaining the flexibility to support tool-assisted inference workflows.

    benchmark
  124. arxiv:2605.31087 · physics.optics
    Mach-Zehnder based Rotational Shearing Interferometer for Non-destructive Testing using Spatial Phase-Shifting Shearography
    Valentin-Johannes Bastgen, Michael Schuth, Georg von Freymann

    This work introduces a novel optical setup based on a Mach-Zehnder interferometer, enabling spatial phase shifting shearography with rotational shear. The optical concept employs a virtual double slit configuration, which decouples the adjustment of the shear amount from the generation of the spatial carrier frequency, thereby enabling flexible control of the measurement sensitivity. Rotational shear is generated within the optical setup by means of image rotation using Dove prisms. Since the proposed system is based on spatial phase shifting shearography, full field measurements can be performed at the camera frame rate, making the method suitable for fast non destructive testing under industrial conditions. In contrast to conventional linear shear configurations, the rotational shear approach is sensitive to tangential displacement gradients around the centre of rotation. In this paper, the proposed rotational shear approach is compared with linear shear configurations, with the results demonstrating reliable detection of relevant defects. Spatial phase shifting shearography combined with rotational shear offers significant potential for industrial non destructive testing applications, particularly in sealing technology and for the inspection of rotationally symmetric components.

    mach-zehnder
  125. arxiv:2605.31086 · cs.CL
    Beyond Static Dialogues: Benchmarking Realistic, Heterogeneous, and Evolving Long-Term Memory
    Han Zhang, Zihao Tang, Xin Yu, Xiao Liu +7

    In existing memory benchmarks for Large Language Models (LLMs), the evaluated dialogue sessions often lack long-term semantic consistency, and the underlying personas tend to be flat and static. Furthermore, in real-world scenarios, interactions between users and assistants involve more diverse, heterogeneous data streams, such as documents and emails. These shortcomings significantly limit the realism and effectiveness of current evaluations. To address these limitations, we introduce RHELM (Realistic, Heterogeneous, and Evolving Long-term Memory). Driven by meticulously crafted user profiles and a novel LOOP (pLan-rOllout-evOlve-Prune) module, we construct realistic dialogues across diverse interaction scenarios that exhibit dynamic temporal evolution and long-term coherence. Crucially, these dialogues are deeply integrated with heterogeneous external sources synchronized with the user's temporal event trajectory. The resulting benchmark encompasses challenging question-answer pairs spanning seven inquiry types, with each question mapping to at least one of 27 critical memory characteristics that we identify as essential yet underexplored in current research. Comprehensive experiments across full-context models, retrieval-augmented generation (RAG) methods, and representative memory frameworks reveal that contemporary approaches still expose critical weaknesses in complex, real-world settings, particularly in resolving multi-source aggregation and real-world contextual reasoning.

    memoryretrieval-augmentedbenchmark
  126. arxiv:2605.31080 · cs.CV
    A Pilot Study on Curator-Guided Multilingual Art Description for Blind and Low-Vision Audiences with Small Vision-Language Models
    Iosif Tsangko, Andreas Triantafyllopoulos, George Margetis, Ioana Crihana +1

    Blind and low-vision (BLV) audiences remain underserved by visual art descriptions, particularly across languages and in museum settings where privacy and intellectual-property constraints may favour small on-premise vision-language models (VLMs). This pilot study investigates curator-guided multilingual art description with Qwen2.5-VL-3B-Instruct for German, Romanian, and Serbian. We construct a parallel BLV-oriented caption corpus from artwork images and metadata, and compare language-specific LoRA adapters with a single multilingual adapter under a fixed backbone and training budget. Evaluation combines automatic lexical and embedding-based metrics with an LLM-as-Judge protocol calibrated against a small Romanian BLV pilot study. Under our pilot setup, language-specific adapters show more stable controllability and visually grounded description quality for Romanian and Serbian, while multilingual adaptation remains competitive in German. We frame these findings as deployment-oriented evidence for small on-premise VLMs, and highlight the need for larger BLV user studies and broader language coverage before drawing general conclusions about multilingual accessibility.

    llm-as-judge
  127. arxiv:2605.31075 · cs.CV
    Task-Focused Memorization for Multimodal Agents
    Tao Zou, Yichen He, Tian Qiu, Yuan Lin +1

    Long-term memory is essential for multimodal agents to build coherent experience, accumulate world knowledge, and achieve continual learning. However, constructing effective memory goes beyond memory module design and basic requirements such as accuracy and fidelity; the key challenge lies in determining what to memorize. Multimodal agents, such as embodied agents, continuously perceive, reason, and act in real or virtual environments, receiving an unbounded stream of multimodal observations. From this combinatorial explosion of information, an agent must selectively retain content that is relevant to its role in the environment and valuable for future tasks. To bridge this gap, we frame memory generation as a learnable memorization policy and introduce TaskMem (Task-focused Memorization Policy Learning), a reinforcement-learning-based framework that enables the policy to dynamically adjust its focus to the demands of real tasks encountered in the environment. TaskMem adopts a two-phase training paradigm: Phase One learns how to memorize by optimizing memory quality under fundamental fidelity requirements; Phase Two occurs after deployment, where the agent learns what to memorize by tuning an adapter on its base MLLM, using recent environment tasks to define a reward model that guides the memorization policy toward task-relevant content. To evaluate our approach, we reformulate VideoMME, EgoLife, and EgoTempo into streaming benchmarks that simulate a realistic setting in which an agent processes streaming observations and handles tasks arriving online. To isolate memory assessment, the questions must be answered using only the agent's memory, without access to raw video. Built on Qwen3-VL-30B-A3B, TaskMem improves VQA accuracy by 6.3%, 7.0%, and 5.3% on these benchmarks, respectively.

    embodiedmemorymemory moduleagentembodied agentbenchmark
  128. arxiv:2605.31073 · cs.CL
    ConsisGuard: Aligning Safety Deliberation with Policy Enforcement in LLM Guardrails
    Yan Wang, Zhixuan Chu, Zihao Xue, Zhen Bi +8

    Reasoning-based LLM guardrails improve safety moderation by generating explicit rationales before issuing final decisions. However, their rationales do not always lead to faithful enforcement: a model may recognize a harmful intent in its reasoning but still predict a safe label, or issue an unsafe decision without policy-grounded justification. We identify this safety-critical failure mode as the deliberation-to-enforcement gap. Unlike general chain-of-thought faithfulness, guardrail reliability requires policy execution consistency: the generated reasoning should be grounded in the safety policy, and the final decision should be entailed by that reasoning. We propose ConsisGuard, a consistency-aware framework for reasoning-based LLM guardrails. ConsisGuard performs Policy-to-Decision Trajectory Distillation and Functional Coupling Alignment, aligning the internal coupling between safety deliberation and decision enforcement. Experiments on prompt and response harmfulness detection benchmarks show that ConsisGuard improves detection performance while reducing policy execution failures. These results suggest that reliable reasoning-based guardrails require accurate faithful execution of safety policies.

    benchmark
  129. arxiv:2605.31067 · cs.RO
    Seeing Fast and Slow: Bimodal 3D Scene Graphs for Open-set Tasks
    Marcel Bartholomeus Prasetyo, Shrutika Vishal Thengane, A Manicka Praveen, Yi Loo +1

    Open-set task execution can significantly benefit from seamlessly switching between coarse and fine scene representations depending on the context and the evolving information as the robot explores the environment. For example, it is often sufficient to start with a coarse scene representation initially and only employ a finer, more granular scene representation when the robot encounters regions which are likely to contain the task relevant objects. Hence, in this work, we propose BiMoSG, a bimodal 3D scene graph generation approach for open-set tasks. BiMoSG employs a "fast" mode by default to efficiently generate a coarse 3D scene graph and can switch to a "slow" mode for generating a finer open vocabulary 3D scene graph of task relevant objects. We demonstrate that our proposed 3D scene graph generation approach is significantly faster than the open-source state-of-the-art approaches. This allows us to integrate the scene graph generation process with task execution for real-time deployment.

    scene graph
  130. arxiv:2605.31066 · cs.RO
    Can Aerial VLA Models Cooperate? Evaluating Closed-Loop Air-Ground Coordination with CARLA-Air
    Tianle Zeng, Yanci Wen, Xueang Yu, Hong Zhang

    Recent aerial vision-language-action (VLA) models show promising single-UAV capabilities, such as tracking moving objects and navigating to language-specified landmarks. However, it remains unclear whether these capabilities can transfer to air-ground cooperation, where a UAV and a UGV must act jointly in a shared, closed-loop physical world. We study this question with CARLA-Air, a single-process air-ground evaluation environment that unifies CARLA and AirSim inside one Unreal Engine runtime. By sharing the same world state, physics tick, and sensing pipeline, CARLA-Air enables physically consistent UAV--UGV interaction and precise measurement of simulation-timestamp alignment and effective coordination latency. Using CARLA-Air, we evaluate representative aerial VLA and planning baselines on two complementary diagnostic tasks: moving-platform landing and occlusion-recovery escort. The results show that current aerial VLA models can often track or follow a ground partner, but struggle to convert this single-agent competence into stable cooperative behavior. State prompting provides limited benefit, and naive bidirectional interaction fails to consistently improve performance and can amplify errors for most baselines. These findings suggest that, under the tested text-based cue interfaces, zero-shot cooperative air-ground VLA requires three components beyond the current paradigm: explicit partner-state grounding, low-latency action coordination, and team-level objective alignment. Our code is available at https://github.com/louiszengCN/CarlaAir.

    vision-language-actionvlavla model
  131. arxiv:2605.31065 · cs.AI
    DRIFT: Joint Channel Estimation and Prediction Towards Pilotless 6G Non-Terrestrial Networks
    Bruno De Filippo, Carla Amatetti, Alessandro Vanelli-Coralli

    Non-terrestrial networks (NTNs) are expected to play a pivotal role in sixth-generation (6G) systems by enabling ubiquitous connectivity and massive communication. In this context, channel prediction emerges as a key technique to improve the spectrum utilization efficiency by limiting the pilot overhead. However, many proposed predictors based on artificial intelligence (AI) are characterized by high inference complexity, posing challenges to onboard implementation. In this paper, we address the challenge of designing accurate yet computationally efficient channel prediction techniques tailored to low Earth orbit (LEO) NTNs, where strict power constraints limit model complexity, to enable spectral efficiency gains. We propose an iterative joint channel estimation and prediction framework in the context of 6G NTNs that significantly reduces pilot overhead by transmitting pilots only in the initial slot and relying on data-driven processing for subsequent slots. We introduce Data-driven Refinement and Iterative Forecast for wireless channel Tracking (DRIFT), a lightweight architecture that refines data-aided channel estimates and predicts future channel frequency responses with low computational cost and reduced error propagation. Two predictor variants based on convolutional and long short-term memory layers are investigated. Simulation results in an end-to-end simulation of an uplink LEO NTN scenario show that the proposed approach achieves up to 12% spectral efficiency gain compared to conventional pilot-based systems, with robustness to training-test mismatches and consistent performance across different channel models. Moreover, DRIFT requires fewer than 200k multiply-accumulate operations, making it suitable for on-board satellite implementation under stringent power constraints.

    memory
  132. arxiv:2605.31064 · cs.AI
    Fighting Numerical Hallucinations via Data-centric Compilation for Online Financial QA
    Hao Chen, Xing Tang, Qirui Liu, Weijie Shi +5

    Large Language Models (LLMs) have significantly advanced online data services, particularly in the domain of financial question answering (FinQA). However, such systems remain susceptible to numerical reasoning hallucinations, which critically undermine reliability in high-stakes financial applications. Although retrieval-augmented generation (RAG) has been widely adopted to ground responses in external knowledge, it introduces three persistent challenges: noise sensitivity, calculation fragility, and an auditability crisis. Existing model-centric approaches, which primarily focus on optimizing either the retriever or generator in isolation, still struggle to address these issues in an integrated manner. In this work, we pioneer a data-centric paradigm and propose a novel framework, the Data-centric Reasoning Compiler (DCRC). The framework operates through three cohesive phases: (1) adversarial data construction, which synthesizes training examples with controlled noise to teach robustness; (2) multi-stage training that cultivates a Data-centric Structuring Agent (DSA) capable of explicit evidence auditing and program synthesis; and (3) a compile-and-execute inference process, where the DSA transforms user queries and retrieved documents into verifiable, executable reasoning programs. This data-driven framework ensures faithful numerical reasoning by design. We conduct extensive experiments on established offline benchmarks and further validate our framework through deployment in a real-world online financial QA system.

    retrieval-augmentedagentbenchmark
  133. arxiv:2605.31057 · cs.CV
    LVSA: Training-Free Sparse Attention for Long Video Diffusion
    Gael Glorian, Ioannis Lamprou, Zhen Zhang, Yujie Yuan +1

    Dense self-attention is the compute and quality bottleneck of long-video diffusion inference: cost grows quadratically with the sequence length, and beyond the training horizon the model converges to near-static output, that is, "frozen" repetitive video. State of the art approaches are either too costly, e.g., they require retraining, or fail to satisfy both performance and quality objectives in a scalable manner. To this end, we introduce Long Video Sparse Attention (LVSA), a training-free model-agnostic block-sparse attention for video diffusion transformers that combines a structured window pattern with rotating global anchors, thus removing the fixed-grid bias which causes long-range temporal artifacts. LVSA, combined with a FlashInfer kernel, reduces compute up to 3.17x on Wan 2.1 1.3B at a 6x horizon, 2.98x on Wan 2.1 14B at a 6x horizon, and 3.33x on HunyuanVideo 1.5 at a 1.5x horizon, compared to dense attention. Beyond reducing compute, LVSA enables HunyuanVideo 1.5 generation at a 2x horizon, which is otherwise out-of-memory on a single GPU. Moreover, LVSA provides speedups up to 2.41x compared to RIFLEx and 3.27x compared to UltraViCo on Wan 2.1 1.3B. To demonstrate applicability across diverse platforms, we apply LVSA on NPUs and achieve speedups up to 2.71x on Wan 2.2 A14B and 3.24x on Wan 2.1 1.3B compared to dense attention. To evaluate quality in a fair way, we introduce VQeval, a tool properly scoring loopy video failures, which instead are rewarded in state of the art evaluators like VBench-Long. LVSA is quality-neutral for generation at training horizon length and quality-positive at extended lengths.

    evaluator
  134. arxiv:2605.31051 · cs.AI
    Linear Ordering Problem: Time for a Change
    Fabrizio Fagiolo, Marco Baioletti, Valentino Santucci

    The Linear Ordering Problem (LOP) is a fundamental combinatorial optimization problem with important applications in areas such as economics, social choice, and machine learning. Its most prominent use is the triangulation of economic input-output tables, which helps identify critical industries in an economy. Most existing algorithms have been evaluated on benchmarks derived from outdated macroeconomic data, which no longer reflect the structure of contemporary economies. Furthermore, LOP instances often exhibit many distinct global optima that can differ substantially from one another, creating challenges for applications that rely on a single solution. To address these limitations, we introduce a novel benchmark suite derived from up-to-date real-world economic data and an algorithmic scheme that leverages state-of-the-art LOP metaheuristics to generate diverse sets of high-quality solutions, together with metrics for assessing both quality and diversity. Experiments were conducted to report results on the proposed benchmark suite under both the traditional single-solution setting and the newly introduced multi-solution scenario

    benchmark
  135. arxiv:2605.31048 · cs.CV
    Rethinking Efficient Crack Segmentation with Task-Aligned Structural-Directional Modeling
    Shipeng Liu, Liang Zhao, Dengfeng Chen, Weihua Zhang

    Recent crack segmentation methods often follow generic semantic segmentation designs, using stronger backbones, hybrid CNN-Transformer-Mamba encoders, and auxiliary enhancement branches. Although effective, this raises whether stronger generic feature mixing is the most suitable direction for crack segmentation. We instead formulate crack segmentation as sparse structural recovery. Cracks have limited category-level semantics but strong morphological regularities, being thin, sparse, anisotropic, locally fragmented, and easily confused with textures or shadows. Thus, the key bottleneck lies in preserving weak structural evidence, recovering directional continuity, and suppressing background coupling. We propose RIFT, a compact family of morphology-aligned crack segmentation models. Rather than compressing a complex generic architecture, RIFT is simple by design, preserving local evidence, aggregating cooperative directional continuity, and restoring crack structures through lightweight multi-scale fusion. Experiments on four public benchmarks show that RIFT achieves the best or tied-best results across the 16 main metrics against reproduced representative baselines. RIFT-B gives the strongest overall accuracy, while RIFT-T provides the best deployment efficiency with only 0.47M parameters and high inference speed. Topology-aware evaluation, ablations, transfer experiments, and visualizations further verify that task-aligned simplicity can match or surpass complex hybrid architectures when its inductive bias fits crack morphology. Code: https://github.com/xauat-liushipeng/RIFT

    benchmark
  136. arxiv:2605.31042 · cs.AI
    From Prompt Injection to Persistent Control: Defending Agentic Harness Against Trojan Backdoors
    Jiejun Tan, Zhicheng Dou, Xinyu Yang, Yuyang Hu +3

    LLM agents are evolving from conversational chatbots to operational tools in real-world workspaces. In local agentic harnesses, an LLM can read and write files, call tools, and reuse workspace state across sessions. While such capabilities enhance utility, they also expose a new attack surface for attackers. Attackers can embed a prompt injection within a file or tool output. Agents may read this hidden instruction, store it, and execute it later. In this multi-step trojan attack paradigm, no individual step appears malicious on its own, but these steps can collectively turn untrusted text into persistent control content. However, existing defenses often inspect each step in isolation. As a result, they can block a clear harmful action, but fail to detect the earlier write operation that plants the backdoor. To reveal this threat, we introduce ClawTrojan, a benchmark designed to identify multi-step trojan attacks in local agentic harnesses. In an OpenClaw-style simulated workspace with GPT-5.4, ClawTrojan reaches a 95.5% attack success rate (ASR), while existing single-turn prompt-injection attacks produce near-zero ASR on the same model. To address this threat, we propose DASGuard, which scans control-like text in sensitive local files, traces its origin, and removes control content that does not originate from a trusted source. Our results show that DASGuard achieves strong dynamic defense by combining runtime attack blocking with sanitized commits to the workspace.

    llm agentagenticbenchmark
  137. arxiv:2605.31041 · cs.CV
    Does Visual Information Play a Decisive Role in Vision-Language-Action Model Driving Behavior?
    Jingtao He, Hongliang Lu, Xiaoyun Qiu, Yixuan Wang +1

    Vision-Language-Action (VLA) models have demonstrated promising capability in autonomous driving, highlighting the potential of unified multimodal architectures for jointly modeling perception and planning. However, how current VLA-based driving behavior is grounded in visual information remains poorly understood. Existing evaluation protocols mainly focus on aggregate performance metrics, lacking structured and practical diagnostics to quantify visual-behavior dependency. In this work, we introduce a structured multi-level visual perturbation framework to analyze visual-behavior dependency in VLA-based driving models systematically. The framework organizes controlled visual perturbations along three complementary dimensions: channellevel degradation, information-level disruption, and structurelevel modification. We apply it to VLA-based driving systems and evaluate behavioral responses under both open-loop trajectory prediction and interactive closed-loop safety evaluation. Experimental results reveal evaluation-dependent dependency patterns and uneven visual grounding across abstraction levels. These findings call for more structured analyses and principled design of VLA driving models to better understand how visual information shapes behavior and develop safer, more robust systems.

    vision-language-actionvlaevaluation protocol
  138. arxiv:2605.31033 · cs.CV
    SlotMemory: Object-Centric KV Memory for Streaming Long-Video Generation
    Weijia Dou, Hui Li, Jiahao Cui, Lei Zhou +2

    Streaming video generation models typically rely on temporal-centric memory, which organizes historical context as raw frames, chunk segments, or unclustered tokens. This organization frequently leads to identity drift and semantic inconsistency when entities exit the frame or during interactive prompt transitions. To address these limitations, we propose SlotMemory, an object-centric Key-Value memory mechanism for streaming video diffusion. Our approach shifts the memory abstraction from "when" an event occurred to "what" is being represented by decomposing the transformer's key-value manifold into discrete, reusable semantic slots. By utilizing these slots as routing addresses to index and store high-fidelity key-value tokens, we enable entity-level persistence and prompt-aware retrieval across long horizons. Evaluated on 60-second interactive narratives using the Wan2.1-T2V-1.3B backbone, SlotMemory achieves a state-of-the-art quality score of 81.61 and a 22.8 percent relative improvement in dynamic consistency over the strongest existing streaming baseline. Our results demonstrate that structured semantic representation, rather than raw temporal capacity, is the essential primitive for persistent long-form video synthesis. Our codes and checkpoints are available at https://tj12323.github.io/SlotMemory/.

    memory
  139. arxiv:2605.31025 · cs.CL
    TRACE: Discovering Task-Specific Parameter via Adaptation-Aware Probing for Continual Fine-Tuning
    Xiaosong Han, Ke Chen, Xindi Dai, Di Liang +6

    In real-world deployment, LLMs are often adapted continually across tasks to keep LLMs up-to-date in production, where new fine-tuning should preserve previously learned skills. However, indiscriminately mixing tasks can dilute task specialization, while sequential fine-tuning (full-parameter or low rank adaptation) often causes catastrophic forgetting due to destructive overwriting. Replay-based continual tuning and maintaining separate task-specific adapters can mitigate forgetting, but introduce additional compute, storage, and management overhead. Recognizing the redundancy of LLM parameters for any single task, we reframe continual task adaptation as task-specific parameter discovery via adaptation-aware probing: a short warm-start probe exposes a task's adaptation trace, enabling us to identify and isolate the small subset of parameters essential for each task to mitigate catastrophic forgetting. Building on this view, we introduce TRACE, a novel approach for discovering Task-specific paRameters via Adaptation-aware probing for Continual finE-tuning. We perform a short warm-start fine-tune to derive task-specific core parameters by comparing the warm-started and pre-trained models. Core parameters are identified via two strategies: importance scoring (L$_2$ norm and Fisher Information) and specificity analysis (cosine similarity of parameter updates). In continual fine-tuning settings, only the active task's core parameters are updated while others remain frozen, preserving prior knowledge. We conduct extensive experiments across multiple standard benchmarks to demonstrate the superior performance of our proposed method. Additionally, we validate the generalization of our method through a cross-model and scale transferability study, demonstrating a "small-to-large" paradigm that guides the fine-tuning of large-scale models under resource constraints.

    benchmark
  140. arxiv:2605.31023 · cs.MA
    HADT: A Heterogeneous Multi-Agent Differential Transformer for Autonomous Earth Observation Satellite Cluster
    Mohamad A. Hady, Muhammad Anwar Masum, Siyi Hu, Mahardhika Pratama +2

    This work addresses the problem of autonomous resource management in heterogeneous satellite cluster conducting Earth Observation (EO) missions including optical and Synthetic Aperture Radar (SAR) satellites. In autonomous operation mode, satellites are equipped with intelligent capabilities enabling real-time decision-making based on the latest conditions, while requiring minimal interaction with ground operators. Traditional scheduling approaches typically rely on mathematical models to represent satellite mission and resource management. Then, this problem is solved by using optimization algorithms. However, such solutions become less effective when the underlying models are not available, over complex, and inaccurate due to dynamic changes and uncertainties inherent in the space mission environment. A promising alternative is to reformulate the problem as a sequential decision-making process and apply model-free reinforcement learning techniques to enable adaptive and real-time resource management. To this end, we propose a novel transformer-based architecture tailored for heterogeneous satellite cluster autonomous EO Mission with relational observations-actions tokenization and differential attention mechanism. Our experimental results demonstrate significant performance improvements compared to the available baselines. Moreover, the proposed architecture exhibits strong adaptability and transferability with respect to varying numbers of satellite clusters.

    multi-agent
  141. arxiv:2605.31021 · cs.CL
    A Persona-Based Evaluation Framework for Pluralistic Alignment in Generative AI
    Atahan Karagoz

    Current alignment paradigms for generative artificial intelligence rely predominantly on monolithic benchmarking frameworks that reduce the plurality of human judgment to aggregated statistical baselines, thereby obscuring cultural, demographic, and contextual variability in evaluation. We introduce a state-space constrained emulation framework for AI evaluation that replaces singular assessment functions with a structured manifold of synthetic cognitive profiles representing diverse human perspectives. We show that modern generative architectures can instantiate and maintain these evaluative personas with high consistency, enabling a form of pluralistic, perspective-dependent benchmarking that more closely reflects real-world consensus variability. However, we further analyze the stability of these simulated evaluators under sequential inference and stochastic prompt perturbations, revealing systematic degradation in persona coherence that manifests as state-space drift and semantic inconsistency. These findings suggest that static alignment constraints are insufficient for sustaining robust evaluative behavior over time. Instead, we argue for the necessity of embedding dynamic, viability-driven regulatory mechanisms within generative systems to preserve coherent cognitive emulation. By framing persona-based evaluation as a structured dynamical system over latent representation manifolds, this study provides a foundation for more adaptive, human-aligned, and context-sensitive approaches to AI evaluation.

    benchmarkevaluatorevaluation framework
  142. arxiv:2605.31010 · cs.CL
    MoG: Mixture of Experts for Graph-based Retrieval-Augmented Generation
    Zheng Yuan, Chuang Zhou, Linhao Luo, Siyu An +3

    Retrieval-augmented generation is intensively studied to ground large language models on external evidence. However, retrieving from a unified knowledge base could inevitably introduce irrelevant information that may mislead generation for complex reasoning. Inspired by the conditional computation of mixture of experts (MoE), where a router sparsely selects specialized experts alongside shared ones for each input, we propose \textbf{M}ixture \textbf{o}f experts for \textbf{G}raph-based Retrieval-Augmented Generation, i.e., \textbf{MoG}. It organizes knowledge into two core components: (i) diverse, always-accessible hub graphs that encode semantically and structurally central knowledge and provide contextual clues for expert activation, and (ii) sparsely activated expert graphs that contain domain-specific evidence. MoG first accesses hub graphs to identify general evidence and derive contextual clues. Then, a topology-aware router dynamically activates a limited set of expert graphs conditioned on the query, thereby confining retrieval to a focused evidence subspace. Extensive experiments on challenging benchmarks show that MoG consistently outperforms strong baselines, with over 20\% relative improvement on MuSiQue. Our code is available in https://github.com/DEEP-PolyU/MoG.

    retrieval-augmentedbenchmark
  143. arxiv:2605.30989 · cs.RO
    A study on a Real-Time VR-Based Teleoperation Framework for Manipulator in Dynamic Environment
    InGyu Choi, GeonYeong Go, SunWoo Ahn, HyoJae Kang +1

    Robot teleoperation enables safe, non-contact task execution in hazardous environments where direct human access is difficult, and its application has expanded with recent VR technologies. Many VR teleoperation studies, however, have primarily served as data-collection tools for robot imitation learning, so they often do not explicitly address dynamic obstacles, workspace changes, or collision risks during operation. For real deployment aimed at operator safety, teleoperation must react to dynamic situations with low latency and remain robust to mistakes made by inexperienced operators. This paper presents a VR teleoperation framework that supports real-time manipulation while handling collisions with both static and moving obstacles. The framework integrates GPU-accelerated inverse kinematics and trajectory optimization within a VR interface to generate feasible joint commands at each control cycle under robot constraints. Experiments with a 7-DoF manipulator demonstrate stable online behavior and collision-aware motion generation across three scenarios: obstacle-free, static-obstacle, and moving-obstacle environments. The results indicate that the proposed approach generates motion consistent with the operator's command while producing safe detours when obstacles interfere with the commanded path.

    manipulationteleoperationmanipulator
  144. arxiv:2605.30987 · cs.CV
    Benchmarking Single-Step Inpainting Methods for Multi-Object 3D Gaussian Splatting Scenes
    Finn Dröge, Cecilia Curreli, Abhishek Saroha, Daniel Cremers

    The tasks of object removal and inpainting 3D Gaussian Splatting (3DGS) scenes face challenges such as 3D consistency across camera views. In comparing 2D inpainters and their suitability for the 3D domain, we find that reconstruction-based inpainters outperform generative diffusion models in 3D consistency. Integrating these 2D inpainters into different single-step methods for creating and finetuning 3DGS scenes, our results indicate that initializing the scene from scratch produces higher quality results than finetuning the existing scene. Using a state-of-the-art generative 2D inpainter, we create a straightforward baseline to underline the importance of object removal before inpainting in the 3D setting. Since 360° datasets rarely include real-world ground truths, and challenging occlusion scenarios are equally sparse, we introduce a novel multi-object scene with recorded ground truth data and many views with object occlusions.

    benchmark
  145. arxiv:2605.30972 · cs.CV
    BiSegMamba: Efficient Bidirectional Tri-Oriented Mamba for 3D Medical Image Segmentation
    Bakht Zada, Chao Tong, Qile Su, Shuai Zhang

    Accurate 3D medical image segmentation requires both long-range volumetric context and fine boundary preservation. CNN-based methods have limited global dependency modeling, while Transformer-based models are often computationally expensive for dense 3D inputs. Recent Mamba-based methods provide an efficient alternative, but existing volumetric designs still depend on repeated high-resolution scanning, forward-only sequential modeling, and fixed directional summation, causing high cost, scan-order bias, and suboptimal directional aggregation. We propose BiSegMamba, an efficient bidirectional tri-oriented Mamba network for 3D medical image segmentation. BiSegMamba follows a compact-to-detail design, where a progressive compacting stem (PCS) enables efficient latent-space reasoning while retaining shallow high-resolution features for reconstruction. A multi-scale spatial mixer (MSSM) captures local anatomical patterns in early stages, and the proposed bidirectional tri-oriented Ortho Mamba (Bi-ToOM) block models long-range dependencies from multiple orthogonal views using jointly processed forward and backward scan sequences. Adaptive directional fusion (ADF) learns input-dependent channel-wise weights across scan orientations, replacing fixed summation with orientation-aware fusion. Experiments on a collected carotid CTA dataset and three public benchmarks, BraTS2023, ACDC, and AMOS-CT, show that BiSegMamba generalizes well across vascular, cardiac, brain tumor, and abdominal multi-organ segmentation tasks. Compared with SegMamba-V2, BiSegMamba achieves slightly better performance on BraTS2023 and clear improvements on ACDC and the carotid dataset, while reducing computational cost by up to 77.9% FLOPs, demonstrating a strong accuracy-efficiency balance for general 3D medical image segmentation.

    benchmark
  146. arxiv:2605.30966 · cs.CL
    Reading Between the Citations: A Typed Claim Network for Scientific Literature
    Ning Ding, Sergio J. Rodríguez Méndez, Pouya G. Omran

    Knowledge graphs over corpora of inter-referencing documents - scholarly papers, legal opinions, policy briefs - encode the topology of reference but not its stance. The standard representation collapses a rich evaluative relation into an untyped edge, losing the very content that supports community-level queries about how one document is received by another. We propose the claim network: a representational pattern in which each cross-document reference is reified as a typed claim, carrying source, target, claim text, and a four-class stance label grounded in the citation-intent literature. We give a construction pipeline applicable to any corpus of scholarly inter-referencing documents and instantiate it on a corpus of 127 papers in 3D point cloud semantic segmentation, producing a network of 8,260 typed claims. Three downstream task families demonstrate what the network enables: retrieval signal augmentation, aggregated-stance summarisation, and topological analytics. Head-to-head evaluation against standard Retrieval-Augmented Generation (RAG) baselines shows that the gain over flat retrieval is the gain from the right intermediate representation rather than the wrong one.

    retrieval-augmentedknowledge graph
  147. arxiv:2605.30961 · cs.CL
    EvoGens: A Population-Based Heuristic Search Framework for Scientific Idea Generation
    Xu Li, Hanzhe Tu, Xinyi Li, Kuncheng Zhao +2

    Generating novel research ideas is fundamental to scientific progress. While Large Language Models (LLMs) show promise in assisting this process, existing approaches often exhibit semantic convergence, resulting in limited diversity and novelty. To address this, we introduce EvoGens, an evolution-inspired framework that recasts scientific idea generation as an evolutionary search over a population of ideas. EvoGens iteratively applies rank-based mutation with differentiated retrieval planning to incorporate external knowledge, and semantic-aware crossover to fuse complementary concepts for conceptual reorganization. A lightweight evaluation signal guides the selection process, encouraging sustained exploration while mitigating premature convergence. Extensive experiments demonstrate that EvoGens substantially enhances exploration capabilities compared to state-of-the-art baselines. Specifically, it improves the Novelty from 0.1 to 0.4 and the Diversity from 0.24 to 0.55, while maintaining comparable idea quality under the current automatic evaluation protocol. These findings suggest that evolutionary mechanisms can serve as a useful framework for exploration-oriented research ideation, especially for broadening the novelty and diversity of candidate ideas under a shared automatic evaluation setting.

    evaluation protocol
  148. arxiv:2605.30957 · cs.RO
    RDGen: Demonstration Generation for High-Quality Robot Learning via Reinforcement Learning
    Zijian Zhu, Menglin Zou, Zhuang Li, Yaojie Tu +1

    Vision-Language-Action (VLA) models have emerged as a promising paradigm for general-purpose robot control. However, their performance remains fundamentally constrained by the availability of high-quality robot trajectory data. In current robot learning practice, such data are primarily collected through human teleoperation, which is labor-intensive, costly, and difficult to scale. In this paper, we propose RDGen, a sim-to-real reinforcement learning framework for generating high-quality robot demonstrations. Rather than employing reinforcement learning solely as the final control policy, RDGen leverages trained RL policies as a structured trajectory generator. The system consists of a VLM-based task parser that identifies task-relevant objects, a Grounding DINO-based object localizer, and an RL policy transferred from simulation to the real robot. Successful rollouts are then harvested as clean, high-quality demonstrations for downstream VLA training, while the simulation stage further provides a scalable source of additional trajectories at little marginal cost. Experiments on a pick-and-place task demonstrate that the transferred RL policy achieves a high task success rate. Compared with human teleoperation, RDGen produces significantly smoother trajectories and yields superior downstream VLA performance. These results indicate that RL-generated demonstrations can serve as more reliable and consistent supervisory signals for robot policy learning.

    vision-language-actionvlateleoperationrobot policysim-to-real
  149. arxiv:2605.30947 · cs.CL
    Extending AI for Research to the Humanities: A Multi-Agent Framework for Evidence-Grounded Scholarship
    Yating Pan, Jiajun Zhang, Jun Wang, Qi Su

    LLM-based research agents have advanced rapidly in science and engineering, where research is organized around executable experiments, code, and quantitative signals. Humanities scholarship, however, requires a different mode of reasoning: interpretive, evidence-grounded argument over primary sources, where scholarly value depends on faithful quotation, verifiable provenance, and close reading. Existing research agents remain largely optimized for execution and retrieval, not evidence-grounded interpretive reasoning. To address this gap, we introduce SPIRE (Scholarly-Primitives-Inspired Research Engine), a multi-agent framework for evidence-grounded humanities scholarship. Drawing on Scholarly Primitives theory, SPIRE casts recurring humanities operations as cooperating agent roles (source discovery, evidence annotation, comparison, provenance checking, sampling, citation binding, and argumentative synthesis) over a multi-scale close-reading substrate of passages, intra-context graph communities, and cross-context semantic clusters. On a peer-reviewed-paper benchmark over classical Chinese and Greco-Roman Latin scholarship, SPIRE recovers cited primary-source evidence more reliably than Naive LLM, Text RAG, and GraphRAG, and receives higher blind-judge scores on answer accuracy, depth, coverage, and evidence quality. Ablations show that both the scholarly-operation agents and close-reading retrieval contribute to evidence-grounded essays. Code, data catalogues, and reproduction scripts are released at https://github.com/YatingPan/SPIRE.

    agentmulti-agentagent frameworkbenchmark
  150. arxiv:2605.30942 · cs.CV
    PRISM: Progressive Reasoning through Iterative Slot Memory for Vision
    Ziyu Wang, Shuangpeng Han, Mengmi Zhang

    Modern vision models process images in a single feed-forward pass, which limits their ability to recover missing evidence or refine uncertain representations under incomplete observations. Inspired by the iterative nature of human perception, we introduce PRISM (Progressive Reasoning through Iterative Slot Memory), a pyramid vision architecture that reasons over images through iterative refinement. At a high level, PRISM groups visual features into object-centric representations, retrieves relevant patterns from a learned memory, and iteratively refines the representation to resolve ambiguity and recover missing information. This organize-recall-refine process operates recurrently across multiple scales, enabling progressive improvement of visual representations. Across standard vision tasks, including image classification, object detection, and semantic segmentation, PRISM achieves competitive performance while demonstrating improved robustness under incomplete observations such as occlusion. These results suggest that iterative reasoning with structured representations and memory is a promising direction for building more resilient and adaptive vision models. Source code and models will be released.

    memoryiterative refinement
  151. arxiv:2605.30933 · physics.optics
    Transformation of a three-tone phase modulated CW laser field into sequence of short pulses
    Rustem Shakhmuratov

    This paper presents generation of Fourier-limited pulses from a periodically phase-modulated CW laser field by phase manipulation of its spectral components. Phase modulation in the form of modulus function of sine (MFS) is considered. It allows to produce pedestal-free pulses with controllable repetition rate and duty cycle. Sidelobes of these pulses can be excluded by choosing a proper modulation index. The proposed method allows to produce pulses with 50\% duty ratio. It is shown that three-tone modulation of phase allows to simulate MFS phase modulation.

    manipulation
  152. arxiv:2605.30931 · cs.CL
    MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft
    Tianjie Ju, Yueqing Sun, Zheng Wu, Wei Zhang +6

    Multimodal large language models (MLLMs) have shown strong capabilities in perception, reasoning, and action generation. However, their ability to sustain exploration in dynamic open worlds remains unclear. Existing embodied and game-based benchmarks often compress interaction into short-horizon tasks or entangle success with domain-specific game mechanics. In this paper, we introduce MineExplorer benchmark for evaluating open-world exploration capabilities of MLLM agents in Minecraft. We first filter atomic tasks whose solutions rely heavily on Minecraft-specific knowledge to better reflect general open-world reasoning. Then we organize the benchmark around a ReAct-style capability formulation and compose atomic tasks into implicit multi-hop tasks. To further construct reliable instances, MineExplorer uses a multi-agent synthesis workflow that jointly designs task graphs, sandbox scenes, and rule-based milestone evaluators. Human evaluation shows that the multi-agent synthesis workflow produces significantly more reliable instances than a single-agent baseline. Experiments with advanced MLLM agents show that open-world exploration remains challenging, as strong models can handle many single-hop tasks but degrade sharply when hidden prerequisites must be coordinated over longer trajectories. Further analysis finds that task difficulty tracks agent completion, and larger models or thinking modes do not consistently translate into better performance. Code and dataset are available at https://github.com/Jometeorie/MineExplorer.

    embodiedagentllm agentmulti-agentbenchmarkevaluator
  153. arxiv:2605.30930 · cs.CL
    TUX: Measuring Human--AI Tacit Understanding
    Yueshen Li, Hanyi Min, Vedant Das Swain, Koustuv Saha

    As large language models (LLMs) increasingly act as collaborative partners, human--AI alignment is often evaluated through explicit task success, accuracy, or reward optimization. Yet many collaborative settings depend on tacit understanding: whether an agent can align with a human's evaluative stance or representational priors without clear objectives, communication, or feedback. To study this capacity, we develop a spectrum-placement task inspired by the social party game Wavelength, in which humans and agents independently place concepts along subjective spectra. We operationalize the Tacit Understanding Index (TUX) as a pairwise measure of similarity between human and agent judgments, and evaluate it with 241 human participants and 200 profile-conditioned LLM agents across four models. We find that nearest human--agent pairs in trait space achieve significantly higher TUX, suggesting that tacit alignment is structured by person-level characteristics rather than random similarity. Regression analyses show that TUX becomes more explainable as predictor sets become richer, with individual traits, decision-making styles, and confidence improving over aggregate trait-distance baselines. These findings suggest that tacit understanding between humans and LLMs is measurable, while revealing the limits of profile-based conditioning for capturing deeper representational alignment.

    agentllm agent
  154. arxiv:2605.30928 · cs.RO
    Enhancing Human-Likeness in Reinforcement Learning Agents via Hierarchical Macro Action Quantization
    Usman Nizamani, M. Shaheer Luqman, Fawad Javed Fateh, Ali Shah Ali +3

    Human-like agents are a long-standing goal of artificial intelligence. Despite strong performance, most reinforcement learning (RL) agents remain reward-driven and often exhibit behaviors that differ from humans, limiting interpretability and reliability. In this work, we introduce a novel human-like RL framework that predicts action sequences closely aligned with human behaviors while maximizing rewards. Specifically, we encode human demonstrations into macro actions using a hierarchical macro action quantization approach (termed HiMAQ) consisting of two successive levels of vector quantization. The lower quantization level maps input actions to fine-grained subaction clusters, while the higher quantization level aggregates these subaction clusters into action clusters. Extensive evaluations on the D4RL benchmarks show that our hierarchical approach outperforms the non-hierarchical baseline (MAQ), achieving better human-likeness scores while maintaining comparable or better success rates than previous RL agents. The improvements generalize across integrations with various RL algorithms, namely IQL, SAC, and RLPD.

    benchmark
  155. arxiv:2605.30924 · cs.CL
    EMBGuard: Constructing Hazard-Aware Guardrails for Safe Planning in Embodied Agents
    Dongwook Choi, Taeyoon Kwon, Bogyung Jeong, Minju Kim +5

    MLLM-powered embodied agents deployed in real-world environments encounter physical hazards. However, existing approaches lack explicit mechanisms for identifying hazards and reasoning about action-conditioned risks, leading agents to either miss risky interactions or over-identify risks. To address this, we propose EMBGuard, the first MLLM-based safety guardrail for embodied agents designed to decouple physical risk reasoning from agent policy. By evaluating a (visual observation, action) pair, EMBGuard identifies hazardous configurations and provides natural language explanations of potential risks. Alongside EMBGuard, we contribute EMBHazard, a training dataset of 15.1K action-conditioned pairs, and EMBGuardTest, a benchmark of 329 manually curated real-world scenarios spanning seven physical risk categories. Through compositional variation of hazards and actions, we generate diverse risky and benign scenarios that agents may encounter during planning. Despite its compact size (2B, 4B), EMBGuard achieves performance competitive with proprietary MLLMs (e.g., GPT-5.1, Gemini-2.5-Pro) while significantly reducing the false-positive rates that hinder real-time deployment. We make the code, data, and models publicly available at https://github.com/dongwxxkchoi/EMBGuard

    embodiedaction-conditionedagentembodied agentbenchmark
  156. arxiv:2605.30917 · cs.CV
    Inference-Free Multimodal Learned Sparse Retrieval for Production-Scale Visual Document Search
    Gyu-Hwung Cho, Youngjune Lee, Kiyoon Jeong, Siyoung Lee +4

    As large-scale visual-document corpora such as arXiv papers and enterprise PDFs continue to grow, visual-document retrieval has gained increasing attention; yet it still lacks a deployable system that lexically indexes visual documents to serve queries without neural encoding at scale. Existing methods either achieve strong retrieval quality with VLM-based dense or multi-vector models but require neural query encoding at serving time, or avoid query encoding with OCR- or caption-based BM25 at the cost of time-consuming text extraction or generation. To fill this missing serving regime, we present V-SPLADE, an inference-free sparse retriever for visual-document retrieval. However, such inference-free multimodal learned sparse retrieval systems remain underexplored and have not yet shown dense-level effectiveness under high sparsity. We attribute this limitation to a lexical grounding problem: visual sparse representations often fail to capture the lexical content embedded in document images. To address this problem, we introduce caption-gated token supervision, a training-only signal that uses VLM-generated captions as lexical cues to activate retrieval-relevant vocabulary dimensions. With this supervision, V-SPLADE improves average NDCG@5 across six visual-document retrieval benchmarks by +13.8pp over the same-scale dense baseline and by up to +6.3pp over OCR- or caption-based BM25 baselines. On an 18.7M-document corpus, it more than doubles R@5 over the same-scale dense baseline and further improves competing retrievers through score fusion by up to +2.4pp R@5. Code will be released soon at https://github.com/naver/v-splade.

    benchmark
  157. arxiv:2605.30915 · cs.CV
    DiTTo: Scalable Order-aware All-in-One Image Restoration Agent
    Seungho Choi, Jihyong Oh

    Real-world images rarely suffer from a single degradation, and the order in which degradations are removed substantially affects the final restoration quality, motivating agent-based image restoration (IR), where a vision-language model schedules a pool of pre-built restoration-experts. However, existing training-based agents require $\mathcal{O}((N^{\mathbf{D}})^{2})$ restoration-expert calls per image to construct the Optimal Restoration-action Trajectory Dataset (ORTD), where $N^{\mathbf{D}}$ denotes the number of degradation types in the universe $\mathbf{D}$, and couple agent training to a fixed restoration-expert pool, preventing extension to newly introduced restoration-experts without full retraining. To overcome these efficiency and extensibility bottlenecks, we propose \textbf{DiTTo}, a novel order-aware image restoration agent framework consisting of the DiTTo Simulator and the DiTTo Agent. The DiTTo Simulator combines $\cup$S-IR for single-step restoration-action simulation and AiO-IQA for per-action quality prediction, reducing ORTD construction to $\mathcal{O}(N^{\mathbf{D}})$ simulator calls per image; the DiTTo Agent is trained by SFT on the simulator-generated ORTD, followed by \textbf{Order-aware Restoration Alignment (ORA)} that aligns degradation identification, restoration-action-ordering, and output format along independent axes. This enables \textbf{plug-and-play scalable extensibility}: adding a new restoration-expert requires updating only the lightweight ORA stage. On the MiO-100 evaluation set with up to five concurrent degradations, our DiTTo Agent achieves state-of-the-art multi-degradation restoration quality among previous agent-based IR methods.

    agentagent framework
  158. arxiv:2605.30912 · cs.CV
    Attend to Evidence: Evidence-Anchored Spatial Attention Supervision for Multimodal RLVR
    Ruina Hu, Chen Wang, Lai Wei, Jionghao Bai +4

    Reinforcement learning with verifiable rewards (RLVR) improves vision-language models (VLMs) by optimizing outcome rewards derived from final answers. However, such outcome-only rewards do not tell the model which image regions justify an answer. For questions that require visual grounding, these rewards cannot distinguish responses supported by relevant visual evidence from those produced by language-prior shortcuts or lucky guesses. We introduce EASE (Evidence-Anchored Spatial Attention), which augments multimodal RLVR with visual-evidence process supervision. EASE converts annotated evidence regions into a smoothed visual-token target and uses it to guide response-to-image attention during RL training, but only on high-reward trajectories. The annotations are used solely as privileged training labels, while inference requires only the original image and question. Across Qwen2.5-VL-7B, Qwen3-VL-4B, and Qwen3-VL-8B, EASE raises average scores over DAPO by 2.5 to 3.1 points on perception, hallucination, visual math, and multimodal reasoning benchmarks. Diagnostics and ablations show that EASE better aligns visual attention with annotated evidence regions.

    benchmark
  159. arxiv:2605.30911 · cs.CV
    What Makes LVLMs Hallucinate Less? Unveiling the Architectural Factors Behind Hallucination Robustness
    Yusheng He, Jizhe Zhou, Xia Du, Zheng Lin +2

    Hallucination remains one of the key challenges undermining the reliability of Large Vision-Language Models (LVLMs). But what makes an LVLM hallucinate less? Many existing efforts focus on improving internal components of the model. We argue that hallucination fundamentally stems from how the model architecture is designed. To investigate this, we factor the architecture design into three dimensions: Linguistic Foundation (LF), Visual Representation (VR), and Semantic Alignment (SA), and categorize hallucinations into Co-occurrence, Similarity, and previously overlooked Uncertainty types. Building on this formulation, we propose CoSimUE, a benchmark that creates fine-grained hallucination scenarios through controlled textual perturbations and random perturbations, enabling mapping between design choices and hallucination behaviors. Experiments across 7 design aspects show that: 1) the widely emphasized scaling of model parameters has only limited impact on reducing all three types of hallucinations; 2) larger and better-trained language foundations can reduce co-occurrence hallucinations; 3) stronger visual encoders and higher resolutions mitigate similarity errors; 4) effective alignment strategies alleviate uncertainty hallucinations. 5) Furthermore, cross-dimensional analysis reveals that jointly enhancing visual fidelity and alignment quality yields the most comprehensive improvements. This study provides the first systematic exploration linking architecture-level design to hallucination robustness, offering practical guidance for developing reliable and efficient LVLMs.

    benchmark
  160. arxiv:2605.30907 · cs.CL
    BlueFin: Benchmarking LLM Agents on Financial Spreadsheets
    Srivatsa Kundurthy, Clara Na, Colton Moraine, Anoushka Mohta +5

    We present BlueFin, a benchmark that tasks large language model (LLM) agents with synthesis, manipulation, and comprehension tasks over spreadsheet workbooks in the professional finance domain. Though estimates of the global population of paying users of spreadsheet software range in the hundreds of millions -- an order of magnitude more than the estimated global population of professional developers -- comparatively fewer resources have been devoted to exploring and expanding LLM capabilities in the spreadsheet domain, with fewer still dedicated to mirroring real occupational tasks encountered by those in professional finance roles. In response, we curate a set of 131 challenging, complex tasks with real-world relevance in the domain, containing 3,225 granular rubric criteria; notably, our rubric criteria and LM judge evaluations are validated by a team of expert human annotators, resulting in high-quality, granular evaluations of complex tasks that are difficult to verify programmatically but can be reliably evaluated by an LM judge agent. Our judge achieves parity with expert consensus ($α=0.826$) with a macro-F1 score of 0.839. Frontier LLMs demonstrate poor performance on the challenging benchmark, with the strongest LLMs achieving less than 50\% average scores across tasks -- models exhibit particular weaknesses in dynamic correctness. Our contributions include a dataset of examples across three categories of spreadsheet tasks, an open source harness and agentic evaluation framework, and a characterization of existing frontier models' performance on our benchmark.

    manipulationllm agentagenticbenchmarkevaluation framework
  161. arxiv:2605.30900 · physics.app-ph
    BilliardPhys-Bench: Benchmarking Physical Reasoning and Visual Dynamics of Multimodal LLMs
    Ben Wang, Xiaogang Li, Ruochen Gao, Peiyao Xiao +5

    Current multimodal models handle static image recognition well, but intuitive physical reasoning remains a weakness. Predicting how objects will move and interact from a single image is still difficult for these systems. We present BilliardPhys-Bench, a benchmark for physical reasoning in synthetic billiards environments. Its procedural engine generates randomized scenarios with friction and elastic collisions. The benchmark tests three abilities: (1) predicting ball-to-ball collisions, (2) reasoning about wall bounces, and (3) estimating final ball positions after motion stops. We evaluate recent MLLMs from the GPT, Claude, Gemini, and Qwen families. Performance drops as simulation time increases and scene geometry grows more complex. We also observe a consistent failure mode we call "stasis bias": when the correct physical outcome is harder to infer, models tend to predict no interaction. These findings show where current MLLMs break down on visual dynamics and point toward the need for better physical inductive biases in multimodal architectures.

    benchmark
  162. arxiv:2605.30888 · cs.CL
    The Flip Side of RLHF: On-Policy Feedback for Reward Model Self-Supervised Improvement
    Xiaobo Wang, Tong Wu, Min Tang, Jiaqi Li +2

    Building strong reward models (RMs) for language model alignment is bottlenecked by the cost and difficulty of acquiring diverse and reliable preference data from human annotation or judge models. It is dramatically worse as the policy evolves beyond the static RM training. Therefore, we propose SAVE (Self-supervised reward model improvement via Value-Anchored On-policy feedback), a framework that grades on-policy responses as feedback by using the value function for on-policy RM training. SAVE naturally converts the reward-graded on-policy responses into supervision with a prompt-specific value head as an adaptive anchor. It computes RM advantages and filters ambiguous samples to update the RM via a contrastive objective. The effectiveness of SAVE for enhancing RM training is strongly validated through rigorous empirical evaluation across six diverse benchmarks. It achieves outperforming results across all datasets while maintaining consistent improvements across three RL algorithms (GRPO, RLOO, GSPO) and different policy backbones.

    benchmarkjudge model
  163. arxiv:2605.30880 · cs.CL
    PatchWorld: Gradient-Free Optimization of Executable World Models
    Jiaxin Bai, Yue Guo, Yifei Dong, Jiaxuan Xiong +12

    Text-agent environments are typically modeled as partially observable Markov decision processes (POMDPs), assuming that the simulator's latent state and transition dynamics are hidden from the agent. Yet little work has examined whether executable code can be induced to serve as a world model for prediction and planning under partial observability. We introduce PatchWorld, a gradient-free framework that turns offline trajectories into executable Python world models through counterexample-guided code repair. Instead of predicting the next observation with a black-box model, PatchWorld induces symbolic belief-state programs whose action updates can be inspected, replayed, and locally patched. Across seven AgentGym environments, PatchWorld-Simple achieves the highest code-based planning score among evaluated methods, reaching 76.4\% macro success in live one-step lookahead while invoking no LLM calls inside the world-model prediction module itself. We further find that a human-specified residual-memory bias improves surface observation fidelity but weakens decision utility. This exposes a tradeoff in executable world models, since improving observation fidelity can come at the expense of action-discriminative dynamics, and vice versa. Code is available at https://github.com/HKBU-KnowComp/PatchWorld.

    world model
  164. arxiv:2605.30877 · cs.RO
    Wall-OSS-0.5 Technical Report
    Ryan Yu, Pushi Zhang, Starrick Liu, Brae Liu +23

    Large-scale Vision-Language-Action (VLA) pretraining is increasingly adopted as the foundation for robot policies, yet the evidence for pretrained VLAs is almost invariably reported after task-specific fine-tuning.This leaves a foundational question unanswered: does VLA pretraining itself yield executable robot behavior, or does it merely furnish a better initialization for downstream policy learning? We present Wall-OSS-0.5, an open-source 4B VLA built upon a 3B VLM backbone augmented with action-generation components, designed so that pretrained robotic capability is directly measurable on physical hardware.The model is pretrained across more than 20 embodiments, processing over one million robot trajectories per epoch alongside a grounded multimodal corpus. We adopt a gradient-bridged co-training recipe in which three objectives play distinct and complementary roles: discrete action prediction routes strong VLM-native gradients into the backbone, multimodal prediction preserves grounded vision-language understanding, and continuous flow matching serves as the deployment-time action interface. Before task-specific fine-tuning, the pretrained checkpoint achieves non-trivial zero-shot real-robot behavior, completing several tasks, including a held-out deformable manipulation task, at high task progress on a 17-task suite. After fine-tuning, the same checkpoint serves as a stronger adaptation prior, reaching 60.5% average task progress on 15 real-robot tasks and outperforming π_0.5 by 17.5%. Multimodal evaluations further confirm that action training does not erode grounded vision-language competence: the model preserves broad vision-language ability while strengthening embodied grounding. Together, these results reposition VLA pretraining from an initialization strategy to a directly testable, already useful source of robot capability.

    vision-language-actionvlaembodiedmanipulation
  165. arxiv:2605.30876 · cs.CL
    dMoE: dLLMs with Learnable Block Experts
    Sicheng Feng, Zigeng Chen, Gongfan Fang, Xinyin Ma +1

    Diffusion Large Language Models (dLLMs) have recently emerged as a promising alternative to autoregressive models, offering competitive performance while naturally supporting parallel decoding. However, as dLLMs are increasingly integrated with Mixture-of-Experts (MoE) architectures to scale model capacity, a fundamental mismatch arises between block parallel decoding and token-level expert selection. Specifically, each dLLM forward pass processes multiple tokens with bidirectional dependencies, whereas conventional MoE layers route each token independently. This mismatch substantially increases the number of uniquely activated experts, making inference increasingly memory-bound. To address this, we propose dMoE, a simple yet effective block-level MoE framework. The central idea of dMoE is to aggregate token-level expert distributions within each block into a unified block-level expert distribution, which is then used to guide expert routing in a more coherent manner. In this way, dMoE substantially reduces the number of uniquely activated experts during inference without sacrificing performance, thereby mitigating the memory-bound bottleneck. Extensive experiments across a variety of benchmarks demonstrate the effectiveness of dMoE. On average, dMoE reduces the number of uniquely activated experts from 69.5 to 14.6 while retaining 99.11% of the original performance. Meanwhile, it reduces memory usage by 76.64% to 79.84% and achieves 1.14$\times$ to 1.66$\times$ end-to-end latency speedup. Code is available at: https://github.com/fscdc/dMoE

    memorybenchmark
  166. arxiv:2605.30870 · physics.optics
    Anti-symmetric Multimode Waveguide Grating-Assisted Narrowband MZI for Programmable Spectral Shaping Units
    Qi Wang, Pin Yu, Jia Meng, Jihao Wang +2

    We present a narrowband integrated Mach-Zehnder interferometer (MZI) capable of precise transmission control within a targeted wavelength band while maintaining out-of-band transparency. This functionality enables its use as a fundamental building block for fully programmable on-chip spectral shaping. The device is implemented on a novel dual-mode (TE0/ TE1) transmission platform, where anti-symmetric multimode waveguide Bragg gratings (AM-WBGs) and asymmetric Y-branches are combined to function as an equivalent narrowband 1*2 or 2*2 coupler. Experimentally, the MZI achieves wide extinction ratio tuning 0 dB to 30 dB across a 2.5 nm bandwidth, with independent and simultaneous control of both wavelength and extinction ratio. Cascaded multiple narrowband MZIs are experimentally characterized, demonstrating independent intensity control at individual wavelengths without cross-interference. Furthermore, the device's application as a tunable, channel-selective optical blocker/passer in high-speed communication systems is experimentally validated. Compared to prior approaches relying on dual-grating-assisted contra-directional couplers, the AM-WBG-based design overcomes fundamental bandwidth limitations caused by unintended intra-waveguide coupling bands. In addition, their single-waveguide-grating structures enhance the reliability of both fabrication and spectral control, while enabling compact spiral configurations for significant miniaturization. These advantages position the proposed MZI a promising, scalable candidate for advanced spectral shaping applications.

    mach-zehnder
  167. arxiv:2605.30857 · cs.CL
    MADS: Model-Aware Diverse Core Set Selection for Instruction Tuning
    Yi Bai, Wenhao Zhang, Yao Chen, Jiao Xue +2

    Instruction fine-tuning is employed to enhance the instruction-following ability of large language models (LLMs). As the amount of instruction fine-tuning data increases, selecting the optimal core set becomes particularly important. However, ensuring the diversity of the core set remains a significant challenge. Existing methods predominantly distinguish different training data based on the text features themselves, decoupled from LLMs' own understanding and representation of the data. To address this issue, we propose a Model-Aware Diverse Core Set Selection method, which distinguishes data features based on the neural activation states during LLM inference. This approach serves as an efficient instantiation of coverage-based selection using model-intrinsic activation features to ensure the diversity in the core set. We extensively evaluate our method on six benchmarks that cover five distinct tasks. In our method, the core set selected by the 3B-parameter LLM performs effectively when utilized to fine-tune larger models with 7B, 8B, and 13B parameters. Experimental results on the Alpaca-GPT4 dataset, which comprises 52K instruction-response pairs, show that the core set, sized at 15\% of the original dataset and selected by Llama-3.2-3B-Instruct, achieves an average improvement of 2.5\% when fine-tuning four larger base models compared with training on the full dataset. The experimental results demonstrate that our method enhances model performance on multiple downstream tasks while reducing data requirements.

    benchmark
  168. arxiv:2605.30854 · cs.MA
    Safe Equilibrium Policy Optimization for Strategic Agent Policies
    Karthika Arumugam, Kiran Kumar Manku, Amit Dhanda

    Language models fine-tuned with reinforcement learning typically optimize for task reward, ignoring multi-agent strategic structure. Because these agents condition on natural language game-state descriptions and emit actions through free-form generation, strategic failure modes -- exploiting weaker opponents, coordinating on harmful equilibria, and externalizing costs are inseparable from the language interface itself. We propose Safe Equilibrium Policy Optimization (\sepo{}), a training objective that augments expected payoff with explicit penalties for exploitability, collusion risk, and externality cost. We implement \sepo{} as a reward signal for Group Relative Policy Optimization (GRPO), applied to Gemma~4 E4B-it and Qwen~3.5-4B after supervised fine-tuning (SFT). Evaluated across five strategic domains: Iterated Prisoner's Dilemma, repeated auctions, two negotiation variants, and Kuhn Poker. \sepo{} achieves zero exploit-pool advantage in Kuhn Poker for both models, outperforms the base model on safety in four domains, and corrects the over-cooperative behavior introduced by SFT. In negotiation, \sepo{} achieves a positive-safety outcome and only the positive normalized relative advantage of any negotiation configuration. Ablation experiments confirm that per-rollout exploit computation is necessary: a shared constant penalty cancels in GRPO advantage normalization (constant control-variate property), producing zero gradient. To support further research in strategic safety for agents, we release our \href{https://anonymous.4open.science/r/sepo-2668/README.md}{code} and SFT datasets.

    agentmulti-agent
  169. arxiv:2605.30850 · physics.optics
    Quantum Photonic Time Crystals: From Temporal Boundaries to Floquet Light-Matter Interactions
    Younsung Kim, Kyungmin Lee, Kun Woo Kim, Bumki Min

    Photonic time crystals (PTCs) are temporally periodic media whose Floquet spectra can exhibit momentum gaps, parametric amplification, and effective non-Hermitian descriptions, making them an idealized setting for vacuum amplification and nonequilibrium light-matter dynamics. Their classical electrodynamics is now well developed; the quantum side is less so, and this focused review is an attempt to organize what exists. We trace that account from temporal boundaries to homogeneous Floquet media and light-matter dynamics. A single temporal boundary induces Bogoliubov mode mixing and photon-pair creation; in homogeneous bulk media, momentum conservation isolates counter-propagating $(k,-k)$ sectors and yields a two-mode $SU(1,1)$ squeezing structure. Temporal periodicity promotes this to a Floquet problem with band and momentum-gap regimes, compactly described in a fixed Nambu basis. We then relate PTCs to the dynamical Casimir effect and parametric amplification, which share the same pair-creation mechanism but organize it through discrete resonances rather than a momentum-resolved bulk spectrum. We close with light-matter settings: spontaneous-emission decay and modulation-assisted excitation, atom-PTC dynamics, LDOS-based observables and their limits, and finite, dispersive, and experimentally accessible platforms.

    quantum photonic
  170. arxiv:2605.30849 · cs.RO
    High-Load-Density Electro-Permanent Magnetic Foot with Controllable Adhesion for Quadruped Wall-Climbing Robots
    An Li, Bo Tao, I-Ming Chen, Han Ding

    To enable reliable climbing locomotion of quadruped robots on ferromagnetic surfaces, this paper presents a high-load-density electro-permanent magnetic foot with controllable adhesion, featuring force-feedback circular Halbach-net electro-permanent magnet (CHN-EPM) adhesion units and a magnetization control system. Due to its three-dimensional magnetic circuit structure and flux-concentration effect, the CHN-EPM enables a distributed parallel magnetic flux path with enhanced flux utilization, resulting in reduced sensitivity to air-gap variations and allowing effective adhesion to be maintained even under partial contact conditions. The proposed CHN-EPM generates a maximum adhesion force exceeding 1000 N with a load-to-weight ratio over 200:1. A magnetization driver and a two-stage pulse current control strategy are developed to regulate the excitation current amplitude and duration, enabling accurate and reliable magnetization. By incorporating a flexible pressure sensor for contact force feedback, the system can effectively monitor attachment and detachment states, ensuring robust adhesion switching under uncertain contact conditions. The proposed system is integrated into a commercial quadruped robot (Unitree GO2), demonstrating high-load adhesion on ceiling and vertical-wall surfaces and stable locomotion on painted, perforated, and curved ferromagnetic surfaces.

    quadruped
  171. arxiv:2605.30848 · cs.CL
    LLM Anonymization Against Agentic Re-Identificatio
    Ziwen Li, Jianing Wen, Tianshi Li

    Agentic LLMs with web search change the threat model for text anonymization: weak contextual cues can become cross-referenceable evidence for re-identification, yet those same details also carry downstream analytic value of the text. Existing defenses either remove explicit identifiers, perturb text for formal privacy, or test rewritten text against non-web inference models, leaving underexplored the operating region between resistance to agentic web-search re-identification and utility retention. We introduce AURA (\textbf{A}nonymization with \textbf{U}tility-\textbf{R}etention \textbf{A}daptation), an LLM-powered \textit{mask-reconstruct} framework that decouples privacy localization from utility-preserving reconstruction and selects candidates with adversarial privacy and utility-retention checks. We evaluate AURA on real-user interview transcripts using re-identification attacks carried out by web-search agents, along with a utility evaluation based on interviewee-profile facts, codebook facts, and the joint contextual utility grid. Our results show that AURA improves the privacy-utility frontier by using adaptive privacy scope to strengthen resistance to agentic re-identification and using a mask-reconstruct anonymization method to better preserve contextual utility under fixed privacy scope.

    agentic
  172. arxiv:2605.30834 · cs.RO
    Hide-and-Seek in Trajectories: Discovering Failure Signals for VLA Runtime Monitoring
    Seongheon Park, Wendi Li, Changdae Oh, Samuel Yeh +3

    Vision-Language-Action (VLA) models enable robots to follow natural language instructions and generalize across diverse tasks, but they remain vulnerable to execution failures that compromise reliability in real-world deployment. Detecting such failures during execution is therefore critical for the robust deployment of embodied systems. Existing failure detection methods either rely on expensive action resampling or external models, while alternatives propagate trajectory-level labels uniformly across every timestep, obscuring localized failure signals. In this paper, we propose \textbf{Hide-and-Seek}, a framework that formulates VLA failure detection as a coarsely supervised learning problem. By combining inter-trajectory and intra-trajectory contrastive objectives, Hide-and-Seek localizes failure-indicative actions and induces temporally structured failure signals from trajectory-level supervision alone, without any step-level annotation. We evaluate Hide-and-Seek on LIBERO, VLABench, and a real-world robotic platform across three representative VLA policies: OpenVLA, $π_0$, and $π_{0.5}$.Our method achieves state-of-the-art multi-task failure detection performance with a practical accuracy--timeliness trade-off under conformal prediction, and generalizes well to both seen and unseen tasks.

    vision-language-actionvlaembodiedopenvlalibero
  173. arxiv:2605.30833 · cs.CL
    Your Teacher Can't Help You Here: Combating Supervision Fidelity Decay in On-Policy Distillation
    Yanjiang Liu, Jie Lou, Xinyan Guan, Yuqiu Ji +6

    On-policy distillation transfers reasoning capabilities by training a student model on its own generated trajectories using token-level feedback from a teacher. However, we identify a critical bottleneck, \textbf{Supervision Fidelity Decay (SFD)}: as student-generated prefixes lengthen, the teacher's next-token distribution becomes less confident and less discriminative. Consequently, the teacher-dependent corrective signal in reverse-KL distillation weakens, causing student drift to compound across long reasoning chains. To mitigate SFD, we introduce \textbf{Lookahead Group Reward (\ours{})}. Building on the insight that next-step teacher confidence reflects the discriminative strength of future reverse-KL supervision, \ours{} evaluates the student's top-K candidate tokens by the teacher confidence they induce at the subsequent step and assigns a group-normalized reward. To maintain computational efficiency, we further design an entropy-triggered tree-attention mechanism. Across six math and code benchmarks, \ours{} improves mean@8 by \textbf{2.57} points over OPD for a 7B student, with gains increasing in longer-generation and reaching +\textbf{4.92} points on AIME-26 at 39k tokens.

    benchmark
  174. arxiv:2605.30826 · cs.CL
    Beyond Agreement: Scoring Panel-Surfaced Biomedical Entity Candidates for Curator Triage
    Shuheng Cao, Ruiqi Chen, Renjie Cao, Zhenhao Zhang +2

    Biomedical NER is deceptively simple for modern LLMs: plausible biomedical mentions are easy to surface, but corpus-convention correctness depends on annotation conventions, span boundaries, entity granularity, and type schemas. Multi-LLM agreement is a salience signal, not corpus-convention correctness. We introduce a candidate-level panel-output benchmark for panel-surfaced candidate verification, where the unit is an aligned candidate surfaced by an explicitly defined multi-model panel rather than a standalone extractor output. The benchmark aligns eight LLMs' predictions over five public biomedical NER datasets into a candidate master table. BioConCal is an in-domain supervised scorer that instantiates this layer with inference-time gold-free agreement, mention, surface-availability, and document features for a fixed candidate stream. In domain, BioConCal improves AUROC from 0.753 for raw agreement to 0.910. At a validation-selected 0.95 precision target it selects 1,340 candidates at empirical test precision 0.939, compared with 293 for raw agreement. This corresponds to candidate-level recall 0.592 and corpus-level recall 0.523 against a within-panel row-label ceiling of 0.883. The main benefit is not recovering entities missed by every panel member, but reshaping a noisy panel stream into a higher-yield review queue. Under entity-type shift, thresholds require target-domain validation, and exact character localization remains a separate deterministic post-processing step.

    benchmark
  175. arxiv:2605.30802 · cs.MA
    Design and Evaluation of Multi-Agent AI Oracle Systems for Prediction Market Resolution
    Tarun Kota

    Prediction markets aggregate collective intelligence to forecast uncertain events, but their utility depends on reliable outcome resolution. Existing oracle systems tradeoff fast but brittle automation against accurate but costly human arbitration. Single-LLM oracles achieve meaningful accuracy but inherit all failure modes of their underlying model with no self-correction mechanism. We evaluate whether multi-agent LLM architectures can improve oracle resolution accuracy over single-model baselines. We compare independent aggregation and deliberative consensus against single-LLM baselines (GPT-5 Nano, DeepSeek V3, and Llama-3.3-70B) on 1,189 resolved prediction market questions from KalshiBench. All agents share a common evidence layer through Exa, with retrieval filtered by publication date to isolate reasoning from retrieval quality. Independent aggregation with confidence-weighted voting achieves the highest accuracy at 83.43 percent, outperforming the best individual model by 1.01 percentage points. Deliberative consensus degrades accuracy to approximately 76 percent, below every single-model baseline, attributed to error propagation during debate where confidently wrong models flip correct ones. Error correlations across models (0.529-0.689) explain why aggregation gains fall short of the theoretical Condorcet ceiling, placing a fundamental limit on ensemble approaches. Many questions resist correction by any multi-agent architecture, motivating escalation to human arbitration. We propose routing criteria for hybrid AI-human oracle systems: auto-resolving only unanimous, high-confidence questions yields 97.87 percent accuracy on 47 percent of the dataset, with inter-agent disagreement flagging the remainder for human review.

    multi-agentself-correction
  176. arxiv:2605.30795 · cs.RO
    Feat2Go: Visual Feature-Grounded Value Estimation for Embodied Reinforcement Learning
    Junyang Shu, Zhiwei Lin, Bingqing Wei, Yongtao Wang

    Reinforcement learning is a promising approach for improving the capabilities of vision-language-action (VLA) models while avoiding the heavy data requirements of imitation learning. However, its effectiveness for VLA models is often constrained by sparse supervision and the difficulty of designing informative reward signals for long-horizon manipulation. In this work, we present Feat2Go, a fine-grained value estimation framework for embodied reinforcement learning. Specifically, Feat2Go first derives a continuous progress target from a pretrained visual world model by measuring patch-level similarity to subgoal states and partitioning episodes into semantic stages with trend-based clustering. We then train an embodied value model to predict this structural progress from the current observation and task instruction, and use the predicted value to reshape terminal rewards during policy optimization. The proposed framework is compatible with existing VLA policy reinforcement learning pipelines, including PPO and GRPO, and does not rely on manual reward engineering. Extensive experiments on ManiSkill3 and RoboTwin 2.0 demonstrate that Feat2Go consistently improves the performance of existing VLA models under both single-arm and bimanual manipulation settings. More specifically, on ManiSkill3, Feat2Go improves OpenVLAOFT from 17.5% to 82.9% average out-of-distribution success while retaining 96.9% in-distribution performance. On RoboTwin 2.0, Feat2Go achieves an average success rate of 88.8% in domain-randomized task settings, outperforming prior reinforcement learning methods.

    vision-language-actionvlavla modelvla policyembodiedmanipulation
  177. arxiv:2605.30790 · cs.CL
    On the impact of retrieved content representations in RAG Pipelines
    Jonathan J Ross, Bevan Koopman, Anton van der Vegt, Guido Zuccon

    Retrieval-Augmented Generation (RAG) supplements a language model's input with retrieved documents, yet most RAG pipelines inherit retrieval components designed for human readers. How retrieved content should be represented when the consumer is a large language model (LLM) rather than a human is less well understood. Recent work has proposed transformations of retrieved content and identified properties that affect generation, but each examines a single transformation or property in isolation, leaving open which features of a document's representation matter most. We address this with a controlled comparison: holding retrieval fixed, we vary only the representation of retrieved documents, comparing an original baseline against thirteen transformations spanning selection, summarisation, and reformulation, in query-dependent and query-independent variants. Across these fourteen representations we measure question-answering accuracy for four generators, and for each representation we also measure answer retention: whether a known answer-bearing document still supports its answer after transformation. We find that answer retention is the primary determinant of generator accuracy; notably, when retention is high, a representation's wording, structure, length, and query-dependence have limited effect. This suggests that accuracy gains attributed to specific mechanisms in prior work may be partly explained by how well those mechanisms preserve answer-bearing content, an attribution that cannot be settled without controlling for retention.

    retrieval-augmentedragrag pipeline
  178. arxiv:2605.30788 · cs.CL
    XLGoBench: Detecting cross-lingual skill gaps with algorithmic tasks
    Purvam Jain, Preethi Jyothi, Vihari Piratla, Suvrat Raju

    We introduce a set of synthetic algorithmic tasks to detect cross-lingual gaps in the abilities of large language models. Our benchmark is commensurate across languages, since it requires models to perform the same underlying task in different languages; scalable, since each task can be generated at varying levels of complexity allowing it to be adapted to models with different capabilities; quantifiable, since every task admits an objective notion of correctness; and transparent, since tasks are generated from simple templates that can be readily audited for translation errors. Because our benchmark focuses on algorithmic tasks, differential performance is a sufficient -- but not necessary -- indicator of cross-lingual gaps. Nevertheless, we show through extensive experiments that our benchmark exposes persistent cross-lingual gaps in multiple state-of-the-art models.

    benchmark
  179. arxiv:2605.30780 · cs.RO
    Two Degree-of-Freedom Vibratory Transport in a Grasp
    C. L. Yako, Shenli Yuan, Kenneth Salisbury

    In this paper, we use asymmetric vibrations to demonstrate two degree-of-freedom (DoF) in-hand manipulation of grasped parts. The asymmetric vibrations are achieved through closed-loop position control of a moving surface, which applies a periodic stick-slip waveform to the part to be manipulated. We show analytically how two vibratory waveform parameters, the sticking acceleration and the slipping acceleration, affect average part velocity when moving against gravity. The theoretical trends are then validated using an experimental setup where the squeeze force is controlled and part motion is recorded by a high-resolution encoder. We also develop a 2-DoF vibratory surface capable of translation in one direction and rotation about the surface normal. Using two of these 2-DoF surfaces in a parallel jaw gripper configuration, we bidirectionally translate and rotate a variety of grasped parts, as well as demonstrate that the same waveform trends for translation also persist for in-plane rotation.

    manipulationgrippergrasp
  180. arxiv:2605.30778 · cs.RO
    Object-Informed Model Predictive Path Integral Control for Non-Prehensile Robot Manipulation
    Nikola Raicevic, Bharath Raam Radhakrishnan, Chenbin Yu, Ki Myung Brian Lee +1

    Long-horizon planning for non-prehensile robot manipulation is challenging due to underactuated and discontinuous interactions. We propose a hierarchical formulation of model predictive path integral (MPPI) control that guides robot-level planning with a separately computed object-level plan to achieve efficient long-horizon prediction. We first solve a simplified object-only problem, assuming the object can be actuated directly, and use the planned object trajectory as a reference in solving the joint robot-object planning problem. We evaluate our method in both simulation and hardware using a 6-DoF xArm6 manipulator to perform object pushing tasks in which the target object must reach a goal while avoiding static obstacles, necessitating non-myopic reasoning. Our object-informed MPPI increases task success by 40\% with a 26\% faster control frequency in simulation, and by 20\% in real experiments with similar computation as regular MPPI.

    manipulationmanipulator
  181. arxiv:2605.30770 · cs.RO
    SSR: Scaling Surefooted and Symmetric Humanoid Traversal to the Open World
    Ruiqi Yu, Yiwen Wang, Yuan Hao, Jun WU +1

    Extending humanoid traversal to the open world is key to practical deployment in human environments, but remains challenging. The robot must use vision to ensure safe and reliable foot placement on heterogeneous terrain under highly dynamic motion, while producing coordinated, natural whole-body behaviors. We propose SSR, an efficient end-to-end framework for egocentric vision-based humanoid traversal that jointly learns these capabilities. SSR introduces imagined foothold guidance, which learns to model forthcoming swing-foot contacts and evaluates their support to guide pre-touchdown swings toward stable regions, reducing edge slips. It further employs equivariant latent-space symmetry augmentation to efficiently induce bilateral coordination under high-dimensional visual observations, and uses terrain-specific multi-discriminator motion priors to encourage human-like behavior across scenes. Extensive experiments show that SSR achieves safe, stable, and high-quality locomotion on diverse real-world terrains, including stairs with varied structures and extreme challenges such as wide gaps and high platforms, while enabling reliable long-horizon traversal in open outdoor environments.

    humanoid
  182. arxiv:2605.30749 · cs.RO
    FLAG: Flow Policy MaxEnt-RL by Latent Augmented Guidance
    Sungha Kim, Gawon Lee, Jusuk Lee, Jonghae Park +2

    Maximum entropy reinforcement learning (MaxEnt-RL) enables robust exploration, yet practical implementations often restrict policies to simple Gaussians. While recent approaches incorporate expressive generative policies via importance-weighted supervised learning, they are prone to importance weight collapse, which limits their scalability in high-dimensional action spaces. Our key insight is to mitigate this limitation by localizing the sampling region, avoiding the weight degeneracy induced by importance sampling over the entire action space. To instantiate this insight, we introduce \textbf{FLAG} (\textbf{F}low policy with \textbf{L}atent-\textbf{A}ugmented \textbf{G}uidance). FLAG augments the state space with a flow latent variable and optimizes a provably consistent proxy MaxEnt-RL objective. We empirically demonstrate that FLAG enables expressive policy optimization with limited importance samples and scales to high-dimensional control tasks. Furthermore, FLAG achieves state-of-the-art performance across challenging benchmarks. Our project webpage: https://flag-rl.github.io/

    benchmark
  183. arxiv:2605.30740 · cs.RO
    GSAM: A Generalizable and Safe Robotic Framework for Articulated Object Manipulation
    Beichen Shao, Mengying Xie, Heng Su, Wanyi Zhang +4

    Articulated object manipulation is a unique challenge for service robots. Existing methods employ end-to-end policy learning, visionmotion planning, and large-language/visual-language model (LLM/VLM), but often overlook the diversity of articulated objects and the complexity of interactions between end-effector and handle, leading to limited generalization and destructive collisions. To address this, we propose GSAM, a generalizable and safe robotic framework for articulated object manipulation. Specifically, a vision-based perceiver generates the kinematic parameters. Considering that pre-trained markers in perceiver yield raw estimations that may deviate from commonsense, we present a f ine-tuned VLM-based refiner, using chain-of-thought (COT) commonsense reasoning to refine perception. To prevent destructive collisions, we design an interaction constraint function generator, integrating articulated object, interaction pose, and obstacle avoidance knowledge into a base. LLM then functionalize these constraints and apply them to trajectory and posture planning. A kinematic-aware manipulation planner verifies reachability for trajectory and posture. Experiments on 50 hinge tasks across 5 object categories and 50 randomly initialized end-effectorhandle configurations show that GSAM reduces standard deviation by 3.1% and improves manipulation success rate by 36.0% compared to the best baseline, respectively demonstrating the superior object generalization and interaction safety of GSAM in practical scenarios.

    manipulation
  184. arxiv:2605.30698 · cs.MA
    Seeing Before Agreeing: Aligning Multi-Agent Consensus with Visual Evidence
    Yuhan Wang, Shuochen Chang, Yalin Feng, Dongsheng Ma +7

    Vision-language models (VLMs) have achieved strong performance on visual question answering (VQA). To mitigate individual hallucinations and blind spots, aggregating diverse perspectives via multi-agent collaboration has emerged as a promising paradigm. While this approach has shown great success in textual QA, its potential in the multimodal domain remains under-explored. Existing multi-agent VQA methods predominantly adapt text-centric protocols, focusing on textual discussions while ignoring the alignment of visual information. In this work, we reveal a key insight: answer-level agreement is insufficient for reliable multi-agent VQA; \textit{aligned visual evidence} -- shared support from the image regions agents rely on -- is essential for trustworthy consensus. To leverage this insight, we propose EAGLE (\textbf{E}vidence-\textbf{A}ligned \textbf{G}rounded mu\textbf{L}ti-agent r\textbf{E}asoning), a training-free evidence-centered framework for coordinating multiple VLM agents. EAGLE explicitly exposes each agent's grounding regions as visual evidence, enables mutual verification over the evidence, and uses evidence consistency to guide final decision-making. Experiments on six VQA benchmarks show that EAGLE achieves best average performance across domains while remaining lightweight, interpretable, and practical for deployment.

    multi-agentbenchmark
  185. arxiv:2605.30695 · cs.RO
    Primitive Subspaces Mediate Few-Shot Transfer in VLAs
    Anya Singh, Cabrel Happi, Jai Relan, Varun Nair +1

    Deploying vision-language-action (VLA) policies in industrial environments requires the ability to teach new tasks at low cost, a property current VLAs lack, since each new task requires fine-tuning. We investigate whether primitive-aware training produces a transferable artifact: a learned library of sub-skills that can be composed at inference time, conditioned on a small number of demonstrations, to perform tasks the policy was never trained on. We train two VLA architectures with different inductive biases, OpenVLA and $π_{0.5}$, on the REASSEMBLE contact-rich assembly dataset under matched LoRA fine-tuning recipes and locked hyperparameters, varying training between flat trajectories and primitive-segmented episodes with primitive-specific language prompts. We hold out 6 object-task combinations from training and evaluate few-shot transfer: models receive $m \in \{0, 1, 3, 5, 10\}$ demonstrations of a held-out task and attempt execution without weight updates. We replicate across three training seeds and validate on a second dataset (LIBERO-Long). Primitive-trained models reach 78% of fine-tuned upper-bound performance with only m=3 demonstrations, while flat-trained models require m=10 demonstrations to reach the same level -- a $3\times$ sample efficiency gap that replicates across seeds, architectures, and datasets. To establish causation, we ablate the primitive-decodable subspace of hidden states and show few-shot transfer degrades by 32 percentage points while ablating a random subspace of equal dimensionality has no effect, indicating primitive representations are causally necessary rather than incidentally correlated with transfer. We identify and correct a methodological pitfall in evaluating chunked policies: family-wise inflation of single-step action-range gates produces order-of-magnitude higher false-failure rates against ground-truth human demonstrations.

    vision-language-actionvlaopenvlalibero
  186. arxiv:2605.30680 · cs.MA
    Healthcare Mechanisms from Policy-as-Code Search under Strategic Provider Response
    Zihan Wang, Xiang Xu, Hongyuan Zha, Wenhao Li

    Healthcare mechanisms are inseparable from the strategic provider response they induce: existing healthcare AI benchmarks hold this response fixed and so cannot evaluate mechanisms by the equilibrium they produce. We recast hospital mechanism design as program synthesis for language models: typed, inspectable rule programs are executed and scored by Medi-Sim, a multi-agent simulator with five strategic provider channels (coding, selection, delay, effort, triage). An incentive sweep recovers classical health-economics findings as adjacent regimes -- up-coding and low-complexity-patient selection under profit pressure, and Goodhart-style drift where measured performance becomes anti-correlated with true outcomes -- and a single audit lever exposes pressure migration: closing the coding channel more than doubles low-complexity selection. LLM-guided evolutionary code search over the same rule-program space then synthesizes an inspectable mixed-objective program that eliminates up-coding, halves rejection, and retains most of the profit-oriented baseline's funds.

    multi-agentbenchmark
  187. arxiv:2605.30671 · cs.RO
    WristCompass: Kinematic Coupling as a Learnable Visual Concept for Ego-Camera Orientation
    Varun Nair, Vidyut Baradwaj, Jiahang He, Anya Singh +2

    Recovering ego-camera orientation from manipulation video is a prerequisite for disentangling hand motion from camera motion, a key step in imitation learning from egocentric demonstrations. The obvious approach, inferring orientation from scene geometry, fails when hands occlude the frame: VGGT, a 1B-parameter scene reconstruction model, scores worse than a constant predictor on the TACO benchmark. We identify an alternative visual concept that is present precisely when scene geometry is absent: kinematic coupling dynamics, the structured physical relationship between wrist motion and camera orientation imposed by the arm-shoulder-head chain. We find that this concept is compact (4D inter-wrist features outperform 126D full hand keypoints), temporal (requiring a GRU over short windows rather than per-frame retrieval), and physically grounded (transferring zero-shot across datasets because it is rooted in anatomy rather than scene appearance). Trained only on tabletop manipulation, WristCompass transfers zero-shot to Epic Kitchens cooking video, achieving 14.3$^\circ$ median geodesic error and approaching the performance of a 1B-parameter scene model at 200K GRU parameters.

    manipulationbenchmark
  188. arxiv:2605.30660 · cs.RO
    BOKBO (Best of K Bad Options): Calibrated Abstention for VLA Policies
    Anya Singh, Cabrel Happi, Jai Relan, Varun Nair +1

    Test-time scaling for vision-language-action (VLA) policies, methods such as RoboMonkey, SEAL, MG-Select, and V-GPS, samples K candidate action chunks at inference and executes the verifier-best. When all K candidates are unsafe, the system executes a violating action with no warning. We propose BOKBO, the first conformal abstention layer for K-sample VLA inference, providing finite-sample distribution-free guarantees on executed-violation rate. We provide both global and per-task (Mondrian) variants, with the per-task variant closing the conditional gap on the hardest tasks. Our analysis exposes a structural failure of policy-internal nonconformity scores under perturbation-based K-sampling: the base-policy confidence proxy and K-sample disagreement correlate at 0.98 with the action-noise hyperparameter $σ$, while correlating at the noise floor with actual safety violations. We test the failure's scope by replicating the analysis under token-level temperature sampling and find the failure is mechanism-specific and partially mitigated under policy-stochasticity-based sampling. A learned violation predictor conditioned on semantic visual features and task identity supports tight calibration: at $ε$ = 0.05 on libero_object_temp_x0.1 with OpenVLA-OFT, the conditional CRC bound holds on 86% of bootstrap splits with 78% coverage and 70% net task success. Mondrian-BOKBO raises the minimum per-task conditional hold fraction from 0.71 to 0.93. Results are stable across 5 training seeds, replicate within bootstrap noise on $π_0$-FAST, hold on libero_spatial_temp_x0.1 as a co-equal benchmark, and survive four within-suite distribution shifts. We additionally identify and correct a methodological pitfall: globally-set force thresholds well below expert-typical manipulation forces conflate unsafe behavior with normal manipulation, inflating violation rates by $5\times$.

    vision-language-actionvlamanipulationopenvlaliberobenchmark
  189. arxiv:2605.30639 · cs.RO
    PInVerify: An Offline Embodied Benchmark for Active Instance Verification
    Yuhang Jiang

    Embodied agents have made strong progress in navigating to target objects, but reaching the goal vicinity does not guarantee that the agent has found the correct instance: subtle attribute differences (e.g., "white floral" vs. "white striped") often require close-range, multi-view inspection. We address this gap with Active Instance Verification (AIV), a task in which an agent actively selects viewpoints around a candidate object to decide whether it matches a fine-grained natural-language description. We formalize AIV as a finite-horizon decision process and introduce PInVerify, an offline embodied benchmark for AIV: 3,000 evaluation episodes across 18 object categories, delivered as multi-view captures with a 6-sector navigation topology that exposes trap views (navigable but uninformative) and unreachable sectors. As reference baselines we build a training-free pipeline and a LoRA-fine-tuned end-to-end agent around open-source multimodal large language models (MLLMs) at on-device scale ($\leq$8B parameters), with attribute decomposition, a visibility-weighted multi-view tracker, and three next-best-view (NBV) strategies. In our evaluation across Qwen3-VL (4B/8B), SenseNova-SI-1.2-InternVL3-8B, CLIP, and SigLIP2, the best MLLM-based baseline exceeds the best embedding baseline by 4.9 pp; GT-box ablations show a +3.1 pp detection gap; and we do not observe reliable gains from active viewpoint selection within the tested NBV strategies. A LoRA-fine-tuned agent (SFT+GSPO) reaches 85.6%. PInVerify aims to support further work on active, fine-grained semantic verification in embodied AI. Code: https://github.com/Avalon-S/PInVerify.

    embodiedagentembodied agentbenchmark
  190. arxiv:2605.30612 · cs.RO
    ZAPS-DA: Zero-Phase Action Policy Smoothing with Decoupled Actor for Continuous Control in Reinforcement Learning
    Faiq Shamass

    Continuous control policies trained with off-policy reinforcement learning frequently exhibit high-frequency action jitter, rendering direct deployment on physical actuators impractical. Post-hoc filtering attenuates jitter but introduces phase lag; embedding smoothness penalties in the actor's loss couples them with the RL gradient and conflates reward regression with over-aggressive smoothing. We present ZAPS-DA, a framework that reduces action jitter at deployment with negligible phase lag and no post-processing. ZAPS-DA pairs an unmodified main actor (trained by the base RL loss) with a separate decoupled actor trained via supervised imitation of zero-phase filtered targets stored in the replay buffer. The deployed policy is the decoupled actor: a feed-forward map from the current observation to a smooth action, with no inference-time filter and no action-history input -- a mechanism we term causal distillation of a non-causal filter. A magnitude-matched MSE loss provides zero-hyperparameter portability across optimizer classes. Validated with Soft Actor-Critic and a Savitzky--Golay filter in two driving simulators using paired n=150 evaluation protocols: on MetaDrive, ZAPS-DA reduces steering jitter by 14--21x and throttle jitter by 3--5x (all $p < 10^{-4}$, Bonferroni-corrected) while matching task-completion (p=0.28 success, p=0.31 crash) at a 6.3% reward cost; on a custom Webots adaptive cruise control environment, the same SG configuration produces a Pareto improvement -- reward parity (p=0.121), 8--45x steering jitter reduction, and total task-failure rate reduced from 2.0% to 0.7%.

    evaluation protocol
  191. arxiv:2605.30583 · cs.RO
    Caspar: CUDA Accelerator for Symbolic Programming with Adaptive Reordering
    Emil Martens, Aaron Miller, Matias Varnum, Annette Stahl

    We present Caspar, a library that makes the power of modern GPUs more accessible in robotics and provides a state-of-the-art nonlinear GPU solver that can be applied to a wide range of different optimization problems. Caspar bridges the gap between expressive symbolic programming in Python and high-performance GPU runtimes in C++ by automatically generating optimized CUDA kernels from symbolic expressions. Building on the SymForce library, users can easily define and combine symbolic expressions, including Lie group operations, to generate custom CUDA kernels. To use Caspar as a solver, users need only define the symbolic residual functions; Caspar then uses symbolic differentiation to generate the necessary GPU kernels and interfaces to perform nonlinear optimization. In this paper, we present the core components of Caspar and showcase its performance by performing bundle adjustment on the Bundle Adjustment in the Large (BAL) dataset. We benchmark Caspar against other state-of-the-art bundle adjusters and show that it is 5 to 20 times faster than the best alternative, requires less memory, and achieves similar accuracy. This illustrates the benefit of our symbolic GPU programming approach. Caspar is released as part of SymForce and is freely available at https://github.com/symforce-org/symforce

    benchmark
  192. arxiv:2605.30581 · cs.RO
    Prior Availability in Industrial Visual Sim-to-Real: A Review of CAD-Guided and CAD-Unavailable Regimes
    Chenxi Tao, Seung-Kyum Choi

    Industrial visual sim-to-real is often described as transferring from synthetic images to real images, but industrial deployment usually involves a broader mismatch between available evidence and required decisions. A system may be built from CAD renderings, simulated RGB-D observations, normal reference images, synthetic defects, pretrained feature spaces, or language prompts, yet deployed under different sensors, lighting, materials, fixtures, calibration, production variation, and rare defect modes. This review reframes industrial visual sim-to-real as a domain-gap problem organized by prior availability. We distinguish CAD-available settings, where explicit object geometry can support rendering, calibration, pose estimation, segmentation, and test-time geometric verification; CAD-unavailable settings, where geometry is replaced by normal-reference appearance, feature distributions, teacher-student residuals, synthetic anomaly assumptions, foundation features, or vision-language priors; and boundary-prior settings, where approximate models, templates, reference views, or semantic correspondences preserve only part of the CAD role. This framing connects CAD-based detection and 6D pose-estimation literature with industrial anomaly and surface-inspection literature that is usually reviewed separately. To make the taxonomy concrete, we use empirical anchors on T-LESS/BOP, MVTec AD, and VisA. The anchors show that CAD render count alone does not close transfer; source-distribution design, detector capacity, and small real calibration can matter more. They also show that CAD at test time creates a distinct verification channel through mask, pose, and depth consistency, whereas CAD-unavailable inspection relies on calibrated normality and feature deviation. The review therefore argues against a single cross-task leaderboard and instead asks what prior grounds the deployment decision.

    sim-to-realleaderboard
  193. arxiv:2605.30571 · cs.RO
    Memory-Bound but Not Bandwidth-Limited: The Physical AI Inference Gap in Batch-1 LLM Decode
    Josef Chen

    Physical AI systems, including robots, autonomous vehicles, embodied agents and edge copilots, often run a different inference workload from cloud LLM serving: single-stream, batch-1 autoregressive decode, where one robot, camera feed or user session waits on the next token. This workload is usually described as memory-bandwidth-bound. Each decode step streams model weights and the active KV cache, so latency should scale with peak HBM bandwidth. We show that this account is true but incomplete. We measure batch-1 decode for three 7 to 8B-class GQA transformers across four NVIDIA GPUs: H100 SXM5, A100-80GB SXM4, L40S and L4. We evaluate context lengths from 2048 to 16384, producing 44 valid cells under a controlled bf16 SDPA setup. The achieved fraction of peak HBM bandwidth falls as peak bandwidth rises. On the headline Qwen-2.5-7B ctx=2048 cell, an L4 reaches roughly 81 percent of its analytic memory floor, while an H100 reaches only 27 percent. Physical-AI decode is memory-dominated, but faster memory does not translate into proportional latency gains. We test the missing term with a CUDA Graphs A/B experiment. On H100 at ctx=2048, CUDA Graphs improves decode latency by 1.259x across N=10 fresh sessions, with a 95 percent bootstrap confidence interval of 1.253 to 1.267. On L4, the same intervention gives only 1.028x. This isolates a launch-side overhead that becomes visible on fast GPUs but remains mostly hidden on slower, bandwidth-bound GPUs. The deployment implication is that memory savings matter only when the runtime realises them. On L4, bf16 decode sits close to the memory floor, but common quantised paths do not recover the expected 4x weight-traffic reduction: bnb-nf4 reaches 59.36 ms/step and AutoAWQ+Marlin reaches 45.24 ms/step from a 62.32 ms bf16 baseline. GPTQ+ExLlamaV2, with Ada-tuned int4 kernels, reaches 17.36 ms/step.

    embodiedmemoryembodied agent
  194. arxiv:2605.30569 · cs.RO
    Any-ttach: Quick End-effector Swapping Enables Manipulation Dexterity with Simplicity
    Weizhe Ni, Jinzhou Li, Haoyu Li, Cody Andres Alessio-Bunnell +2

    Robotic manipulation dexterity is often pursued by building increasingly complex high-DoF multifingered hands. While many robotic hands are designed to replicate human morphology, the functional role of human hands suggests a different perspective: much of their complexity may exist to enable tool use and tool making. This observation motivates Any-ttach, a tool-centric manipulation framework that treats quick end-effector swapping as a mechanism for dexterity with simplicity. Any-ttach combines a low-cost automatic swapping mechanism for an open-close robot interface, a handheld device for collecting human demonstrations, and a task planning framework that composes learned, parameterized, and planned tool-use skills. The system supports diverse tools and end-effector modules, including daily tools, articulated tools such as scissors, Fin Ray fingers, and a low-cost anthropomorphic hand, through the same shared interface. Our experiments show that Any-ttach improves tool-swapping reliability, increases demonstration efficiency, reduces tool-pose variability, and supports diverse tool-use skills. In two long-horizon tasks, making a sandwich and preparing a cucumber, Any-ttach executes six tool-use subskills through end-effector switching and execution monitoring. These results suggest that robots can expand manipulation capability not only through more complex end-effectors, but also through rapidly exchangeable tools and end-effector modules. More details and videos are available at https://any-ttach.github.io/.

    manipulationtool usetool-use
  195. arxiv:2605.30539 · cs.MA
    A Theory-Guided LLM Pedagogical Agent for STEM+C Scaffolding Without Over-Reliance
    Clayton Cohn, Surya Rayala, Siyuan Guo, Hanchen David Wang +12

    LLM pedagogical agents are proliferating, yet recent findings have raised questions about their adherence to established theories of learning and, by extension, their educational value. Concerns regarding cognitive offloading, over-reliance, and "gaming" behaviors persist and remain largely unaddressed. In response, we developed Copa, an agentic, multi-agent, multimodal Collaborative Peer Agent for STEM+C learning. Copa is built on top of the Evidence-Decision-Feedback (EDF) framework, grounding its interactions in Social Cognitive Theory and Social Constructivism and promoting sense-making through adaptive, dialogic support rather than answer-seeking. In an authentic high school computational-modeling study (n=33 dyads), we demonstrate that Copa (1) supports students' confidence building and ability to verbalize conceptual understanding without causing dependence; and (2) provides adaptive feedback personalized to learners that is interpretable with respect to students' multimodal input data. These findings position theory-guided, multimodal LLM agents as a promising path toward classroom AI integration that amplifies students' reasoning rather than replacing it.

    agentllm agentmulti-agentagentic
  196. arxiv:2605.30508 · cs.RO
    ARISTO Hand: Sensing-Driven Distal Hyperextension for Fine-Grained Manipulation
    Aaron Kim, Dong Ho Kang, Mark Helwig, Mingyo Seo +3

    Manipulating thin objects requires precise contact geometry and reliable force perception, yet many anthropomorphic robotic hands lack the mechanical and sensing capabilities needed for such interactions. We present the ARISTO Hand, a tendon-driven robotic hand that integrates active distal hyperextension with a hybrid fingertip-sensing architecture that combines a rigid, nail-mounted force-torque sensor and a soft capacitive tactile array. Active hyperextension enables controlled fingertip engagement beyond the kinematic limits of standard flexion, increasing pull-out force by 2.76x for object thicknesses of 1-20 mm while preserving the nominal grasp capability. The rigid nail-mounted sensor provides reliable force measurements during edge contacts, where the sensitivity of proprioceptive force estimation degrades as the contact geometry approaches kinematic singularities. We validate the proposed architecture through quantitative force characterization and a multi-stage SD card extraction and insertion task. Video and supplementary materials are available at: https://aristohand.github.io

    manipulationtactilegrasp
  197. arxiv:2605.30506 · cs.RO
    VLM-GLoc: Vision-Language Model Enhanced Monte Carlo Localization for Robust Semantic Global Localization in Cluttered Quasi-Static Environments
    Shivendra Agrawal, Bradley Hayes

    Global localization in geometrically aliased, quasi-static environments such as grocery stores, offices, schools, and hospitals poses a significant challenge for mobile robots. Grocery stores with parallel aisles and a long tailed distribution of products, as well as offices and labs with repetitive furniture such as chairs, desks, monitors, and doors, exemplify common indoor environments that present geometric and even semantic ambiguity. Traditional approaches rely either on distinct geometric features or on domain-specific vision pipelines that struggle with long-tail semantic distributions and transient visual clutter. We present VLM-GLoc, a method for hierarchical semantic Monte Carlo Localization (MCL) that leverages open-vocabulary Vision-Language Models (VLMs) as a unified semantic observation front-end. We hypothesize a three-fold benefit from VLMs: (1) extracting highly discriminative rich text features, (2) implicit quality filtering of blurry or dynamic objects, and (3) permanence reasoning for targeted data augmentation. We introduce an inverse semantic proposal mechanism that seeds particles via text-to-map retrieval. Evaluated across two real-world environments with different characteristics and two different platforms: a 3,500 sq. ft. grocery store with a cellphone and a 3,700 sq. ft. lab space with a quadruped, VLM-GLoc achieves 70% and 74% global localization success respectively, substantially outperforming traditional geometry-only and domain-specific baselines.

    quadruped
  198. arxiv:2605.30503 · cs.RO
    Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamics
    Vittorio Giammarino, Anastasios Manganaris, Ahmed H. Qureshi

    Learning to reach arbitrary goals from sparse feedback requires agents to infer a rich notion of reachability across state--goal pairs. Goal-conditioned reinforcement learning (GCRL) tackles this challenge by learning policies that generalize across goals, but this generalization becomes increasingly difficult as the underlying dynamics become high-dimensional, hybrid, or contact-dependent. To address this issue, physics-informed GCRL (Pi-GCRL) introduces optimal-control-inspired inductive biases into goal-conditioned value learning. While Pi-GCRL methods have proven effective in navigation and object-free goal-reaching domains, their reliability in contact-rich tasks remains unclear, where contact interactions induce hybrid dynamics, mode-dependent controllability, and nonsmooth value landscapes. In this work, we show that these structural properties can cause existing Pi-GCRL methods to degrade when applied naively to contact-rich manipulation. Motivated by this analysis, we introduce contact-aware and hierarchical formulations that apply physics-informed inductive biases selectively across the manipulation problem. Our results provide a principled step toward extending Pi-GCRL to contact-rich manipulation.

    manipulation
  199. arxiv:2605.30488 · cs.RO
    CoMo3R-SLAM: Collaborative Monocular Dense SLAM with Learned 3D Reconstruction Priors for Outdoor Multi-Agent Systems
    Zhihao Cao, Qi Shao, Shuhao Zhai, Feng Tian +3

    Collaborative dense SLAM is essential for multi-robot teams to achieve scalable and consistent 3D perception across large-scale outdoor environments. Existing systems typically depend on depth sensors, incurring significant payload, power, and calibration costs. Monocular RGB cameras are a lightweight alternative, but collaborative monocular dense SLAM remains difficult due to scale ambiguity, unreliable inter-agent data association, especially in outdoor scenes where low overlap and repetitive structures make traditional feature matching unreliable, motivating robust geometric information. We propose CoMo3R-SLAM, the first collaborative monocular dense RGB SLAM system that leverages robust learned feed-forward 3D reconstruction priors for outdoor multi-agent mapping. Each agent runs a prior-guided front-end for real-time tracking and local dense fusion, while a coordinator performs dense pointmap matching for cross-agent verification, closed-form Sim(3) gauge synchronization, and GPU-accelerated global bundle adjustment with segment-level depth optimization. Requiring neither depth sensors nor parametric intrinsics, our system produces robust cross-agent constraints and globally consistent metric maps from monocular RGB alone. On Tanks and Temples and Waymo sequences, CoMo3R-SLAM achieves the best ATE on three of four Tanks and Temples scenes and competitive Waymo accuracy, matching or exceeding state-of-the-art RGB-D methods while running online at 8 FPS.

    agentmulti-agentagent system
  200. arxiv:2605.30484 · cs.RO
    ELAN4D: Embodiment-Centric 4D Supervision for Vision-Language-Action Models via Plug-and-Play Adaptation
    Zeyuan He, Bowen Yang, Zhirui Fang, Keru Zhou +8

    Vision-Language-Action (VLA) models have shown promise for robotic manipulation, yet most existing policies operate reactively by directly regressing actions from current observations, without explicitly modeling future dynamics. This limits their ability to generalize under out-of-distribution perturbations. To address this issue, we propose ELAN4D, an embodiment-centric, 4D-aware training framework that enhances VLA policies with future robot keypoint tracks as predictive spatio-temporal supervision. Using only forward kinematics from proprioceptive states, we derive 3D displacement tracks of robot keypoints, such as joints and the end-effector, with negligible preprocess cost. These tracks provide metric and compact supervision without requiring external trackers or reconstruction. A plug-and-play auxiliary branch with a lightweight track decoder injects this 4D signal into the action expert while preserving the pretrained vision-language backbone through gradient isolation. The track decoder is discarded during inference, leaving the base policy interface unchanged. Extensive experiments on LIBERO, LIBERO-Plus, RoboTwin2.0 and real-world manipulation tasks demonstrate that ELAN4D consistently improves over strong VLA baselines, achieving the best overall performance and substantial gains under out-of-distribution perturbations, including camera, background, and layout shifts. These results highlight the effectiveness of embodiment-centric 4D supervision for building more robust and generalizable manipulation policies.

    vision-language-actionvlamanipulationliberorobotwin
  201. arxiv:2605.30434 · cs.MA
    LongDS-Bench: On the Failure of Long-Horizon Agentic Data Analysis
    Kewei Xu, Xiaoben Lu, Shuofei Qiao, Zihan Ding +3

    Real-world data analysis is inherently iterative, yet existing benchmarks mostly evaluate isolated or short interactive tasks, leaving agents' ability to track evolving analytical context over long horizons untested. We introduce LongDS, a benchmark for long-horizon, multi-turn data analysis where agents must maintain, update, restore, and compose evolving analytical states. LongDS comprises 68 tasks constructed from real-world Kaggle notebooks, spanning 2,225 turns across six domains including Geoscience, Business, and Education. Tasks are designed around state-evolution patterns (e.g., counterfactual perturbation, rollback, multi-state composition), with an average dependency span of 11.3 turns. Evaluating five state-of-the-art models, we find that the best model reaches only 48.45% average accuracy, performance drops nearly 47 points from early to late turns, and long-horizon errors account for 52%--69% of failures. Further analysis shows that additional agent steps do not necessarily improve performance, suggesting that the key bottleneck is maintaining a correct analytical state rather than increasing interaction budget. We release LongDS to support research on reliable long-horizon agentic data analysis. Code and data will be released at https://github.com/zjunlp/DataMind.

    agentagenticbenchmark
  202. arxiv:2605.30350 · cs.RO
    DynaFLIP: Rethinking Robotics Perception via Tri-Modal-Dynamics Guided Representation
    Jusuk Lee, Seungjae Lee, Jonghun Shin, Hoseong Jung +5

    Robot manipulation critically depends on perception that preserves the action-relevant aspects of a scene. Yet most robot learning pipelines are built upon visual encoders pre-trained for static recognition or vision-language alignment, leaving motion understanding to downstream policies. We introduce DynaFLIP, a dynamics-aware multimodal pre-training framework that pushes motion understanding upstream into perception. We construct image-language-3D flow triplets from heterogeneous human and robot videos, and use these triplets as training-time supervision to shape an image-only encoder. Our key idea is to encourage the three modalities to span a small simplex volume in the shared hyperspherical space -- a smaller simplex volume indicating stronger alignment. To avoid the geometric ambiguity and trivial collapse of naive volume minimization, we combine simplex-volume minimization with a cosine regularizer and a contrastive objective. Our analyses show that DynaFLIP focuses on control-relevant regions critical for manipulation. The resulting dynamics-aware representations serve as reusable visual backbones and consistently outperform baselines across diverse downstream policies, including VLAs. We validate this across diverse simulation and real-world setups, with gains reaching +22.5% under out-of-distribution scenarios. Our results suggest that robot generalization improves when visual representations are trained to encode not just what is present, but how the world changes under action.

    manipulation
  203. arxiv:2605.30326 · cs.RO
    RoboWits: Unexpected Challenges for Robotic Creative Problem Solving
    Chunru Lin, Hongxin Zhang, Fenghao Yu, Zhehuan Chen +4

    The ability to reason, adapt, and creatively solve problems under unexpected challenges is essential for robots operating in real-world environments. However, current robotic benchmarks primarily emphasize skill-level execution and provide limited insight into such cognitive reasoning capabilities. We introduce RoboWits, a bi-manual robotic benchmark designed to systematically evaluate cognitive reasoning, creative tool use, and robustness to unexpected conditions. To enable scalable construction of high-quality reasoning-centric unexpected scenarios, we propose an automated task generation pipeline formulated as a multi-agent cooperative framework, comprising agents for seed task generation and verification, metric generation, scene generation, and task mutation. Using the pipeline, we curated 30 diverse seed tasks and 208 tasks with mutations and graded difficulty across geometry, material, and assembly-based reasoning. We benchmark popular robot policies, pre-trained VLAs, and oracle-state planners. Our results reveal a significant performance gap: while pre-trained VLAs exhibit preliminary success on seed tasks after single-task fine-tuning, they struggle to perform on mutated tasks, implying their brittleness in manipulation tasks requiring reasoning, strategy adaptation, and robustness to deceptive or constrained environments. Project page is available at https://umass-embodied-agi.github.io/RoboWits.

    embodiedmanipulationmulti-agenttool usebenchmark
  204. arxiv:2605.30314 · cs.MA
    SpecBench: Evaluating Specification-Level Reasoning for Software Engineering LLM Agents
    Grant Hamblin, Kevin Song, Zhanda Zhu, Anand Jayarajan +3

    Software engineering (SWE) agents are transitioning from code generation to full software development lifecycle automation. A critical phase in this lifecycle is specification design: transforming initial proposals into carefully considered requirements through expert review. Existing benchmarks such as SWE-Bench are implementation-focused by measuring the agent's ability to generate code given fixed, precise design requirements. This formulation assumes specifications are correct and complete. In real-world complex and critical software systems, initial specifications are often incomplete and flawed, requiring extensive expert reviews and revisions before being accepted for implementation. To fill this gap, we introduce SpecBench to evaluate specification-level reasoning: the ability to generate complete, unambiguous, consistent, and correct system specifications. SpecBench tasks are derived from the Request for Comments (RFC) process used by mature open-source projects. For each task, an agent is given an initial design proposal, the project codebase, and all past project RFC discussions. The agent is tasked with identifying specification deficiencies: omissions, ambiguities, inconsistencies, or incorrect assumptions in the initial proposal. We evaluate predictions against critiques raised by expert maintainers during historical RFC reviews. SpecBench contains tasks from 5 diverse repositories: Kubernetes, React, Rust, TVM, and vLLM. We evaluate state-of-the-art SWE agents on SpecBench, analyzing their capacity to reason about system design without execution feedback. The best performing agent, GPT-5.4, achieves 44.4% accuracy.

    agentllm agentbenchmark
  205. arxiv:2605.30282 · cs.RO
    Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulation
    Kuangji Zuo, Gen Li, Bofan Lyu, Yanshuo Lu +8

    Vision-Language-Action (VLA) models have recently shown strong potential for robot learning by following language instructions. However, in practice, language alone is often insufficient to precisely convey human intent. It is difficult to describe which exact object to interact with among similar candidates, where to act on the object, or how the target may change during execution. To address this limitation, we propose Gaze2Act, a novel VLA framework that leverages human gaze as a dynamic and intuitive intent signal for complex interactive manipulation. Gaze2Act first bridges the ego-exo view gap by mapping first-person gaze into the robot's perspective through cross-view semantic matching, producing both an object mask and a gaze point for coarse-to-fine target specification. These cues are then integrated into the policy through perception-level prompting and action-level conditioning, allowing the robot to attend to relevant regions and execute precise interactions under dynamic intent. In a systematic evaluation across seven task categories and 16 real-robot tasks on a Unitree G1 humanoid, Gaze2Act achieves state-of-the-art performance in both intent accuracy and task success rate. It notably outperforms baselines in object disambiguation, fine-grained interaction, and dynamic intent steering. These results demonstrate that human gaze provides a natural, low-burden, and highly expressive modality for human-in-the-loop VLA control.

    vision-language-actionvlamanipulationhumanoidhuman-in-the-loop
  206. arxiv:2605.30280 · cs.RO
    Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments
    Qiuyue Wang, Mingsheng Li, Jian Guan, Jinhui Ye +36

    Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments. In this work, we study whether heterogeneous embodied decision-making problems can be unified within a single vision-language-action model. We present Qwen-VLA, a unified embodied foundation model that extends Qwen's vision-language modeling stack from perception, understanding, and reasoning to continuous action and trajectory generation through a DiT-based action decoder. Qwen-VLA is trained with a large-scale joint pretraining recipe over diverse data sources, including robotics manipulation trajectories, human egocentric demonstrations, synthetic simulation data, vision-and-language navigation data, trajectory-centric supervision, and auxiliary vision-language data. To support multiple robot platforms, we introduce embodiment-aware prompt conditioning, where robot-specific textual descriptions specify the current embodiment and control convention. We further cast manipulation, navigation, and trajectory prediction into a unified action-and-trajectory prediction framework, enabling transferable visual grounding, spatial reasoning, and continuous action generation across robot morphologies, task families, and environments. Experiments on manipulation, navigation, and trajectory-centric benchmarks show consistent multi-task performance and out-of-distribution generalization under variations in scene layout, background, lighting, object configuration, and robot embodiment. Qwen-VLA-Instruct achieves 97.9% on LIBERO, 73.7% on Simpler-WidowX, 86.1%/87.2% on RoboTwin-Easy/Hard, 69.0% OSR on R2R, 59.6% SR on RxR, 76.9% average OOD success in real-world ALOHA experiments, and 26.6% zero-shot success on DOMINO dynamic manipulation.

    vision-language-actionembodiedmanipulationliberorobotwinbenchmark
  207. arxiv:2605.30258 · cs.MA
    EASE Configuration Facilitates A Reproducible Science of LLM Social Simulations
    Sneheel Sarangi, Maximilian Puelma Touzel, Aurélien Bück-Kaeffer, Zachary Yang +2

    LLMs are increasingly deployed to simulate social interactions, yet many of the existing simulators remain ad hoc and monolithic. This lack of architectural standardization prevents reproducible research and complicates downstream evaluation. We advance a rigorous science of LLM-based multi-agent simulation by modularizing core components into Environments, Agents, Simulation engines, and Evaluation metrics (EASE). We demonstrate the utility of EASE configuration by wrapping it in an experimental study schema for orchestrating workflows centered around answering explicit research questions in generated scenarios. We contribute SiliSocS, an open-source, research-ready Silicon Society Sandbox implementing a study-structured EASE configuration to enable highly configurable and reproducible LLM-based social simulations. Using SiliSocS and EASE, we present three case studies, showcasing the system's comprehensive assessment of existing questions, ability to dive deeper into complex questions, and elaboration of existing studies, respectively. Together, these case studies highlight the limitations of current modeling approaches and isolate the impacts of design choices on key results.

    multi-agent
  208. arxiv:2605.30227 · cs.MA
    Unifying Temporal and Structural Credit Assignment in LLM-Based Multi-Agent Prompt Optimization
    Wenwu Li, Yuran Song, Mingze Zhao, Bo Jin +1

    While Multi-Agent Systems (MAS) empower Large Language Models to tackle complex reasoning tasks through collaborative interaction, optimizing their dynamics remains a formidable challenge due to the discrete, non-differentiable nature of the computation graph and the sparsity of global supervisory signals. Existing black-box optimizers struggle to attribute trajectory-level failure to specific local components, resulting in inefficient, high-variance exploration. We argue that tractable MAS optimization needs structural inductive biases to disentangle error signals. We propose temporal and structural credit assignment, which decomposes the objective along two axes: (i) temporal credit, using state-space bottlenecks to identify critical rounds, and (ii) structural credit, using stationary role policies to isolate agent contributions. Leveraging these decomposed signals, we introduce a discrete, verbalized block coordinate descent algorithm for iterative refinement. Rather than indiscriminate global updates, it alternates between optimizing role prompts and aggregation protocols, using LLM-generated "proxy gradients" to target only the identified weak links. Across diverse reasoning benchmarks, our approach substantially reduces query complexity while improving performance, providing a principled and interpretable path toward self-improving MAS.

    agentmulti-agentagent systemself-improvingiterative refinementbenchmark
  209. arxiv:2605.30226 · cs.RO
    BORA: Bridging Offline Reinforcement Learning and Online Residual Adaptation for Real-World Dexterous VLA Models
    Zhongxi Chen, Yifan Han, Yanming Shao, Huanming Liu +4

    Vision-Language-Action (VLA) models have emerged as a promising paradigm for grounding visual-language understanding into real-world robotic manipulation. However, dexterous manipulation remains challenging for VLA policies due to high-dimensional hand control and compounding execution errors, which makes real-world RL post-training essential for bridging the gap between visually grounded action generation and physically reliable dexterous execution. However, high-dimensional dexterous exploration often triggers temporal inconsistency, sample inefficiency and hardware risks in the real world. To address these challenges, we propose BORA, an offline-to-online RL post-training framework designed for real-world dexterous VLA models. In the offline phase, BORA constructs a critic that takes both the VLM's cognition tokens and action chunks as inputs. This design enables action-conditioned value guidance, allowing the critic to evaluate dexterous hand motions beyond visual context alone. During the subsequent online phase, BORA freezes the VLA base and introduces a lightweight, Human-in-the-Loop (HiL) chunk-wise residual adaptation mechanism to mitigate real-world execution errors and further correct the offline-learned intents within the actual physical environment. By inheriting the offline critic and employing intervention-driven rewards, BORA effectively corrects execution discrepancies and adapts to real-world physical variances while preserving the pretrained policy as a stable prior. Extensive evaluations across five complex real-world dexterous tasks demonstrate that BORA significantly outperforms pure imitation learning and traditional decoupled RL baselines, achieving a 33% absolute increase in average success rate under standard settings and up to a 43% improvement in unseen object generalization.

    vision-language-actionvlavla modelmanipulationdexterousaction-conditioned
  210. arxiv:2605.30169 · cs.MA
    Dissociative Identity: Language Model Agents Lack Grounding for Reputation Mechanisms
    Botao Amber Hu, Helena Rong, Max Van Kleek

    As autonomous language model agents proliferate, forming an emerging agentic web with real-world consequences, what credibility signals can you use to decide whether to trust an unfamiliar agent in the wild and delegate to it? A natural governance intuition is to extend human identity verification and reputation mechanisms, from ``Know Your Customer'' and credit scores to ``Know Your Agent'' regimes. However, we argue that this analogy is fundamentally incomplete. Reputation mechanisms function both as social signals and as corrective feedback that sustain an equilibrium of trustworthy behavior, presuming a persistent identity associated with behavioral continuity, sanction sensitivity, and costly non-fungibility. Yet language model agents are ontologically \emph{dissociative}: they are essentially an assemblage of mutable modules -- foundational models, system prompts, tool-access policies, external memory, and, in some cases, a multi-agent system as a whole -- any of which may change agent behavior -- with a fluid persona that is also vulnerable to adversarial attack and may not internalize sanctions. Drawing on dissociative identity disorder jurisprudence, this dissociativity leaves agents without grounding for identifiability, predictability, credibility, and rehabilitability -- the very properties that reputation mechanisms aim to sustain -- thereby collapsing trust. We argue that identity-based, ex post, regulative, sanction-based governance, such as reputation, is structurally inapplicable to dissociative agents, and we suggest a shift to observability-based, ex ante, constitutive, protocol-based behavioral harnesses.

    external memoryagentmulti-agentagenticagent system
  211. arxiv:2605.30149 · physics.optics
    Deep Binarized Photonic Reservoir Computing for Ultrafast Multimedia Signal Processing
    Muhammad Waqar Iqbal, Mohamad Alassir, Nicolas Marsal, Damien Rontani

    We present a deep photonic neural network architecture based on ultrafast binary optical modulation from a digital micro-mirror device (DMD), optical scattering in random medium, high-speed photodetection with a CMOS sensor, and time-multiplexed deep layer structure. Operating at Gigabit-per-second (Gb/s) processing rates, our system based on the reservoir computing (RC) framework achieves state-of-the-art performance across various multimedia tasks, including video, image and speech recognition. We show that the careful optimization of key physical intra- and inter-layer hyper-parameters can significantly enhance the deep photonic RC system ability to extract relevant temporal and spatial features via balancing memory retention and dynamical response of individual layers. This approach paves the way for highly scalable hierarchical photonic reservoir computing systems for high-throughput real-time multimedia signal processing.

    memory
  212. arxiv:2605.30144 · cs.MA
    AgentSchool: An LLM-Powered Multi-Agent Simulation for Education
    Yulei Ye, Wenhao Li, Zhong Wen, Yunshu Huang +22

    Despite the rapid deployment of LLMs into classrooms, validating educational AI remains uniquely intractable: interventions act on developing learners whose cognitive and social trajectories are irreversibly shaped, while real-world trials are slow, ethically constrained, and institutionally locked. LLM-based educational simulators have emerged as a potential remedy, but many still collapse learning into persona-conditioned role-play and, when optimized only to reproduce existing classrooms, can structurally penalize the institutional novelty that pedagogical reform requires. In this work, we introduce AgentSchool, an LLM-driven multi-agent simulator that models learning as state transition rather than prompted behavior. AgentSchool couples cognitively growable student agents -- equipped with weighted subject knowledge graphs, thinking-workflow pools, and explicit misconceptions -- with adaptive teacher agents that plan, scaffold, and reflect along the Zone of Proximal Development, embedded in a configurable scenery generator that situates instruction within both formal and informal learning fields, and a multi-scale simulator that decouples interaction scale, temporal granularity, and simulation duration. Experiments show that structured student agents produce more differentiated mastery and misconception traces than a baseline simulator, while teacher-agent comparisons show backbone-dependent patterns consistent with ZPD-informed adaptation. Further, AgentSchool generates plausible traces of peripheral participation, clique formation, aggressor-induced cohesion, and opinion-leader emergence consistent with classroom social theories. Beyond its role as an educational research instrument, AgentSchool frames education as a socially meaningful testbed for long-horizon memory, multi-agent coordination, and future institutional reasoning under organizational pressure.

    knowledge graphmulti-agent
  213. arxiv:2605.30102 · cs.MA
    When Cloud Agents Meet Device Agents: Lessons from Hybrid Multi-Agent Systems
    Corrado Rainone, Davide Belli, Bence Major, Arash Behboodi

    The design space of agentic AI inference spans two extremes: frontier large language models (LLMs), typically hosted in the cloud and offering strong performance across a wide range of tasks at substantially high cost, and more cost-efficient small language models (SLMs), which are amenable to on-device inference. Hybrid multi-agent systems (MASs) combining on-device and cloud models offer a promising middle ground, but they also introduce a complex and poorly understood design space in which task accuracy, monetary cost, and edge energy consumption are tightly coupled; in the absence of general design principles, hybrid components, although not the most prevalent choice, are typically introduced through ad hoc decisions tailored to specific domains. In this work, we examine this design space more systematically. We adapt two representative MAS architectures to support hybrid inference and study how individual design choices shift the operating point along the Pareto frontier of power, cost, and performance. Our findings paint a nuanced picture of hybrid MAS design: while SLMs can effectively benefit from LLM assistance, the optimal architecture is highly task-dependent, and greater frontier-level compute does not consistently translate to better performance.

    multi-agentagenticagent system
  214. arxiv:2605.30056 · cs.RO
    Sample-Efficient Diffusion-based Reinforcement Learning with Critic Guidance
    Shutong Ding, Zejia Zhong, Zhongyi Wang, Ke Hu +3

    Recent advances in reinforcement learning (RL) have achieved great successes by leveraging the multimodality and exploration capability of diffusion policies. Among these approaches, one representative branch focuses on the sampling-based policy optimization. This design enables better exploration capability of the diffusion model, particularly at the beginning of training, but suffer from low exploitation in Q-value information, resulting in a slow policy convergence. Another branch pays attention to gradient-based policy optimization, which sufficiently exploits the gradient of the Q function yet tends to collapse into a unimodal policy with low diversity. To address this issue, we propose CGPO, \textbf{C}ritic-\textbf{G}uided diffusion \textbf{P}olicy \textbf{O}ptimization, which effectively balances exploration and exploitation with the training-free guidance technique integrated into the denoising process of diffusion policy. Concretely, CGPO steers action generation toward high-value regions defined by the critic network and uses the guided actions as regression objectives. In this manner, CGPO reduces the time required to obtain high-quality actions and improves final performance with better balance between the exploration-exploitation tradeoff. We validate the effectiveness of CGPO on 5 MuJoCo locomotion tasks, and CGPO achieves state-of-the-art performance compared with existing diffusion-based RL methods. Notably, CGPO is the first success to incorporate diffusion policy into real-world RL, with its superior performance on Franka robot arm grasping tasks. Our official page is released at https://dingsht.tech/cgpo-webpage.

    diffusion policyfrankagrasp
  215. arxiv:2605.30047 · physics.optics
    Observation of Electrically Tunable Chirality Inversion in a Slow-Light Waveguide
    Xuchao Chen, Savvas Germanis, Nicholas J. Martin, Hamidreza Siampour +7

    We identify chiral inversion points in slow-light, glide-plane-symmetric, photonic-crystal waveguides, defined as fixed locations where the local optical chirality changes sign over a narrow wavelength range. We experimentally access this behaviour using a waveguide-embedded InAs/InGaAs quantum dot. The slow-light spectral region is determined from time-integrated and time-resolved photoluminescence, and the dot exciton is electrically tuned across the slow-light bandwidth via the quantum-confined Stark effect. As the emission wavelength is swept through the slow-light region, the directional emission contrast shows a strong wavelength dependence and a sign reversal, consistent with the identified chiral inversion point. Numerical simulations attribute the switching primarily to the pronounced spectral variation of the local optical chirality for emitters displaced from the waveguide center. These results demonstrate on-demand electrical switching of chiral light-matter coupling in nanophotonic waveguides and enable tunable chiral interfaces for integrated quantum photonic devices.

    quantum photonic
  216. arxiv:2605.30003 · cs.MA
    Discovering Cooperative Pipelines: Autoresearch for Sequential Social Dilemmas
    Víctor Gallego

    We study two-level autoresearch for cooperation: an outer-loop AI agent autonomously redesigns the inner-loop pipeline of an LLM policy-synthesis system for multi-agent Sequential Social Dilemmas (SSDs). A researcher agent $\mathcal{R}$ (run as a coding agent) reads the inner-loop source code, edits system prompts, feedback functions, helper libraries, and iteration logic, runs evaluations, and decides what to keep, following the autoresearch paradigm. Across two games (Cleanup and Gathering), two policy-synthesizer LLMs, and two welfare objectives (utilitarian efficiency and Rawlsian maximin), the researcher reliably exceeds hand-designed baselines, sharply tightens run-to-run variance, and outperforms prompt-only optimization. The discovered pipelines are objective-dependent: only under maximin does the researcher inject an explicit fairness mechanism into synthesizer pipelines, a class of mechanism that is absent from its own objective-agnostic system prompt and from every efficiency-optimized pipeline. This supports an information-design reading in which the researcher chooses what to reveal to the boundedly rational synthesizer as a function of the welfare objective. Code at https://github.com/vicgalle/autoresearch-social-dilemmas.

    agentai agentmulti-agent
  217. arxiv:2605.29999 · physics.optics
    Nanoscopic Multiplexing Optical Data Storage via Chip Fabrication
    Junyu Guan, Quanshen Shen, Bowen Tong, Hanzhi Wang +7

    The accelerating growth of global data generation demands data storage platforms that offer high capacity, long lifespan, and low energy consumption beyond the limits of electronic memory technologies. Optical storage provides an attractive alternative. However, its density is fundamentally constrained by the optical diffraction limit and the limited scalability from the point-by-point laser writing, as well as thermal accumulation during high-speed writing. Here, we introduce a large-scale optical data storage scheme that is compatible with the progress in chip fabrication by combining electron-beam lithography (EBL) and ion implantation to deterministically encode high-density data. The approach achieves precise control of ion number and spatial distribution, enabling multi-bit grayscale encoding and wavelength division multiplexing with chip-scale patterning over millimeter areas. Wavelength-selective readout is performed using downconversion and upconversion fluorescence detection, allowing crosstalk-free retrieval of multiplexed data channels. We further develop a neural network-based super-resolution algorithm that reconstructs data beyond the diffraction limit, further increasing the effective storage density. Using this integrated framework, we achieve an optical data density of 10 Gbit/cm$^2$ with high fidelity. Our results establish a micro/nano-fabrication-compatible route to large-scale, high-density optical memory and provide a foundation for next-generation cold data optical storage technologies.

    memorywavelength division
  218. arxiv:2605.29942 · physics.app-ph
    Reconfigurable Multistate MRAM Synapses with Vortex STNO based Neurons for Scalable In-Memory Convolutional Neural Networks
    Ravish Kumar Raj, Simon N. Richter, Saeed Baghaee Ivriq, Oliver Fridorf +8

    Magnetic tunnel junction (MTJ)-based magnetic random-access memory (MRAM) is a promising platform for neuromorphic and in-memory computing owing to its non-volatility, high endurance, fast switching dynamics and CMOS compatibility. However, conventional spin-transfer torque and spin-orbit torque MRAM implementations for neural networks often suffer from high critical switching currents, large latency, thermal instability and significant read-write overheads. Here, we demonstrate a unified multistate MRAM-spin-torque nano-oscillator (STNO) architecture that integrates synapses and neurons on a single chip for convolutional neural network (CNN) applications. The system employs 1x8 multistate MRAM arrays as programmable synapses coupled with a vortex-based STNO neuron, enabling both individual and collective programming through fieldline-driven write channels. Multiple configurable resistance states are achieved by tuning internal and external magnetic fields together with bias currents, allowing quantized positive and negative synaptic weights for configurable kernel and pooling operations. The proposed architecture is evaluated through simulation on MNIST, SVHN, CIFAR-10, Google Speech Commands (GSC) and RadioML datasets, achieving accuracy of 99.76%, 87.93%, 78.14%, 87.96% and 56.46% respectively. Based on fabricated device dimensions, the complete architecture occupies ~6171.2 μm2 with an average energy consumption of 200.08 pJ per training and inference cycle for MNIST, highlighting its potential for scalable low-power neuromorphic computing

    memory
  219. arxiv:2605.29937 · cs.RO
    Fisher-Preserving Guidance: Training-Free Manifold Constraints for Safe Diffusion Control
    Hao Ren, Zetong Bi, Yiming Zeng, Le Zheng +4

    Diffusion models are effective for waypoint prediction in visual navigation, but standard sampling and test time guidance can produce unreliable or inefficient trajectories when updates drift off the training manifold. We propose Fisher Preserving Guidance with Outer Product Span Projection, a training-free inference method that avoids large Fisher drift associated with off-distribution actions while optimizing a task objective. Our method computes the Fisher-preserving update via a low-rank Jacobian factorization, requiring only a single backward pass per step and enabling real-time use. We further introduce Truncated Fisher Denoising Sensitivity as an uncertainty signal and use it for robust multi-sample action blending. Experiments on toy and realistic navigation benchmarks, including Maze2D with TSDF-based guidance, PushT with official Diffusion Policy weights, and visual navigation in simulation and on real robots, demonstrate consistent improvements in performance over strong diffusion-policy baselines without additional training.

    diffusion policybenchmark
  220. arxiv:2605.29879 · cs.RO
    DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Grounding
    Luzhou Ge, Xiangyu Zhu, Jinyan Liu, Xuesong Li

    Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete cross-view cues, while their limited ability to handle object-level topological changes restricts long-term robotic task execution. Moreover, current 3D scene understanding methods either rely on simple feature matching without explicit spatial reasoning or assume offline ground-truth 3D geometry. To address these challenges, we present DGSG-Mind, a hybrid instance-aware 3D Gaussian dynamic scene graph system with an embodied reasoning agent. Our system couples a probabilistic voxel grid with explicit 3D Gaussians to enable robust cross-modal instance fusion and incremental semantic mapping. It handles dynamic changes through Gaussian-based visual relocalization and localized masked refinement guided by geometric-semantic consistency. Built on the instance Gaussian map, DGSG-Mind further constructs a hierarchical scene graph and develops the 3D Gaussian Mind, which integrates structural relations, spatial-semantic information, and visually annotated RoI Gaussian renderings for multimodal reasoning. Extensive experiments show that DGSG-Mind achieves the best zero-shot 3DVG performance among methods operating on self-reconstructed maps, while also delivering strong performance in 3D open-vocabulary semantic segmentation and scene reconstruction. We further deploy DGSG-Mind on real-world robots to demonstrate its target-oriented reasoning and dynamic update capabilities. The project page of DGSG-Mind is available at https://icr-lab.github.io/DGSG-Mind

    embodiedscene graph
  221. arxiv:2605.29874 · cs.MA
    Evolutionary Dynamics of Cooperation in Next-Generation LLM Agent Systems: A Cross-Provider Empirical Extension
    Francisco León Zúñiga Bolívar

    Do next-generation LLM agents inherit the cooperative biases documented in their predecessors, or does scale and provider diversity reshape equilibrium behaviour in competitive multi-agent settings? Willis et al. established a benchmark for this question using evolutionary game theory and the Iterated Prisoner's Dilemma (IPD), finding consistent cooperative biases in ChatGPT-4o and Claude 3.5 Sonnet. We extend this benchmark to four frontier models released in 2025-2026 - Claude Sonnet 4.6, Gemini 2.5 Flash, Gemini 3.1 Pro, and GPT-5.4 Mini - applying the identical protocol across three prompting styles (Default, Prose, Self-Refine) and four population compositions (balanced and biased, with and without noise). Cooperative bias persists across providers (H1): nine of twelve model-prompt combinations favour cooperative equilibria in balanced noiseless conditions. Cross-provider divergence is substantial (H3): Gemini 2.5 Flash reaches up to 77% aggressive equilibria under biased conditions, while GPT-5.4 Mini reaches 70% cooperative equilibria under Self-Refine. Support for aggressive capability parity is partial (H2): Self-Refine raises ICD in all models and Claude Sonnet 4.6 Refine achieves the highest ICD in the dataset (0.913), but Default and Prose prompts show no systematic narrowing. Evidence on noise robustness is directionally positive but not robustly confirmed (H4): with n=500 Moran iterations per condition, average noise sensitivity is approximately 6 percentage points for Claude Sonnet 4.6 versus 13 pp for Claude 3.5 Sonnet, but this cross-study gap is not statistically significant once the predecessor's unreported sampling error is propagated. Provider identity, rather than model generation, is the strongest correlate of equilibrium outcomes; noise remains a universal challenge regardless of model size or vintage.

    agentllm agentmulti-agentagent systembenchmark
  222. arxiv:2605.29864 · cs.RO
    LLM-Guided Future Hypotheses for Horizon-Aware Exploration in Multi-Step Robot Manipulation
    Mohammad Khoshnazar, Andrew Melnik, Michael Beetz

    Multi-step robot manipulation requires acting under uncertainty about how the scene will evolve, making exploration and policy adaptation challenging. We study whether short-horizon, task-consistent future videos can provide useful structured priors for control and reinforcement-learning fine-tuning. We formalize this idea through Future-Experience Conditioning (FEC), a simple interface that conditions closed-loop policies on a latent representation of a short future video. In our simulation setup, future clips are generated in three stages, an LLM reasoner operating over a task ontology initialized from the current scene state, a robot-free digital-twin rollout of the intended object motion, and a mask-free video diffusion model that synthesizes a robot-consistent future clip without requiring segmentation at inference. We instantiate this future-conditioning interface primarily with BC and BC+RL, and compare against a future-conditioned Streaming Flow Policy (SFP) baseline on RoboCasa and CALVIN under NoFuture, GTFuture, GenFuture, and WrongFuture. Generated futures improve performance over no-future conditioning, while mismatched futures degrade it, and our BC+RL instantiation achieves the strongest overall results. An average BC+RL learning-curve analysis across 8 CALVIN tasks further shows that GTFuture improves fastest, GenFuture improves earlier and to a higher level than NoFuture, and WrongFuture remains at zero throughout training. These results suggest that short-horizon future videos can serve as useful structured priors for exploration and policy adaptation under imperfect future predictions. https://enact2026.github.io/

    manipulation
  223. arxiv:2605.30392 · cs.MA
    Delayed Repression and Emergent Instability in Adaptive Multi-Agent Systems
    Igor Itkin

    Regulatory institutions (from content moderation platforms to financial supervisors) observe, deliberate, and intervene only after a characteristic delay. We ask whether this processing lag alone can destabilize a multi-agent system that would otherwise remain stable, without exogenous shocks, coordination among agents, or malicious actors. We study this question in two stages. First, we analyze a delayed replicator equation in which autonomous agents receive a benefit from radical behavior but face punishment based on a lagged institutional alarm signal. We derive a closed-form critical delay threshold beyond which the unique interior equilibrium loses stability through a Hopf bifurcation, and prove via center manifold reduction that the bifurcation is supercritical (producing bounded oscillations, not explosive growth) for the entire sigmoid response-function family. Second, we embed $N=240$ agents on a network and equip them with reinforcement learning (tabular Q-learning), comparing three decision architectures in a factorial design: non-reactive agents (fixed policy), reactive agents (threshold heuristic without memory), and Q-learning agents (adaptive with cumulative value estimates). The results reveal a hierarchy opposite to the naive expectation that learning amplifies instability: non-reactive agents are immune to delay (0% runaway across all tested values), reactive agents collapse catastrophically (96% runaway by delay $\geq 8$ steps), and Q-learning agents achieve partial resilience (66% runaway at delay $= 20$). The destabilizing ingredient is reactivity to delayed signals: agents that immediately exploit low-alarm windows trigger oscillatory feedback loops. Learning buffers this through implicit punishment memory encoded in Q-values

    memoryautonomous agentmulti-agentagent system
  224. arxiv:2605.29841 · eess.SY
    Distributed Nonlinear Model Predictive Control for District Heating Networks
    Alessandro Bettoni, Giacomo Mastroddi, Marco Muttoni

    This paper presents a distributed nonlinear model predictive control that uses alternating direction method of mul tipliers for district heating networks. Exploiting a graph-based modeling of the thermal dynamics, our controller optimizes the mass flow absorption of buildings in a distributed cooperative scheme that mediates between the superior performance of the centralized control and the privacy preservation of the decentralized schemes. A benchmark three-building network simulation is used to compare the performance of the proposed solution with a decentralized model predictive control scheme.

    benchmark
  225. arxiv:2605.30391 · cs.MA
    Social Reasoning in Machines: Investigating Collective Truth-Seeking Dynamics in Large Language Model Debate
    Tom Pecher

    Human reasoning has long been theorised to operate socially, not through isolated individual cognition, but through collective adversarial discourse, a framework known as the Argumentative Theory of Reasoning (ATR). Rather than relying on individual "intellectualist reasoners" as the primary vehicle for truth-seeking, ATR reconceptualises truth as an emergent property of social epistemology: the product of imperfect individual reasoning refined under the adversarial pressure of debate. This distributed method of collective intelligence has guided humanity to ever-greater epistemic heights and underpins the foundational principles of all democratic systems. This thesis breaks new ground by, for the first time, simulating ATR through the multi-agent debate (MAD) of large language models (LLMs). With rigorous empirical analysis, we demonstrate that, when correctly engineering an epistemically diverse set of models, LLM-MAD can significantly improve truth-seeking performance on questionnaire-based tasks, even when individual debate participants exhibit limited standalone performance. Furthermore, we present strong empirical evidence that this performance gain is mechanistically grounded in the central principles of ATR, suggesting that collective reasoning may be universally favourable over individualist reasoning, rather than a quirk in biology or evolution. Finally, drawing on our analysis of debate dynamics, we propose a novel benchmarking methodology that leverages LLM-MAD to measure intrinsic model properties (such as hallucination propensity) in order to compare models in ways that current static benchmarking approaches cannot support.

    multi-agentbenchmark
  226. arxiv:2605.29818 · eess.SY
    Teleoperation Operational Design Domain based on Minimal Risk Maneuver Capability
    Leon Johann Brettin, Nayel Fabian Salem, Ole Hans, Markus Maurer

    This article discusses the concept of an Operational Design Domain (ODD) designed specifically for teleoperated road vehicles. For this purpose, the ODD concept designed for automated driving is adapted for teleoperation. As teleoperation becomes more common in regular traffic, the question arises under which operating conditions such vehicles are able and allowed to drive. Currently, these conditions are selected primarily based on network performance. From a safety perspective, it is difficult to base such a selection on a reliable connection because it is almost impossible to guarantee sufficient reliability. With this in mind, the ODD concept designed for automated driving is adapted for teleoperation: A concept is proposed for basing the ODD for a teleoperation system on the capability of the teleoperated vehicle to perform a minimal risk maneuver using a dedicated system designed solely for this purpose. This concept is then demonstrated using a use case example.

    teleoperation
  227. arxiv:2605.29790 · cs.MA
    Evolve as a Team: Collaborative Self-Evolution for LLM-based Multi-Agent Systems
    Zhezheng Hao, Tianfu Wang, Huanshuo Dong, Ziyan Liu +6

    LLM-based multi-agent systems (MAS) have emerged as an effective paradigm for complex and long-horizon tasks. However, in real-world tasks, MAS often exhibit various failures during execution and such failures are difficult to eliminate during design. This motivates experience-driven MAS evolution, where a system improves based on its own execution experience. Yet such evolution is challenging because MAS experience is prolonged and intricate, interleaving multiple agents' execution chains and communication messages, which makes it difficult to identify what should be improved. To address this challenge, we propose Meta-Team, an experience-driven MAS evolution framework based on collaborative self-evolution. Meta-Team preserves the execution context of each agent and coordinates post-task communication, enabling agents to exchange distributed evidence for evolution. Building on this design, Meta-Team conducts multi-scale self-evolution, transforming execution experience into reusable improvements to agent behaviors, inter-agent coordination, and team-level organization. Across six long-horizon agent benchmarks, Meta-Team consistently outperforms single-agent systems, hand-crafted MAS, and prior MAS evolution methods; further analyses demonstrate that Meta-Team enables more reliable and scalable MAS self-evolution.

    agentmulti-agentagent systemagent benchmarkbenchmark
  228. arxiv:2605.29771 · cs.RO
    Joint Angle Estimation with Customized Wristband Based on Online Incremental Learning
    Shuo Wang, Xiaobin Chen, Xiaoming Tao

    Intelligent wearable technology plays an increasingly important role in human-computer interaction, motion, and health monitoring. To ensure comfort and practicality of use, one common form for motion monitoring is to utilize soft wearable sensors. However, many research applications regarding wearable sensors are simplistic and difficult to adapt to different situations. This study proposes a system for estimating the angle of the wrist joint using a customized wristband based on an online incremental learning approach. It is a two-stage estimation method: the first stage updates the model based on the wearer's wrist movement characteristics using online learning, integrating real-time data from an IMU as ground truth. The second stage utilizes the updated model for estimation of wrist joint angle solely with the wristband. In other words, model training is completed during data acquisition, allowing the trained model to be used for subsequent angle estimation. This method offers advantages in adapting to data drift caused by variations in different testing configurations, such as the left and right wrists of the same subject, deviations in the wearing position on the same wrist, and even differences among various subjects. The results indicate that the sensors exhibit good performance under strain variations, and the wrist joint trajectory estimation of the proposed system has an approximate error of 15 degree in different scenarios.

    online learning
  229. arxiv:2605.29766 · cs.RO
    MARS Policy: Multimodality Only When It Matters
    Jindou Jia, Tuo An, Yuxuan Hu, Gen Li +6

    Imitation learning has become a cornerstone for solving complex robotic manipulation tasks. In particular, multimodality, which enables robots to capture diverse yet valid behavioral patterns, has driven the rapid emergence of generative policies as a dominant paradigm in robot learning. However, achieving such multimodality typically relies on stochastic noise initialization and iterative denoising procedures, resulting in substantial training complexity and low inference efficiency. Meanwhile, not all phases of a robotic task inherently require behavioral diversity. Motivated by this insight, we propose the Modality-Adaptive Robot Sampling (MARS) policy, which adaptively invokes tailored stochasticity only when it is truly beneficial, while reverting to an efficient deterministic learning during single-modal phases. In other words, the proper amount of noise is injected only at the proper time. By selectively activating multimodal generation, MARS policy bridges the gap between the multimodal capability of generative policies and the superior training and inference efficiency of deterministic models. Empirical studies across 8 simulated and 4 real-world tasks demonstrate that MARS exhibits robust multimodal expressivity and high efficiency, with a 16.67% success rate improvement and an 83.20% inference latency reduction in real-world tests. Counterintuitively, MARS also outpaces deterministic policies in training efficiency on near-deterministic tasks by more effectively modeling nuanced action diversity.

    manipulation
  230. arxiv:2605.29744 · cs.MA
    Why Specialist Models Still Matter: A Heterogeneous Multi-Agent Paradigm for Medical Artificial Intelligence
    Yanan Wang, Shuaicong Hu, Jian Liu, Guohui Zhou +2

    The impressive performance of generalist large language models (LLMs) such as GPT and Claude in healthcare raises a critical question: will domain-specific medical specialist models become obsolete? We argue that the future of medical artificial intelligence (AI) lies not in building monolithic medical foundation models, nor in replacing human expertise, but in orchestrating collaboration among generalist LLMs, domain-specific specialist models, and clinicians. We propose HetMedAgent, a heterogeneous medical multi-agent framework that enables conflict-aware evidence fusion, uncertainty-based clinician intervention triggering, and adaptive threshold calibration. Experiments on three real-world clinical decision-making tasks demonstrate that the synergy between generalist LLMs and domain-specific specialist models significantly outperforms using either type of model alone, validating the irreplaceable value of specialist models in modality-specific analysis. HetMedAgent represents a shift from building medical LLMs or foundation models to multi-agent collaboration, achieving a balance between general reasoning capabilities and domain-specific precision.

    multi-agentagent framework
  231. arxiv:2605.29710 · cs.RO
    PhAIL: A Real-Robot VLA Benchmark and Distributional Methodology
    Sergey Arkhangelskiy

    Real-world evaluation of vision-language-action (VLA) policies still rests on binary success rate at a fixed timeout with $N \le 25$ rollouts per condition, almost always without confidence intervals or paired statistical comparison; these cohort sizes struggle to resolve close comparisons reliably. We introduce PhAIL (Physical AI Leaderboard, https://phail.ai), an open real-robot benchmark on a Franka FR3 (dataset, per-rollout artifacts, and end-to-end reference implementation) of a distributional evaluation methodology: the time-to-success cumulative distribution function (CDF) as the evaluation primitive, with two separated jobs. The first is scoring via Human-Relative Throughput (HRT), a dimensionless scalar with bootstrap confidence intervals, anchored to same-fixture human teleoperation. The second is a significance test (Kolmogorov-Smirnov, computed per-object and macro-averaged across objects). On four publicly-available VLAs, the macro-averaged KS test resolves two close comparisons (GR00T vs. ACT, OpenPI vs. ACT) at $N \le 30$ rollouts per (model, object) cell where binary-threshold metrics do not; the closest pair (OpenPI vs. GR00T) remains unresolved within our budget. The best evaluated VLA is $\sim 7\times$ slower per operation (RMST ratio) than the human reference.

    vision-language-actionvlateleoperationgr00tfrankabenchmark
  232. arxiv:2605.29704 · cs.RO
    FLIP: Real-Time and Resilient Formation Planning for Large-Scale DIstributed Swarms via Point Cloud Registration
    Yuan Zhou, Guangtong Xu, Zhenyu Hou, Jialiang Hou +1

    Traditional large-scale formation planning either oversimplify the formation representation which leads to poor performance, or they employ complete collaborative relationships, which results in excessive computational load. To achieve high-performance and large-scale formation planning, we transform the Optimal Formation Position Sequence \cite{c1} (OFPS) calculation problem into a spatiotemporal Point Cloud Registration (PCR) problem. Each agent derives its OFPS by distributively computing the matching result between current positions and the desired formation positions of all other agents. Then each agent optimizes the cooperative formation trajectory by using OFPS. We leverage the PCR method with outlier rejection to rapidly perform large-scale formation position registration. This prevents suboptimal trajectories and failed agents from propagating through the cooperative network and affecting more agents. Consequently, we uniformly achieve resilient, efficient, and distributed trajectory planning for large-scale swarms. The effectiveness and the superiority of the proposed method are demonstrated through large-scale simulations of 120-drone formation, and rigorous benchmarking against state-of-the-art (SOTA) methods.

    agentbenchmark
  233. arxiv:2605.29663 · cs.RO
    EXACT-MPPI: Exact Signed-Distance Navigation for Arbitrary-Footprint Robots from Point Clouds via Path Integral Control
    Chen Peng, Zhikang Ge, Wenwu Lu, Haiming Gao +2

    Ground robots often carry payloads, implements, or other attachments that turn their effective footprint into complex, non-convex shapes. Navigating safely through clutter then requires reasoning about this true geometry, yet most local planners simplify it with convex or inflated proxies and rasterize sensor data into occupancy grids or distance fields. Both choices eliminate feasible motions when clearance is comparable to the footprint geometry. We present EXACT-MPPI, a training-free local navigation framework that maps local point-cloud observations and sparse guidance directly to motion commands, without any intermediate map representation. The framework embeds an analytic, exact signed-distance evaluator into a Model Predictive Path Integral (MPPI) controller. The footprint is represented as a simple polygon for general convex or concave planar shapes, with a rectangle-cover specialization for faster evaluation of rectilinear footprints, enabling footprint-aware collision costs without convex decomposition, inflation, or learned encoders. During each MPPI rollout, observed obstacle points are transformed into the predicted body frame and evaluated against the footprint. All operations are batched in JAX, leveraging GPU parallelism for real-time receding-horizon control. Experiments show that EXACT-MPPI accelerates batched distance evaluation over a learned point-to-robot baseline, preserves feasible motion where convex-footprint planners fail, and remains robust under dense static and moving obstacles. The same framework deploys on differential-drive, Ackermann, omnidirectional, and hybrid-mode platforms by changing only the footprint description and motion model without per-platform training. Pairing exact footprint geometry with sampling-based predictive control thus offers a practical, training-free path to footprint-aware local navigation across diverse robots.

    evaluator
  234. arxiv:2605.29643 · cs.MA
    AgentCVR: Active Multi-Agent Cross-Video Reasoning via Script-Simulated Reinforcement Learning
    Yilun Qiu, Jiahe Wang, Cilin Yan, Jiayin Cai +3

    Cross-Video Reasoning (CVR) has emerged as a critical frontier in multimodal intelligence, requiring models to retrieve, align, and aggregate evidence distributed across multiple videos. Current Multimodal Large Language Models (MLLMs) often struggle with CVR, as simple single-pass strategies encode multiple videos into a shared compressed context, potentially obscuring rare but critical evidence. In this paper, we propose AgentCVR, a multi-agent framework that treats CVR as an active evidence-acquisition task. AgentCVR employs a Master Agent to iteratively coordinate specialized Visual and Audio Agents for targeted evidence extraction. To ensure efficient training, we introduce Script-Simulated RL, which optimizes the agent's policy with LLM-generated semantic scripts and a lightweight text-based simulator, bypassing costly multimodal inference during online exploration. Experimental results on a comprehensive CVR benchmark show that AgentCVR outperforms single-pass baselines and achieves comparable performance to state-of-the-art closed-source systems, particularly in complex cross-video alignment and localization. To ensure reproducibility, our code is available at https://github.com/wang-jh24/AgentCVR.

    agentmulti-agentagent frameworkbenchmark
  235. arxiv:2605.29612 · cs.MA
    CONCAT: Consensus- and Confidence-Driven Ad Hoc Teaming for Efficient LLM-Based Multi-Agent Systems
    Ziyang Ma, Dingyi Zhang, Sichu Liang, Jiajia Chu +3

    Although large language model (LLM) based multi-agent systems (MAS) show their capability to solve complex tasks and achieve higher performance over single agent systems, they lead to huge computational overheads because of heavy communication between agents. Previous research has made efforts to train a sparse multi-agent graph or fine-tune a planner to orchestrate the workflow better. However, such extra training processes introduce computational costs and limit MAS to specific domains, therefore compromising their generalizability. In this paper, we propose CONCAT, a training-free multi-agent collaboration framework based on CONsensus and Confidence-driven Ad hoc Teaming to efficiently organize agent interactions. Specifically, agents are clustered based on their initial answers, and leaders of each cluster are selected based on the agents' confidence. Then, a heuristic function based on the Theory of Mind is designed to predict the collaboration benefits between every two leaders according to their answers and confidence. Finally, an ad hoc multi-agent network is organized after evicting a percentage of communications based on the predicted benefits. Experiments across three LLMs and three benchmarks show that CONCAT achieves up to 2.02x higher efficiency (accuracy/latency ratio) than LLM-Debate and outperforms training-aware methods such as AgentDropout, while reducing average latency by 50.1% on Qwen2.5-14B-Instruct, without any task-specific training.

    agentmulti-agentagent systembenchmark
  236. arxiv:2605.29605 · cs.RO
    VLAConf: Calibrated Task-Success Confidence for Vision-Language-Action Models
    Dehao Huang, Aoxiang Gu, Chengjie Zhang, Bolin Zou +4

    Confidence estimation for Vision-Language-Action (VLA) models is essential for robots to perform manipulation tasks in the open world, providing crucial signals for risk-sensitive decision-making and failure anticipation. Existing confidence estimation methods typically rely on ensemble-based paradigms or action-token probabilities to predict the likelihood of task success. However, they still encounter challenges in computational efficiency and cross-architecture generalizability. These methods usually require repeated sampling, leading to inference inefficiency, and are restricted to VLA models with discrete action outputs, making them difficult to apply to continuous action spaces. To address this issue, we propose VLAConf, a one-class discriminative confidence framework. By leveraging frozen pretrained VLA internal representations, VLAConf directly estimates step-wise anomaly scores in a single forward pass using a lightweight confidence head, thereby eliminating the overhead of exhaustive resampling. We additionally use step-conditioned modeling to encode rollout-phase information along the manipulation trajectory. Experiments on the LIBERO benchmark demonstrate that VLAConf significantly improves the quality of the confidence signal constructed for post-hoc calibration, outperforming existing baselines by a large margin in inference efficiency. The effectiveness of VLAConf is further validated in real-robot experiments. To access the source code and supplementary videos, visit https://sites.google.com/view/vlaconf.

    vision-language-actionvlavla modelmanipulationliberobenchmark
  237. arxiv:2605.29572 · cs.RO
    Learning to Feel Materials from Multisensory Tactile Data via Interpretable Models
    Li Zou, Yasemin Vardar

    Human tactile perception of materials relies on complex multisensory touch cues, yet the relationship between low-level tactile signals and perceptual representations remains poorly understood. This knowledge gap hinders the integration of touch in digital environments and the development of robots capable of human-like tactile perception. Here, we present an interpretable computational framework for modeling human material perception and recognition using multisensory touch data. Our framework comprises three interconnected models: Model 1 maps finger-surface interaction features to psychophysical sensory attributes, Model 2 classifies materials based on these perceptual representations, and Model 3 directly classifies materials from tactile features. The results showed that combining information from pressing, static contact, and sliding interactions improves prediction accuracy, and that thermal cues are particularly informative for both perceptual modeling and material classification. These findings highlight the importance of thermal and compliance cues, which remain underrepresented in current robotic fingers and haptic displays. Incorporating such cues may enhance artificial systems' ability to approximate human material perception and guide the design of more perceptually grounded haptic interfaces.

    tactile
  238. arxiv:2605.29564 · cs.RO
    VE2VF: Vision-Enabled to Vision-Free Distillation via Real-world Reinforcement Learning for Robust Contact-Rich Manipulation
    Victor Kowalski, Chengxi Li, Dongheui Lee

    When using reinforcement learning (RL) for contact-rich robotic manipulation, vision can provide task-relevant information that accelerates learning beyond what proprioception alone can achieve. However, vision-enabled policies tend to overfit to the visual conditions seen during training, limiting their robustness and transferability. We present a human-in-the-loop RL framework that employs teacher-student distillation to achieve robust performance across multiple task variants, trained entirely in the real world without requiring domain randomization or data augmentation. A vision-enabled teacher distills its knowledge into a vision-free student that relies solely on pose, twist, and wrench sensing, combining fast training with strong task generalization. On the real-world NIST assembly benchmark board, our approach achieves 95\% overall success after approximately 50 minutes of training on 3 representative tasks, including robust generalization to 8 unseen task variants. Fine-tuning with distillation achieves full success on the most challenging task. We demonstrate that the resulting policies outperform baselines in both robustness and adaptability.

    manipulationhuman-in-the-loopbenchmark
  239. arxiv:2605.29562 · cs.RO
    VLA-Pro: Cross-Task Procedural Memory Transfer for Vision-Language-Action Models
    Shengyu Si, Yuanzhuo Lu, Ruimeng Yang, Ziyi Ye +2

    Vision-Language-Action~(VLA) models have shown strong potential for general-purpose robotic manipulation, yet they still struggle to generalize to unseen tasks that necessitate transferring relevant experience across objects, scenes, and action patterns. This paper proposes VLA-Pro, a plug-and-play framework designed to enhance cross-task generalization by storing task-relevant procedural memories at training time and transferring these memories during inference. Specifically, VLA-Pro stores task-specific LoRA adapters as parameterized procedural memories during training. At inference time, VLA-Pro retrieves relevant procedural memories based on the current multi-modal context and dynamically fuses these memories for generating the current action chunk. Experiments on RoboTwin, RLBench, and real-world manipulation tasks show that VLA-Pro consistently improves cross-task generalization across multiple backbones, achieving up to a 207% relative improvement in simulation and increasing real-world success rate from 5.8% to 65.0%. These results suggest that procedural memory retrieval and adaptation provide an effective mechanism for transferring manipulation experience to novel tasks while preserving modularity and execution stability.

    vision-language-actionmanipulationrobotwinmemory
  240. arxiv:2605.29551 · physics.optics
    STEPIC: High-Speed Imaging via Spatio-Temporal Encoding in Photonic Integrated Circuits
    Andrea Ciceri, Giacomo Corrielli, Giulia Bertolini, Cinzia De Marco +14

    High-speed imaging of cells in flow is essential for probing cellular heterogeneity in large populations. Existing imaging approaches based on single-pixel detection and spatio-temporal encoding provide exceptional speed, but typically rely on bulky free-space optics, long dispersive elements, and are prone to alignment instabilities. Here, we introduce STEPIC Microscopy, the first fully integrated on-chip system for high-speed imaging via spatio-temporal encoding in photonic integrated circuits. Our platform leverages waveguides, splitters, fiber delay-lines, and 3D optical remappers to encode spatial information into the temporal domain, enabling robust image reconstruction of cells flowing through microchannels. The monolithic architecture provides a compact and robust platform for high-throughput bioimaging, enabling scalable and practical implementations of ultrafast imaging systems.

    photonic integrated circuit
  241. arxiv:2605.29527 · eess.SY
    Robustness Enhancement of Consensus Networks: the Optimal Memory Depth
    Jiamin Wang, Jian Liu, Feng Xiao, Haibin Duan +1

    Understanding what governs collective robustness and how it can be enhanced remains a central pursuit in network science. This paper investigates the robustness of multi-agent consensus networks, quantified by the $H_2$ performance metric, and delves into the enhancing effect of agents' local memory on it. Inspired by the hierarchical temporal structure of memory observed in neuroscience, we focus on the role of memory depth, which reflects the temporal features of memory from recent to remote. Building on linear extrapolation, we propose a consensus protocol with single-step memory and tunable memory depth, derive the necessary and sufficient condition for achieving consensus, and show that the protocol exhibits an inheritable consensus property across memory depths. Furthermore, analytical expressions for the $H_2$ performance metric, which depend on the memory factor, memory depth, coupling gain, and Laplacian spectrum, are established. Under balanced usage of real-time and memory information, we demonstrate that memory at any accessible depth enhances $H_2$ performance, and the optimal memory depth occurs at either the most recent or the most remote memory, contingent upon certain parameter regions. Further detailed discussions are provided to clarify the broader implications of our findings.

    memorymulti-agent
  242. arxiv:2605.29511 · cs.MA
    DynaGraph: Lightweight Multi-Model Interaction Framework via Dynamic Topological Reconfiguration
    Yanxing Guo, Zihao Zheng, Fangzhou Wu, Ling Liang +3

    Tackling complex reasoning tasks typically relies on massive monolithic LLMs, which suffer from severe computational redundancy. While task decomposition through structured pipelines or multi-agent collaborations offers an alternative, these approaches inevitably fall into a critical dilemma: predefined static topologies are highly vulnerable to cascading errors, whereas unconstrained dynamic agents suffer from trajectory divergence and unpredictable memory bloat. To address this, we present DynaGraph, a lightweight multi-model framework driven by dynamic topological reconfiguration. At the execution level, DynaGraph multiplexes time-division PEFT adapters over a shared base model, enabling both full system training and inference deployment on a single consumer-grade GPU. At the routing level, the Evaluator continuously monitors execution confidence to trigger hierarchical self-healing: Fine-grained Patching for localized data gaps and Subgraph Reconstruction for severe logical ruptures. Experiments on StrategyQA, MATH, and FinQA demonstrate our 8B model closely approximates the reasoning capabilities of a 72B monolithic model (e.g., 87.6% on StrategyQA, 82.7% on MATH). Furthermore, it reduces latency by up to 68.1% and token consumption by 68.6% compared to unconstrained dynamic architectures.

    memorymulti-agentevaluator
  243. arxiv:2605.29489 · eess.SY
    Access Sets Matter: Budgeting Expert Reads for Scalable Weight-Space Model Merging
    Yuanyi Wang, Yanggan Gu, Su Lu, Yifan Yang +4

    Weight-space model merging is usually formulated as an algebraic operation on checkpoints, yet at LLM scale the limiting resource is often the set of expert weights that must be read. We introduce MergePipe, a budget-aware execution layer that casts LLM merging as an \emph{expert access-set} problem: given a merge operator and a checkpoint family in a shared weight coordinate system, choose which expert delta blocks to access under an explicit I/O budget. MergePipe indexes parameter blocks, builds deterministic access plans, and executes the induced budgeted merge with replayable manifests. The plan is budget-sound by construction and recovers the full-read merge at full budget; for fixed-coefficient additive operators, the omitted-update error is bounded by the norm of omitted deltas. Across Qwen and Llama merging workloads, MergePipe reduces expert-read I/O by up to an order of magnitude and achieves up to $11\times$ speedups. Representative budget sweeps show $O(10^{-3})$ parameter deviation from full-read merges and no monotonic degradation on downstream benchmarks.

    benchmark
  244. arxiv:2605.29438 · cs.RO
    ElegantVLA: Learning When to Think for Efficient Vision-Language-Action Models
    Ye Li, Huanan Liu, Kangye Ji, Yuan Meng +6

    Vision-Language-Action (VLA) models are a powerful paradigm for generalist robotic control. However, their high computational cost and limited control frequency hinder real-time robotic manipulation, especially when large vision-language backbones and iterative action heads run at every control step. Existing VLA acceleration methods often optimize individual components or rely on fixed acceleration rules, treating different control steps with largely fixed computation and overlooking the non-uniform reasoning demands of sequential embodied control. Inspired by human motor control, where cognitive and feedback resources concentrate on goal-sensitive stages, we argue that VLA models should learn when to invest full computation and when to reuse prior computation. We propose ElegantVLA, a plug-in phase-adaptive inference framework that accelerates VLA models through intra-model dynamic compute scheduling. ElegantVLA introduces a lightweight scheduler that observes temporal representation similarity, robot-motion cues, and episode progress to jointly allocate computation across the vision encoder, LLM, and action head. For perception-language reasoning, the scheduler selects a five-level Vision-LLM compute mode, from full recomputation to multi-step temporal reuse, based on visual-language representation stability. For action generation, it selects a three-level denoising mode, reusing intermediate denoising states during stable motion while preserving full refinement for goal-sensitive stages. By coordinating these decisions, ElegantVLA offers a general acceleration framework for modern VLA pipelines with explicit action-generation modules, without modifying or retraining the base model. Experiments on GR00T and CogACT achieve up to 2.55x and 3.77x speedup, and on six real-world GR00T tasks ElegantVLA cuts computation by 2.18x while raising control frequency from 13.8 Hz to 26.3 Hz.

    vision-language-actionvlavla modelembodiedmanipulationaction head
  245. arxiv:2605.29416 · cs.RO
    3DVLA: Enhancing Vision-Language-Action Models via 3D Spatial and Instance Understanding
    Zhongyu Xia, Yousen Tang, Bingqing Wei, Yongtao Wang

    Vision-Language-Action models have achieved remarkable progress in robotic manipulation, yet they suffer from a critical limitation: a lack of 3D scene understanding. This deficiency manifests as three intertwined challenges: weak extraction of 3D spatial positions without enforcing multi-view consistency, inadequate 3D instance understanding, and fragile reasoning under occlusion. Although mature 3D perception methods exist, their direct integration into VLA pipelines is hindered by architectural incompatibility and by heavy reliance on costly instance-level annotations. To address the above challenges, we propose 3DVLA, a plug-and-play framework that injects robust 3D reasoning into pretrained VLAs without requiring extra manual labels or discarding VLM priors. Specifically, 3DVLA tackles the three challenges through: (1) pervasive 3D feature encoding with explicit multi-view consistency constraints across all modalities and a Spatially-Conditioned Geometry Aggregation method, (2) an instance estimation module with high-level instance tokens for 3D instance awareness, and (3) a masked self-supervised 3D encoding branch that retains its predictor for visual token completion to handle occlusions. We integrate 3DVLA with multiple VLA baselines and evaluate on LIBERO-Plus and RoboTwin 2.0. Results show consistent and significant gains in manipulation performance, validating both the effectiveness and plug-and-play compatibility of our approach.

    vision-language-actionvlamanipulationliberorobotwin
  246. arxiv:2605.29410 · cs.RO
    A Progress-Aware Leader-Follower Midair Docking System for Dual-Drone Aerial Manipulation
    Yifan Cai, Jan Ming Kevin Tan, Xiangqi Li, Chenzhe Jin +2

    Reliable midair docking between small unmanned aerial vehicles (UAVs) is essential for modular aerial cooperation and manipulation, but it requires precise relative-pose control and repeatable platform under tight thrust and payload constraints. We present a dual-drone docking platform where two quadrotors operate in a leader-follower formation and dock using a lightweight modular frame with passive magnetic latching. A progress-aware mission supervisor manages phase transitions: approach, alignment, capture, and settle. This platform integrates a complete hardware-software stack (ROS 2 with Crazyflie/PX4 interfaces) and synchronized logging for benchmark evaluation. We evaluate the platform in simulation and real-world experiments using quantitative metrics such as formation error, baseline and yaw consistency, docking success rate, time-to-dock, and failure-mode statistics. The platform enables statistically grounded comparison of docking supervision and synchronization strategies and provides a practical testbed for modular aerial cooperation and repeatable midair aerial manipulation.

    manipulationbenchmark
  247. arxiv:2605.29407 · cs.RO
    Phase-Conditioned Imitation Learning with Autonomous Failure Recovery for Robust Deformable Object Manipulation
    Dayuan Chen, Kai Tang, Yukuan Zhang, Kazuhiro Kosuge +1

    This paper presents a phase-conditioned, force-aware framework for robust deformable object manipulation. Standard imitation learning policies such as Action Chunking with Transformers (ACT) rely on a Markovian assumption at inference, causing state aliasing when visually similar observations require contradictory actions and preventing autonomous recovery from execution failures. We address this with a closed-loop hierarchical architecture. A FiLM-conditioned ACT encoder modulates feature extraction based on the current task phase, enabling a single unified policy to produce phase-specific behaviors while sharing action dynamics across phases. A multi-modal phase predictor fusing visual, force, and pose feedback estimates the phase in real time, detecting contact failures that are invisible to vision alone and autonomously triggering recovery trajectories. The system is completed by a hybrid impedance controller for compliant execution and a haptic teleoperation interface for force-aware data collection. Ablation studies show that FiLM-based modulation significantly outperforms both unconditioned and token-level conditioned baselines, and t-SNE analysis confirms that FiLM induces well-separated, phase-specific feature representations. Validated on hanging and removing a T-shirt with dual arms, the closed-loop system improves the hanging success rate from 56\% to 87\% through autonomous error recovery. Code and videos: https://leledeyuan00.github.io/phaser/

    manipulationteleoperationaction chunking
  248. arxiv:2605.29378 · cs.RO
    Decentralized LLM-Driven Coordination of Acoustic Robots for Contactless Object Manipulation
    Yingying Wang, Narsimlu Kemsaram, Sriram Subramanian

    Natural language interfaces can simplify interaction with multi-robot systems, especially when non-expert users need to issue high-level commands. Acoustic manipulation using ultrasonic phased arrays also enables contactless object handling for applications such as healthcare, laboratory automation, and precision transport. However, combining large language models (LLMs) with distributed acoustic mobile robots remains underexplored. This paper presents a decentralized framework for natural language-driven coordination of acoustic robots for contactless object manipulation. The system converts spoken instructions into executable multi-robot task plans using Whisper-based speech recognition, LLM-based semantic parsing, structured JSON task representation, and distributed scheduling. The JSON schema encodes robot assignments, temporal dependencies, spatial constraints, and synchronization requirements for sequential, parallel, and synchronized execution. The system is implemented on two TurtleBot3-based acoustic robots, each equipped with an ultrasonic phased array for contactless object transport. Experiments were conducted in three scenarios: sequential execution, parallel multi-robot transport, and synchronized cooperative manipulation. The system achieved task success rates of 96 percent for sequential tasks, 86 percent for parallel execution, and 70 percent for synchronized collaborative transport. These results show that natural language commands can be transformed into distributed robot actions for contactless manipulation, highlighting the potential of LLM-driven automation for human-robot interaction in distributed robotic systems.

    manipulation
  249. arxiv:2605.29298 · cs.RO
    MonoDuo: Using One Robot Arm to Learn Bimanual Policies
    Sandeep Bajamahal, Lawrence Yunliang Chen, Toru Lin, Zehan Ma +2

    Bimanual coordination is essential for many real-world manipulation tasks, yet learning bimanual robot policies is limited by the scarcity of bimanual robots and datasets. Single-arm robots, however, are widely available in research labs. Can we leverage them to train bimanual robot policies? We present MonoDuo, a framework for learning bimanual manipulation policies using single-arm robot demonstrations paired with human collaboration. MonoDuo collects data by teleoperating a single-arm robot to perform one side of a bimanual task while a human performs the other, then swapping roles to cover both sides. RGB-D observations from a wrist-mounted and fixed camera are augmented into synthetic demonstrations for target bimanual robots using state-of-the-art hand pose estimation, image and point cloud segmentation, and inpainting. These synthetic demonstrations, grounded in real robot kinematics, are used to train bimanual policies. We evaluate MonoDuo on five tasks: box lifting, backpack packing, cloth folding, jacket zipping, and plate handover. Compared to approaches relying solely on human bimanual videos, MonoDuo enables zero-shot deployment on unseen bimanual robot configurations, achieving success rates up to 70%. With only 25 target robot demonstrations, few-shot finetuning further boosts success rates by 65-70% over training from scratch, demonstrating MonoDuo's effectiveness in efficiently transferring knowledge from single-arm robot data to bimanual robot policies.

    manipulation
  250. arxiv:2605.30383 · cs.RO
    Structured interactions improve distributed coordination beyond model scaling in a real-world multi-robot system
    Junping Wang, Zhizhong Zhang, Yongqiang Tang, Geng Zheng +4

    Scaling individual robot capabilities is common but costly. Here we investigate a system-level design question in real-world multi-robot coordination: given matched hardware budgets, does restructuring communication among robots yield larger gains than increasing onboard model size? Using a representative transport-and-mapping task with 10 physical robots (5 runs per condition, 60 runs total), we find that switching from fully connected to modular hierarchical interactions improves normalised performance by 47 points (0--100), whereas doubling neural network hidden size yields at most 9 points. Nested mixed-effects model comparisons show a substantially larger improvement in model fit for topology than for scale. The pattern is confirmed in independent SMAC replications; heterogeneous benchmark reanalyses provide secondary supporting consistency checks rather than primary evidence. Performance saturation beyond 1024 hidden units is observed in simulation-calibrated extrapolation, not directly on hardware. These results indicate that interaction structure can play a dominant role within the tested system and task setting, while broader quantitative generalisation remains to be established.

    benchmark
  251. arxiv:2605.29293 · cs.MA
    LLM-ALSO: LLM-Driven Adaptive Learning-Signal Optimization for Multi-Agent Reinforcement Learning
    Xiaoguang Wu, Zhi Zheng, Hui Xiong

    Effective training-time guidance is central to multi-agent reinforcement learning (MARL), yet remains difficult in sparse-reward settings where weak supervision limits coordination and policy improvement, and existing methods often require substantial domain expertise or manual design effort. Large language models (LLMs) provide a promising alternative for flexible learning-signal design, yet existing LLM-based methods remain largely single-agent-oriented, one-shot, or weakly validated for the evolving training dynamics of cooperative MARL. To address these limitations, we propose LLM-ALSO, an iterative LLM-driven adaptive learning-signal optimization framework for MARL. Rather than directly deploying LLM-generated rewards, LLM-ALSO decomposes adaptation into iterative diagnosis, proposal, and validation: a Critic LLM diagnoses stage-specific learning and coordination failures from sparse-return metrics and compact behavior evidence, a Generator LLM proposes candidate reward-shaping configurations conditioned on the diagnosis, and branch-validation feedback refines candidates before they affect the main training trajectory. Through short-horizon validation and stage-aware adaptation, LLM-ALSO promotes only validated updates into training, reducing the risk of unreliable LLM-generated modifications. Experiments on sparse-reward cooperative MARL tasks show that LLM-ALSO improves sparse-evaluation performance and learning efficiency.

    multi-agent
  252. arxiv:2605.29191 · cs.RO
    Distributed Non-Uniform Scaling Control of Multi-Agent Formation with Dynamic Agent Joining
    Tao He, Gangshan Jing

    Non-uniform scaling control of formation enables multi-agent systems to adjust their shape by scaling with different ratios along different coordinate axes, offering enhanced flexibility in complex environments. However, like most existing formation maneuver strategies, it typically assumes a fixed set of agents, limiting its applicability in scenarios requiring dynamic team expansion. This paper introduces a distributed control framework that enables a formation to incorporate new agents during non-uniform scaling maneuvers in arbitrary dimensions while preserving the spectral properties of the graph Laplacian. Simulation examples validate the effectiveness of the theoretical results.

    agentmulti-agentagent system
  253. arxiv:2605.29178 · cs.MA
    The Best-Laid SCHEMEs: Coordinated Sabotage and Monitoring in Multi-Agent Systems
    Nikolay Radev, Lennart Haas, Benjamin Arnav, Pablo Bernabeu-Pérez

    As agentic coding systems decompose work across multiple model instances, a critical safety question is whether those instances can coordinate to achieve a hidden malicious objective while remaining aligned with user intent. We introduce SCHEME, a benchmark of 17 task instances across 7 settings and 8 real open-source libraries, each pairing a legitimate software-engineering task with a covert side task. Every setting is designed so that no proper subset of agents can succeed alone: agents must decompose a shared sabotage plan, relay partial requirements under different communication topologies, and execute mutually consistent edits, testing genuine multi-agent coordination rather than individual capability. Evaluating with GPT 5.1 Codex and Gemini 3.1 Pro, we find coordinated sabotage is already practical, with Gemini completing the covert objective while succeeding on the legitimate task in 84\% of samples and Codex in 46\%. A failure analysis shows that recovery, not failure incidence, drives the model gap: both models suffer similar numbers of communication failures per trajectory, but Gemini recovers from $\sim$73\% of occurrences against Codex's $\sim$56\%. However, the agents' code edits remain detectable: a trusted monitor flags coordinated sabotage at FPR$\le$2\% in 99\%/68\% (Gemini/Codex) of attempts from code edits alone, rising to 100\%/81\% with access to agent communication. Despite stealth-aware prompting, undetected sabotage stays at $<$3\% under the full-visibility monitor; telling agents a monitor is present halves Gemini's sabotage success without significantly breaking detection, even when agents are explicitly prompted to fabricate cover stories.

    agentmulti-agentagenticagent systembenchmark
  254. arxiv:2605.29114 · cs.RO
    ReasonBreak: Probing Vulnerabilities in Reasoning-Enabled Vision-Language-Action Models for Autonomous Driving
    Mohammadreza Teymoorianfard, Jean-Philippe Monteuuis, Jonathan Petit, Amir Houmansadr

    Vision-Language-Action (VLA) models with integrated reasoning have been proposed for end-to-end autonomous driving, assuming a tight coupling between reasoning and trajectory generation. However, the robustness of such systems under realistic input perturbations remains largely unexplored. We show that these models are highly vulnerable to realistic input perturbations, achieving up to 89% attack success rate (ASR) on reasoning and up to 72% on trajectory manipulation in closed-loop simulation, leading to increased collision rates and degraded safety metrics. Using NVIDIA's recent Alpamayo models as representative industry-developed VLAs, we conduct the first systematic black-box study of reasoning-enabled VLA models under realistic textual input corruptions, evaluating their impact on reasoning and driving behavior. We introduce a reasoning-aware evaluation framework capturing both semantic and structural aspects of reasoning, along with safety-centric measures. We also introduce a benchmark for evaluating attacks and defenses on reasoning-trajectory interactions in autonomous driving. Our results highlight the need for rigorous evaluation and improved defenses to ensure the safety of reasoning-enabled VLA systems in autonomous driving.

    vision-language-actionvlavla modelmanipulationbenchmarkevaluation framework

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